Level 34 Vendor reset

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CategorySlotName/TalentMain StatAttribute 1Attribute 2Attribute 3Attribute 4LocationVendor
NameValueValueNameValueNameValueNameValueName
GearBackpack
Inventive
Increase Skill Power by 15% while at full health
Electronics
1263
Max value: 1,272%0D%0AOptimizations required: 1
8%
Max value: 9%
Critical Hit Damage
15%
Max value: 17%
Disrupt ResistanceDZ08 Safe RoomDark Zone Gear
GearChest
Rapid
Decrease cooldown for healing skills by 15%
Electronics
1235
Max value: 1,272%0D%0AOptimizations required: 4
7%
Max value: 9%
Skill Haste
15,311
Max value: 16,674
Health
25%
Max value: 28%
Increased Kill XPDZ West 53rdDark Zone
Gear ModFirearmsFirearms ModFirearms Mod
183
Max value: 214
4%
Max Value: 4%
Damage to ElitesBase of OperationsGear
Gear ModFirearmsFirearms ModFirearms Mod
263
Max value: 267
3%
Max Value: 3%
Skill HasteDZ West 31stDark Zone
Gear ModStaminaStamina ModStamina Mod
196
Max value: 214
3%
Max Value: 4%
Damage to ElitesThe WardGear
Gear ModStaminaStamina ModStamina Mod
265
Max value: 267
3%
Max Value: 3%
Skill HasteDZ East 34thDark Zone
Gear ModPerformancePerformance Mod
2%
Max Value: 2%
Pulse Critical Hit ChanceDZ West 53rdDark Zone
WeaponARLVOA-C
Predatory
Requirements:%0D%0AFA: 2874 ST: 4790 EL: 2874%0D%0A%0D%0AKilling a target regenerates 35% health over 20 seconds.
Responsive
Requirements:%0D%0AFA: 4790 ST: 2874 EL: 0%0D%0A%0D%0ADamage is increased by 10% when closer than 10 meters to the target.
Brutal
Headshot damage is increased by 12% when using this weapon.
Base of OperationsAdvanced Weaponry
WeaponMMRM700 Carbon
Deadly
Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0ACritical hit damage is increased by 15%.
Prepared
Requirements:%0D%0AFA: 4790 ST: 0 EL: 0%0D%0A%0D%0ADamage is increased by 15% when more than 30 meters from the target.
Elevated
Increase your damage by 10% when elevated more than 1.2 meters above your target
Base of OperationsAdvanced Weaponry
Weapon ModMagazineExtended Magazine
117.5%
Max Value: 121%
Magazine Size
4%
Max Value: 4%
Critical Hit Damage
3%
Max Value: 3%
Critical Hit ChanceDZ East 61stDark Zone Weapon Mod
Weapon ModMuzzleOmega Rifle Suppressor
18%
Max Value: 18.5%
Headshot Damage
2.5%
Max Value: 3%
Stability
2.5%
Max Value: 3%
Critical Hit Chance
48%
Max Value: 50%
Reduced ThreatBase of OperationsAdvanced Weaponry
Weapon ModSight552 Holosight
7.5%
Max Value: 8%
Critical Hit Chance
4.5%
Max Value: 5%
Optimal Range
4%
Max Value: 4%
Critical Hit DamageBase of OperationsAdvanced Weaponry
Weapon ModSightC79 Scope (3.4x)
19%
Max Value: 19%
Critical Hit Damage
2.5%
Max Value: 3%
Critical Hit Chance
5.5%
Max Value: 6%
Headshot DamageKerman StationWeapon
Weapon ModSightCQBSS Scope - FDE
13.5%
Max Value: 14%
Stability
3%
Max Value: 3%
Critical Hit Chance
4%
Max Value: 4%
Critical Hit DamageThe TerminalSpecial Equipment
SlotTalentMain StatAttribute 1Attribute 2Attribute 3Attribute 4LocationVendor
NameValueValueNameValueNameValueNameValueName
Backpack
Inventive
Increase Skill Power by 15% while at full health
Firearms
1176
Max value: 1,272%0D%0AOptimizations required: 8
8%
Max value: 9%
Critical Hit Damage
15%
Max value: 17%
Burn ResistanceDZ West 46thDark Zone
Backpack
Inventive
Increase Skill Power by 15% while at full health
Firearms
1258
Max value: 1,272%0D%0AOptimizations required: 2
16%
Max value: 17.5%
Stability
16%
Max value: 17%
Disrupt ResistanceDZ West 39thDark Zone
Backpack
Inventive
Increase Skill Power by 15% while at full health
Electronics
1263
Max value: 1,272%0D%0AOptimizations required: 1
8%
Max value: 9%
Critical Hit Damage
15%
Max value: 17%
Disrupt ResistanceDZ08 Safe RoomDark Zone Gear
Backpack
Relentless
5% of the damage dealt by skills is returned to as healing
Firearms
1131
Max value: 1,272%0D%0AOptimizations required: 12
15%
Max value: 17.5%
Stability
51%
Max value: 56%
Ammo CapacityCamp HudsonGear
Backpack
Relentless
5% of the damage dealt by skills is returned to as healing
Electronics
1186
Max value: 1,272%0D%0AOptimizations required: 8
8%
Max value: 9%
Critical Hit Damage
47%
Max value: 56%
Ammo CapacityBase of OperationsDark Zone
Backpack
Resourceful
All healing applied to you is also applied to your skill objects.
Stamina
1264
Max value: 1,272%0D%0AOptimizations required: 1
11,625
Max value: 13,339
Skill Power
17%
Max value: 17%
Disrupt ResistanceCamp ClintonSpecial Equipment
Backpack
Specialized
Adds 200% of Firearms and Stamina to Skill Power
Stamina
1137
Max value: 1,272%0D%0AOptimizations required: 12
12,320
Max value: 13,339
Health
17%
Max value: 17%
Bleed ResistanceThe TerminalSpecial Equipment
Backpack
Specialized
Adds 200% of Firearms and Stamina to Skill Power
Stamina
1242
Max value: 1,272%0D%0AOptimizations required: 3
15%
Max value: 17.5%
Stability
17%
Max value: 17%
Disrupt ResistanceDZ East 58thDark Zone Gear
Backpack
Technical
Increase Skill Power by 15% while the signature skill is active
Stamina
1221
Max value: 1,272%0D%0AOptimizations required: 5
11,646
Max value: 13,339
Skill Power
14%
Max value: 17%
Burn ResistanceDZ02 Safe RoomDark Zone Gear
Chest
Forceful
Increase Armor by 15% while the user's signature skill is active
Firearms
1263
Max value: 1,272%0D%0AOptimizations required: 1
5%
Max value: 6%
Enemy Armor Damage
9%
Max value: 9%
Skill Haste
28%
Max value: 28%
Increased Kill XPDZ East 58thDark Zone Gear
Chest
Forceful
Increase Armor by 15% while the user's signature skill is active
Firearms
1198
Max value: 1,272%0D%0AOptimizations required: 7
10.5%
Max value: 11%
Exotic Damage Resilience
4%
Max value: 4%
All Resistances
27%
Max value: 28%
Increased Kill XPDZ East 40thDark Zone
Chest
Forceful
Increase Armor by 15% while the user's signature skill is active
Electronics
1196
Max value: 1,272%0D%0AOptimizations required: 7
16,013
Max value: 16,674
Health
5.5%
Max value: 6%
Enemy Armor Damage
24%
Max value: 28%
Increased Kill XPDZ 5th AveDark Zone
Chest
Rapid
Decrease cooldown for healing skills by 15%
Firearms
1228
Max value: 1,272%0D%0AOptimizations required: 4
4%
Max value: 5%
Health on Kill
9.5%
Max value: 11%
Exotic Damage Resilience
51%
Max value: 56%
Ammo CapacityBase of OperationsGear
Chest
Rapid
Decrease cooldown for healing skills by 15%
Electronics
1201
Max value: 1,272%0D%0AOptimizations required: 6
4%
Max value: 5%
Health on Kill
8%
Max value: 9%
Skill Haste
24%
Max value: 28%
Increased Kill XPDZ08 Safe RoomDark Zone Gear
Chest
Rapid
Decrease cooldown for healing skills by 15%
Electronics
1235
Max value: 1,272%0D%0AOptimizations required: 4
7%
Max value: 9%
Skill Haste
15,311
Max value: 16,674
Health
25%
Max value: 28%
Increased Kill XPDZ West 53rdDark Zone
Chest
Rapid
Decrease cooldown for healing skills by 15%
Electronics
1152
Max value: 1,272%0D%0AOptimizations required: 10
9%
Max value: 9%
Skill Haste
5%
Max value: 5%
Health on Kill
28%
Max value: 28%
Increased Kill XPDZ East 31stDark Zone
Chest
Reckless
Increase damage by 8% and increase incoming damage by 10%
Stamina
1259
Max value: 1,272%0D%0AOptimizations required: 2
7%
Max value: 9%
Skill Haste
4%
Max value: 5%
Health on Kill
51%
Max value: 56%
Ammo CapacityThe TerminalSpecial Equipment
Chest
Robust
Increase armor while in cover by 10%
Stamina
1184
Max value: 1,272%0D%0AOptimizations required: 8
9%
Max value: 11%
Exotic Damage Resilience
5.5%
Max value: 6%
Enemy Armor Damage
56%
Max value: 56%
Ammo CapacityDZ02 Safe RoomDark Zone Gear
Chest
Vigorous
Grants Overheal to all healing skills
Firearms
1269
Max value: 1,272%0D%0AOptimizations required: 1
4%
Max value: 5%
Health on Kill
9%
Max value: 9%
Skill Haste
55%
Max value: 56%
Ammo CapacityCamp ClintonSpecial Equipment
Gloves
Astute
The first 3 bullets of your magazine have a 5% higher chance to do a Critical hit.
Stamina
1168
Max value: 1,272%0D%0AOptimizations required: 9
11%
Max value: 12%
Pistol Damage
11%
Max value: 12%
LMG Damage
9%
Max value: 9%
Skill HasteThe TerminalSpecial Equipment
Gloves
Astute
The first 3 bullets of your magazine have a 5% higher chance to do a Critical hit.
Stamina
1268
Max value: 1,272%0D%0AOptimizations required: 1
12%
Max value: 12%
Shotgun Damage
7%
Max value: 8%
Enemy Armor Damage
11%
Max value: 12%
Pistol DamageDZ East 58thDark Zone Gear
Gloves
Astute
The first 3 bullets of your magazine have a 5% higher chance to do a Critical hit.
Stamina
1188
Max value: 1,272%0D%0AOptimizations required: 7
11%
Max value: 12%
Shotgun Damage
11%
Max value: 12%
Pistol Damage
4%
Max value: 5%
Health on KillDZ02 Safe RoomDark Zone Gear
Gloves
Astute
The first 3 bullets of your magazine have a 5% higher chance to do a Critical hit.
Electronics
1249
Max value: 1,272%0D%0AOptimizations required: 2
10%
Max value: 12%
LMG Damage
5%
Max value: 6%
Critical Hit Chance
7%
Max value: 8%
Enemy Armor DamageCamp ClintonSpecial Equipment
Gloves
Cunning
After reloading, the next shot with this weapon has a 10% higher critical hit chance
Firearms
1193
Max value: 1,272%0D%0AOptimizations required: 7
12%
Max value: 12%
Marksman Rifle Damage
10%
Max value: 12%
Pistol Damage
5%
Max value: 6%
Critical Hit ChanceDZ East 53rdDark Zone
Gloves
Cunning
After reloading, the next shot with this weapon has a 10% higher critical hit chance
Stamina
1235
Max value: 1,272%0D%0AOptimizations required: 4
6%
Max value: 6%
Critical Hit Chance
9%
Max value: 9%
Skill Haste
12%
Max value: 12%
Assault Rifle DamageDZ08 Safe RoomDark Zone Gear
Gloves
Decisive
Headshots with the sidearm deal 35% more damage
Stamina
1256
Max value: 1,272%0D%0AOptimizations required: 2
11%
Max value: 12%
Marksman Rifle Damage
15%
Max value: 17%
Critical Hit Damage
9%
Max value: 9%
Skill HasteDZ West 34thDark Zone
Gloves
Decisive
Headshots with the sidearm deal 35% more damage
Electronics
1125
Max value: 1,272%0D%0AOptimizations required: 13
8%
Max value: 9%
Skill Haste
12%
Max value: 12%
Marksman Rifle Damage
14%
Max value: 17%
Critical Hit DamageSouthpawGear
Holster
Nimble
After completing a cover to cover move in combat, you heal 2% of your max Health over 4 seconds for every 1 meter run.
ALL
1252|1178|1185
Max value: 1,272%0D%0AOptimizations required: 8
20%
Max value: 22%
Reload SpeedThe TerminalSpecial Equipment
Holster
Nimble
After completing a cover to cover move in combat, you heal 2% of your max Health over 4 seconds for every 1 meter run.
ALL
1135|1170|1159
Max value: 1,272%0D%0AOptimizations required: 12
7%
Max value: 7%
Skill HasteThe CavernGear
Holster
Nimble
After completing a cover to cover move in combat, you heal 2% of your max Health over 4 seconds for every 1 meter run.
ALL
1183|1144|1160
Max value: 1,272%0D%0AOptimizations required: 11
7%
Max value: 7%
Skill HasteDZ02 Safe RoomDark Zone Gear
Holster
Recovered
Damage taken during cover-to-cover is regenerated over 5 seconds when reaching the destination
ALL
1211|1117|1116
Max value: 1,272%0D%0AOptimizations required: 13
7,285
Max value: 8,337
HealthDante's RunGear
Holster
Recovered
Damage taken during cover-to-cover is regenerated over 5 seconds when reaching the destination
ALL
1211|1155|1171
Max value: 1,272%0D%0AOptimizations required: 10
6%
Max value: 7%
Skill HasteThe WardGear
Holster
Recovered
Damage taken during cover-to-cover is regenerated over 5 seconds when reaching the destination
ALL
1126|1248|1221
Max value: 1,272%0D%0AOptimizations required: 13
7%
Max value: 7%
Skill HasteDZ East 58thDark Zone Gear
Holster
Steadfast
Health regeneration kicks in twice as fast while in cover
ALL
1219|1195|1163
Max value: 1,272%0D%0AOptimizations required: 10
7,452
Max value: 8,337
HealthMadison's StandGear
Holster
Steadfast
Health regeneration kicks in twice as fast while in cover
ALL
1114|1128|1231
Max value: 1,272%0D%0AOptimizations required: 14
7,627
Max value: 8,337
HealthThe FirewallGear
Holster
Sturdy
Increase Armor by 15% when staying more than 4 seconds in the same cover
ALL
1232|1142|1152
Max value: 1,272%0D%0AOptimizations required: 11
3.5%
Max value: 4%
Critical Hit ChanceCamp ClintonSpecial Equipment
Holster
Sturdy
Increase Armor by 15% when staying more than 4 seconds in the same cover
ALL
1260|1233|1212
Max value: 1,272%0D%0AOptimizations required: 5
18%
Max value: 22%
Reload SpeedAutumn's HopeGear
Holster
Sturdy
Increase Armor by 15% when staying more than 4 seconds in the same cover
ALL
1183|1119|1118
Max value: 1,272%0D%0AOptimizations required: 13
7%
Max value: 7%
Skill HasteDZ08 Safe RoomDark Zone Gear
Holster
Sturdy
Increase Armor by 15% when staying more than 4 seconds in the same cover
ALL
1168|1162|1205
Max value: 1,272%0D%0AOptimizations required: 10
6%
Max value: 7%
Skill HasteDZ West 31stDark Zone
Knee Pads
Accomplished
Rewards from Accolades are tripled.
Firearms
1122
Max value: 1,272%0D%0AOptimizations required: 13
3.5%
Max value: 4%
Enemy Armor Damage
33%
Max value: 33%
Burn Resistance
15%
Max value: 16%
Damage to Elites
29%
Max value: 33%
Bleed ResistanceDZ East 34thDark Zone
Knee Pads
Accomplished
Rewards from Accolades are tripled.
Electronics
1167
Max value: 1,272%0D%0AOptimizations required: 9
3%
Max value: 3%
All Resistances
14%
Max value: 16%
Damage to Elites
29%
Max value: 33%
Blind/Deaf Resistance
46%
Max value: 56%
Increased Kill XPThe TerminalSpecial Equipment
Knee Pads
Accomplished
Rewards from Accolades are tripled.
Electronics
1163
Max value: 1,272%0D%0AOptimizations required: 10
6.5%
Max value: 8%
Exotic Damage Resilience
16%
Max value: 16%
Damage to Elites
48%
Max value: 56%
Increased Kill XP
30%
Max value: 33%
Shock ResistanceDZ East 46thDark Zone
Knee Pads
Prosperous
Headshot kills grant Credits
Firearms
1135
Max value: 1,272%0D%0AOptimizations required: 12
8%
Max value: 9%
Critical Hit Damage
46%
Max value: 56%
Increased Kill XP
30%
Max value: 33%
Burn Resistance
28%
Max value: 33%
Bleed ResistanceDZ East 58thDark Zone Gear
Knee Pads
Prosperous
Headshot kills grant Credits
Firearms
1161
Max value: 1,272%0D%0AOptimizations required: 10
12,214
Max value: 13,339
Skill Power
14%
Max value: 16%
Damage to Elites
28%
Max value: 33%
Shock Resistance
28%
Max value: 33%
Disrupt ResistanceCamp ClintonSpecial Equipment
Knee Pads
Prosperous
Headshot kills grant Credits
Stamina
1185
Max value: 1,272%0D%0AOptimizations required: 8
12,116
Max value: 13,339
Skill Power
33%
Max value: 33%
Burn Resistance
30%
Max value: 33%
Disrupt Resistance
51%
Max value: 56%
Increased Kill XPDZ08 Safe RoomDark Zone Gear
Knee Pads
Prosperous
Headshot kills grant Credits
Stamina
1156
Max value: 1,272%0D%0AOptimizations required: 10
12,368
Max value: 13,339
Skill Power
29%
Max value: 33%
Shock Resistance
30%
Max value: 33%
Bleed Resistance
16%
Max value: 16%
Damage to ElitesDZ02 Safe RoomDark Zone Gear
Mask
Enduring
While in the last health segment, health continuously regenerates to fill up the segment
Stamina
1229
Max value: 1,272%0D%0AOptimizations required: 4
4%
Max value: 4%
All Resistances
15%
Max value: 17%
Disorient Resistance Camp ClintonSpecial Equipment
Mask
Enduring
While in the last health segment, health continuously regenerates to fill up the segment
Electronics
1117
Max value: 1,272%0D%0AOptimizations required: 13
5%
Max value: 5%
Health on Kill
10%
Max value: 12%
Damage to ElitesDZ East 42ndDark Zone
Mask
Refreshed
All healing is improved by 30% when in the last health segment
Firearms
1196
Max value: 1,272%0D%0AOptimizations required: 7
3.5%
Max value: 4%
Critical Hit Chance
14%
Max value: 14%
Increased Kill XPDZ East 58thDark Zone Gear
Mask
Refreshed
All healing is improved by 30% when in the last health segment
Stamina
1200
Max value: 1,272%0D%0AOptimizations required: 6
4%
Max value: 4%
All Resistances
11%
Max value: 12%
Damage to ElitesDZ West 42ndDark Zone
Mask
Rehabilitated
Heals 2% every second during Status Effects
Electronics
1169
Max value: 1,272%0D%0AOptimizations required: 9
9,822
Max value: 10,030
Skill Power
14%
Max value: 17%
Disorient Resistance The TerminalSpecial Equipment
Mask
Rejuvenated
Consuming a medkit increases all resistances by 40% for 10 seconds
Stamina
1132
Max value: 1,272%0D%0AOptimizations required: 12
4%
Max value: 5%
Health on Kill
14%
Max value: 17%
Disorient Resistance DZ02 Safe RoomDark Zone Gear
Mask
Rejuvenated
Consuming a medkit increases all resistances by 40% for 10 seconds
Electronics
1201
Max value: 1,272%0D%0AOptimizations required: 6
4%
Max value: 5%
Health on Kill
16%
Max value: 17%
Burn ResistanceDZ08 Safe RoomDark Zone Gear
BackpackAlphaBridgeElectronics
1239
Max value: 1,272%0D%0AOptimizations required: 3
16%
Max value: 17.5%
Stability
15%
Max value: 17%
Burn ResistanceDZ06 Safe RoomDark Zone Special
BackpackDeadEYEElectronics
1202
Max value: 1,272%0D%0AOptimizations required: 6
11,599
Max value: 13,339
Health
15%
Max value: 17%
Burn ResistanceThe TerminalSpecial Equipment
BackpackFinal MeasureElectronics
1123
Max value: 1,272%0D%0AOptimizations required: 13
16.5%
Max value: 17.5%
Stability
15%
Max value: 17%
Burn ResistanceDZ08 Safe RoomDark Zone Special
BackpackHunter's FaithFirearms
1253
Max value: 1,272%0D%0AOptimizations required: 2
8%
Max value: 9%
Critical Hit Damage
17%
Max value: 17%
Burn ResistanceCamp ClintonSpecial Equipment
BackpackStrikerFirearms
1241
Max value: 1,272%0D%0AOptimizations required: 3
13,047
Max value: 13,339
Health
15%
Max value: 17%
Disrupt ResistanceDZ09 Safe RoomDark Zone Special
ChestBanshee's ShadowStamina
1259
Max value: 1,272%0D%0AOptimizations required: 2
9.5%
Max value: 11%
Exotic Damage Resilience
4%
Max value: 5%
Health on Kill
23%
Max value: 28%
Increased Kill XPThe TerminalSpecial Equipment
ChestD3-FNCStamina
1158
Max value: 1,272%0D%0AOptimizations required: 10
4%
Max value: 4%
All Resistances
10%
Max value: 11%
Exotic Damage Resilience
27%
Max value: 28%
Increased Kill XPCamp ClintonSpecial Equipment
ChestDeadEYEStamina
1199
Max value: 1,272%0D%0AOptimizations required: 7
5%
Max value: 6%
Enemy Armor Damage
9%
Max value: 9%
Skill Haste
23%
Max value: 28%
Increased Kill XPDZ09 Safe RoomDark Zone Special
ChestFireCrestStamina
1195
Max value: 1,272%0D%0AOptimizations required: 7
9%
Max value: 11%
Exotic Damage Resilience
4%
Max value: 4%
All Resistances
51%
Max value: 56%
Ammo CapacityDZ06 Safe RoomDark Zone Special
ChestFireCrestStamina
1238
Max value: 1,272%0D%0AOptimizations required: 3
5%
Max value: 5%
Health on Kill
4%
Max value: 4%
All Resistances
55%
Max value: 56%
Ammo CapacityThe TerminalSpecial Equipment
ChestLone StarStamina
1206
Max value: 1,272%0D%0AOptimizations required: 6
4%
Max value: 4%
All Resistances
10.5%
Max value: 11%
Exotic Damage Resilience
56%
Max value: 56%
Ammo CapacityDZ08 Safe RoomDark Zone Special
ChestSentryFirearms
1216
Max value: 1,272%0D%0AOptimizations required: 5
4%
Max value: 4%
All Resistances
15,315
Max value: 16,674
Health
23%
Max value: 28%
Increased Kill XPCamp ClintonSpecial Equipment
ChestSentryFirearms
1203
Max value: 1,272%0D%0AOptimizations required: 6
9%
Max value: 9%
Skill Haste
9.5%
Max value: 11%
Exotic Damage Resilience
48%
Max value: 56%
Ammo CapacityThe TerminalSpecial Equipment
GlovesAlphaBridgeStamina
1210
Max value: 1,272%0D%0AOptimizations required: 6
11%
Max value: 12%
Pistol Damage
8%
Max value: 9%
Skill Haste
15%
Max value: 17%
Critical Hit DamageThe TerminalSpecial Equipment
GlovesBanshee's ShadowElectronics
1203
Max value: 1,272%0D%0AOptimizations required: 6
6.5%
Max value: 8%
Enemy Armor Damage
5%
Max value: 6%
Critical Hit Chance
11%
Max value: 12%
LMG DamageCamp ClintonSpecial Equipment
GlovesDeadEYEFirearms
1197
Max value: 1,272%0D%0AOptimizations required: 7
6%
Max value: 6%
Critical Hit Chance
11%
Max value: 12%
Assault Rifle Damage
12%
Max value: 12%
Pistol DamageDZ09 Safe RoomDark Zone Special
GlovesFinal MeasureFirearms
1151
Max value: 1,272%0D%0AOptimizations required: 11
11%
Max value: 12%
Marksman Rifle Damage
6.5%
Max value: 8%
Enemy Armor Damage
4%
Max value: 5%
Health on KillCamp ClintonSpecial Equipment
GlovesLone StarFirearms
1182
Max value: 1,272%0D%0AOptimizations required: 8
5%
Max value: 6%
Critical Hit Chance
12%
Max value: 12%
LMG Damage
7.5%
Max value: 8%
Enemy Armor DamageDZ08 Safe RoomDark Zone Special
GlovesLone StarFirearms
1271
Max value: 1,272%0D%0AOptimizations required: 1
6.5%
Max value: 8%
Enemy Armor Damage
11%
Max value: 12%
Shotgun Damage
6%
Max value: 6%
Critical Hit ChanceThe TerminalSpecial Equipment
GlovesLone StarFirearms
1254
Max value: 1,272%0D%0AOptimizations required: 2
11%
Max value: 12%
Pistol Damage
17%
Max value: 17%
Critical Hit Damage
4%
Max value: 5%
Health on KillDZ06 Safe RoomDark Zone Special
HolsterD3-FNCALL
1155|1222|1149
Max value: 1,272%0D%0AOptimizations required: 11
3.5%
Max value: 4%
Critical Hit ChanceThe TerminalSpecial Equipment
HolsterD3-FNCALL
1137|1220|1210
Max value: 1,272%0D%0AOptimizations required: 12
7,100
Max value: 8,337
HealthDZ08 Safe RoomDark Zone Special
HolsterFireCrestALL
1141|1216|1170
Max value: 1,272%0D%0AOptimizations required: 11
21%
Max value: 22%
Reload SpeedCamp ClintonSpecial Equipment
HolsterLone StarALL
1197|1169|1214
Max value: 1,272%0D%0AOptimizations required: 9
7%
Max value: 7%
Skill HasteCamp ClintonSpecial Equipment
HolsterNomadALL
1261|1264|1160
Max value: 1,272%0D%0AOptimizations required: 10
8,023
Max value: 8,337
HealthDZ09 Safe RoomDark Zone Special
HolsterPredator's MarkALL
1137|1177|1221
Max value: 1,272%0D%0AOptimizations required: 12
7,841
Max value: 8,337
HealthCamp ClintonSpecial Equipment
HolsterReclaimerALL
1251|1180|1129
Max value: 1,272%0D%0AOptimizations required: 12
6%
Max value: 7%
Skill HasteCamp ClintonSpecial Equipment
HolsterStrikerALL
1165|1147|1122
Max value: 1,272%0D%0AOptimizations required: 13
7%
Max value: 7%
Skill HasteDZ06 Safe RoomDark Zone Special
Knee PadsAlphaBridgeStamina
1209
Max value: 1,272%0D%0AOptimizations required: 6
11,470
Max value: 13,339
Skill Power
30%
Max value: 33%
Disorient Resistance
29%
Max value: 33%
Disrupt Resistance
13%
Max value: 16%
Damage to ElitesDZ06 Safe RoomDark Zone Special
Knee PadsDeadEYEStamina
1171
Max value: 1,272%0D%0AOptimizations required: 9
8%
Max value: 9%
Critical Hit Damage
31%
Max value: 33%
Disorient Resistance
56%
Max value: 56%
Increased Kill XP
27%
Max value: 33%
Shock ResistanceCamp ClintonSpecial Equipment
Knee PadsFinal MeasureStamina
1226
Max value: 1,272%0D%0AOptimizations required: 4
3%
Max value: 3%
All Resistances
31%
Max value: 33%
Blind/Deaf Resistance
28%
Max value: 33%
Disorient Resistance
27%
Max value: 33%
Disrupt ResistanceThe TerminalSpecial Equipment
Knee PadsHunter's FaithStamina
1170
Max value: 1,272%0D%0AOptimizations required: 9
16,602
Max value: 16,674
Health
30%
Max value: 33%
Disorient Resistance
32%
Max value: 33%
Disrupt Resistance
31%
Max value: 33%
Blind/Deaf ResistanceThe TerminalSpecial Equipment
Knee PadsNomadStamina
1168
Max value: 1,272%0D%0AOptimizations required: 9
3%
Max value: 3%
All Resistances
15%
Max value: 16%
Damage to Elites
55%
Max value: 56%
Increased Kill XP
32%
Max value: 33%
Disorient Resistance DZ08 Safe RoomDark Zone Special
Knee PadsNomadStamina
1140
Max value: 1,272%0D%0AOptimizations required: 11
8%
Max value: 9%
Critical Hit Damage
55%
Max value: 56%
Increased Kill XP
32%
Max value: 33%
Bleed Resistance
30%
Max value: 33%
Shock ResistanceThe TerminalSpecial Equipment
Knee PadsPredator's MarkStamina
1174
Max value: 1,272%0D%0AOptimizations required: 9
3%
Max value: 3%
All Resistances
14%
Max value: 16%
Damage to Elites
56%
Max value: 56%
Increased Kill XP
30%
Max value: 33%
Burn ResistanceThe TerminalSpecial Equipment
Knee PadsSentryFirearms
1241
Max value: 1,272%0D%0AOptimizations required: 3
16,138
Max value: 16,674
Health
30%
Max value: 33%
Blind/Deaf Resistance
28%
Max value: 33%
Disorient Resistance
28%
Max value: 33%
Bleed ResistanceDZ09 Safe RoomDark Zone Special
Knee PadsStrikerFirearms
1270
Max value: 1,272%0D%0AOptimizations required: 1
3.5%
Max value: 4%
Enemy Armor Damage
33%
Max value: 33%
Blind/Deaf Resistance
14%
Max value: 16%
Damage to Elites
55%
Max value: 56%
Increased Kill XPThe TerminalSpecial Equipment
Knee PadsStrikerFirearms
1256
Max value: 1,272%0D%0AOptimizations required: 2
3.5%
Max value: 4%
Enemy Armor Damage
56%
Max value: 56%
Increased Kill XP
29%
Max value: 33%
Bleed Resistance
28%
Max value: 33%
Shock ResistanceCamp ClintonSpecial Equipment
Knee PadsTacticianElectronics
1250
Max value: 1,272%0D%0AOptimizations required: 2
3%
Max value: 3%
All Resistances
15%
Max value: 16%
Damage to Elites
27%
Max value: 33%
Disrupt Resistance
33%
Max value: 33%
Shock ResistanceCamp ClintonSpecial Equipment
MaskAlphaBridgeStamina
1215
Max value: 1,272%0D%0AOptimizations required: 5
4%
Max value: 4%
All Resistances
14%
Max value: 17%
Disorient Resistance Camp ClintonSpecial Equipment
MaskBanshee's ShadowStamina
1165
Max value: 1,272%0D%0AOptimizations required: 9
11%
Max value: 11%
Exotic Damage Resilience
16%
Max value: 17%
Disorient Resistance DZ08 Safe RoomDark Zone Special
MaskFireCrestStamina
1157
Max value: 1,272%0D%0AOptimizations required: 10
3.5%
Max value: 4%
Critical Hit Chance
13%
Max value: 14%
Increased Kill XPDZ06 Safe RoomDark Zone Special
MaskNomadFirearms
1143
Max value: 1,272%0D%0AOptimizations required: 11
7%
Max value: 8%
Enemy Armor Damage
14%
Max value: 17%
Disorient Resistance Camp ClintonSpecial Equipment
MaskReclaimerElectronics
1124
Max value: 1,272%0D%0AOptimizations required: 13
4%
Max value: 4%
Critical Hit Chance
15%
Max value: 17%
Blind/Deaf ResistanceThe TerminalSpecial Equipment
MaskSentryStamina
1155
Max value: 1,272%0D%0AOptimizations required: 10
10,007
Max value: 10,030
Skill Power
12%
Max value: 14%
Increased Kill XPDZ09 Safe RoomDark Zone Special
MaskTacticianStamina
1139
Max value: 1,272%0D%0AOptimizations required: 12
8,834
Max value: 10,030
Skill Power
16%
Max value: 17%
Disorient Resistance The TerminalSpecial Equipment
SlotMain StatAttributeLocationVendor
NameValueValueName
GearElectronics Mod
198
Max value: 214
4%
Max Value: 4%
Blind/Deaf ResitanceSouthpawGear
GearElectronics Mod
245
Max value: 267
1%
Max Value: 1%
Critical Hit ChanceBase of OperationsGear
GearElectronics Mod
243
Max value: 267
1%
Max Value: 1%
Critical Hit ChanceDZ West 46thDark Zone
GearElectronics Mod
203
Max value: 214
4%
Max Value: 4%
Disorient ResistanceThe CavernGear
GearElectronics Mod
205
Max value: 214
3%
Max Value: 4%
Disorient ResistanceAutumn's HopeGear
GearElectronics Mod
189
Max value: 214
4%
Max Value: 4%
Disrupt ResistanceDante's RunGear
GearElectronics Mod
189
Max value: 214
5%
Max Value: 6%
Increased Kill XPMadison's StandGear
GearElectronics Mod
251
Max value: 267
4%
Max Value: 4%
Signature Resource GainCamp ClintonSpecial Equipment
GearElectronics Mod
235
Max value: 267
3%
Max Value: 4%
Signature Resource GainThe TerminalSpecial Equipment
GearElectronics Mod
230
Max value: 267
3%
Max Value: 3%
Skill HasteSouthpawGear
GearFirearms Mod
187
Max value: 214
3%
Max Value: 4%
Burn ResistanceCamp HudsonGear
GearFirearms Mod
183
Max value: 214
4%
Max Value: 4%
Damage to ElitesBase of OperationsGear
GearFirearms Mod
250
Max value: 267
3,175
Max Value: 3,335
HealthDZ West 42ndDark Zone
GearFirearms Mod
263
Max value: 267
3%
Max Value: 3%
Skill HasteDZ West 31stDark Zone
GearFirearms Mod
230
Max value: 267
3,020
Max Value: 3,335
Skill PowerDZ East 64thDark Zone Gear Mod
GearStamina Mod
259
Max value: 267
1%
Max Value: 1%
Critical Hit ChanceBase of OperationsDark Zone
GearStamina Mod
255
Max value: 267
1%
Max Value: 1%
Critical Hit ChanceDZ 5th AveDark Zone
GearStamina Mod
196
Max value: 214
3%
Max Value: 4%
Damage to ElitesThe WardGear
GearStamina Mod
183
Max value: 214
3%
Max Value: 4%
Disorient ResistanceThe FirewallGear
GearStamina Mod
236
Max value: 267
2.5%
Max Value: 2.5%
Exotic Damage ResilienceDZ East 46thDark Zone
GearStamina Mod
256
Max value: 267
3%
Max Value: 4%
Signature Resource GainDZ East 53rdDark Zone
GearStamina Mod
265
Max value: 267
3%
Max Value: 3%
Skill HasteDZ East 34thDark Zone
GearStamina Mod
252
Max value: 267
3%
Max Value: 3%
Skill HasteDZ04 Safe RoomDark Zone Gear Mod
PerformancePerformance Mod
3.5%
Max Value: 4%
Mobile Cover Damage ResilienceDZ West 34thDark Zone
PerformancePerformance Mod
2%
Max Value: 2%
Pulse Critical Hit ChanceDZ West 53rdDark Zone
PerformancePerformance Mod
1.5%
Max Value: 2%
Pulse Critical Hit DamageThe CavernGear
PerformancePerformance Mod
4.5%
Max Value: 5%
Pulse DurationDZ East 64thDark Zone Gear Mod
PerformancePerformance Mod
6.5%
Max Value: 7.5%
Seeker Mine Explosion RadiusDZ East 42ndDark Zone
PerformancePerformance Mod
2.5%
Max Value: 3%
Smart Cover Damage ResilienceCamp ClintonSpecial Equipment
PerformancePerformance Mod
5%
Max Value: 5%
Smart Cover DurationAutumn's HopeGear
PerformancePerformance Mod
7%
Max Value: 7.5%
Support Station DurationDZ East 40thDark Zone
PerformancePerformance Mod
6%
Max Value: 7.5%
Support Station DurationDante's RunGear
PerformancePerformance Mod
4.5%
Max Value: 5%
Support Station Healing SpeedMadison's StandGear
PerformancePerformance Mod
4.5%
Max Value: 5%
Support Station Healing SpeedThe WardGear
PerformancePerformance Mod
3.5%
Max Value: 4%
Turret DamageThe TerminalSpecial Equipment
PerformancePerformance Mod
3.5%
Max Value: 4%
Turret DamageDZ04 Safe RoomDark Zone Gear Mod
PerformancePerformance Mod
7.5%
Max Value: 7.5%
Turret HealthThe FirewallGear
PerformancePerformance Mod
6.5%
Max Value: 7.5%
Turret HealthCamp HudsonGear
PerformancePerformance Mod
6.5%
Max Value: 7.5%
Turret HealthDZ West 39thDark Zone
PerformancePerformance Mod
6%
Max Value: 7.5%
Turret HealthDZ East 31stDark Zone
TypeNameTalent 1Talent 2Talent 3LocationVendor
ARLiberator
Deadly
Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0ACritical hit damage is increased by 15%.
Competent
Requirements:%0D%0AFA: 2874 ST: 0 EL: 3832%0D%0A%0D%0AWeapon damage is increased by 10% for 15 seconds after using a skill.
Predatory
Killing a target regenerates 35% health over 20 seconds.
Camp ClintonSpecial Equipment
ARLiberator
Predatory
Requirements:%0D%0AFA: 2874 ST: 4790 EL: 2874%0D%0A%0D%0AKilling a target regenerates 35% health over 20 seconds.
Competent
Requirements:%0D%0AFA: 2874 ST: 0 EL: 3832%0D%0A%0D%0AWeapon damage is increased by 10% for 15 seconds after using a skill.
Sustained
Killing a target increases your health by 6%
The TerminalSpecial Equipment
LMGPakhan
Determined
Requirements:%0D%0AFA: 3832 ST: 0 EL: 4790%0D%0A%0D%0AKilling a target reduces all skill cooldowns by 7.5%.
Swift
Requirements:%0D%0AFA: 3832 ST: 3832 EL: 0%0D%0A%0D%0AReloading is 25% faster.
Pakhan
Each kill makes the next reload have 20% extra bullets compared to its base.
The TerminalSpecial Equipment
LMGPakhan
Talented
Requirements:%0D%0AFA: 2874 ST: 0 EL: 4790%0D%0A%0D%0AKilling a target with this weapon increases Skill Power by 15% for 20 seconds. The effect does not stack. Killing a new target refreshes the timer.
Self-preserved
Requirements:%0D%0AFA: 2874 ST: 3832 EL: 0%0D%0A%0D%0ACritical hits with this weapon heal the user for 3% of the damage dealt.
Pakhan
Each kill makes the next reload have 20% extra bullets compared to its base.
Camp ClintonSpecial Equipment
MMRHistorian
Proficient
Requirements:%0D%0AFA: 4790 ST: 0 EL: 0%0D%0A%0D%0AThe first bullet shot when out of combat has a 50% bonus chance to result in a critical hit.
Balanced
Requirements:%0D%0AFA: 3832 ST: 2874 EL: 0%0D%0A%0D%0AThe weapon reaches max accuracy faster when shouldering.
History Repeats
Each bullet embeds itself in the target and detonates 1 second later for 700% of your Firearms total.
Camp ClintonSpecial Equipment
MMRHistorian
Skilled
Requirements:%0D%0AFA: 3832 ST: 0 EL: 4790%0D%0A%0D%0AHeadshot kills with this weapon increase Signature Skill resources by 5%.
Unforgiving
Requirements:%0D%0AFA: 3832 ST: 4790 EL: 0%0D%0A%0D%0AMissing health segments increase your damage: 1 missing segment +10%; 2 missing segments +25%.
History Repeats
Each bullet embeds itself in the target and detonates 1 second later for 700% of your Firearms total.
The TerminalSpecial Equipment
PistolCenturion
Expert
Requirements:%0D%0AFA: 0 ST: 0 EL: 0%0D%0A%0D%0AThe weapon deals 100% more damage when the target is below 30% health.
Coolheaded
Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0APerforming a headshot reduces all skill cooldowns by 5%.
The TerminalSpecial Equipment
PistolCenturion
Expert
Requirements:%0D%0AFA: 0 ST: 0 EL: 0%0D%0A%0D%0AThe weapon deals 100% more damage when the target is below 30% health.
Trained
Requirements:%0D%0AFA: 0 ST: 2874 EL: 3832%0D%0A%0D%0ACritical hits increase your Signature Skill resources by 0.10%
Camp ClintonSpecial Equipment
ShotgunCassidy
Competent
Requirements:%0D%0AFA: 2874 ST: 0 EL: 3832%0D%0A%0D%0AWeapon damage is increased by 10% for 15 seconds after using a skill.
Vicious
Requirements:%0D%0AFA: 3832 ST: 4790 EL: 0%0D%0A%0D%0ACritical hit chance is increased by 10% while having more than two segments of health.
Boomstick
Double trigger fires off both barrels in short succession.
The TerminalSpecial Equipment
ShotgunCassidy
Ferocious
Requirements:%0D%0AFA: 3832 ST: 3832 EL: 3832%0D%0A%0D%0ADamage against Elite and Named enemies is increased by 10%.
Competent
Requirements:%0D%0AFA: 2874 ST: 0 EL: 3832%0D%0A%0D%0AWeapon damage is increased by 10% for 15 seconds after using a skill.
Boomstick
Double trigger fires off both barrels in short succession.
Camp ClintonSpecial Equipment
ARACR
Intense
Requirements:%0D%0AFA: 2874 ST: 0 EL: 4790%0D%0A%0D%0AThe first bullet of a magazine has a 25% chance to apply the On Fire Status Effect to the target.
Swift
Requirements:%0D%0AFA: 3832 ST: 3832 EL: 0%0D%0A%0D%0AReloading is 25% faster.
Determined
Killing a target reduces all skill cooldowns by 7.5%.
DZ East 34thDark Zone
ARLVOA-C
Predatory
Requirements:%0D%0AFA: 2874 ST: 4790 EL: 2874%0D%0A%0D%0AKilling a target regenerates 35% health over 20 seconds.
Responsive
Requirements:%0D%0AFA: 4790 ST: 2874 EL: 0%0D%0A%0D%0ADamage is increased by 10% when closer than 10 meters to the target.
Brutal
Headshot damage is increased by 12% when using this weapon.
Base of OperationsAdvanced Weaponry
ARMilitary AK-47M
Adept
Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0AUsing a skill increases your critical hit chance by 7.5% for 15 seconds.
Swift
Requirements:%0D%0AFA: 3832 ST: 3832 EL: 0%0D%0A%0D%0AReloading is 25% faster.
Capable
Using a skill improves the handling of your weapon for 15 seconds.
DZ03 Safe RoomDark Zone Weapon
ARMilitary SA-58
Skilled
Requirements:%0D%0AFA: 3832 ST: 0 EL: 4790%0D%0A%0D%0AHeadshot kills with this weapon increase Signature Skill resources by 5%.
Competent
Requirements:%0D%0AFA: 2874 ST: 0 EL: 3832%0D%0A%0D%0AWeapon damage is increased by 10% for 15 seconds after using a skill.
Capable
Using a skill improves the handling of your weapon for 15 seconds.
DZ Park AveDark Zone Weapon
ARSCAR-L
Capable
Requirements:%0D%0AFA: 4790 ST: 0 EL: 0%0D%0A%0D%0AUsing a skill improves the handling of your weapon for 15 seconds.
Accurate
Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0AAccuracy is increased by 25%.
Brutal
Headshot damage is increased by 12% when using this weapon.
The Meat LockerWeapon
ARSCAR-L
Predatory
Requirements:%0D%0AFA: 2874 ST: 4790 EL: 2874%0D%0A%0D%0AKilling a target regenerates 35% health over 20 seconds.
Fierce
Requirements:%0D%0AFA: 4790 ST: 0 EL: 3832%0D%0A%0D%0ACritical hit chance is increased by 5% when using this weapon.
Ferocious
Damage against Elite and Named enemies is increased by 10%.
Camp ClintonSpecial Equipment
ARTactical Mk 16
Swift
Requirements:%0D%0AFA: 3832 ST: 3832 EL: 0%0D%0A%0D%0AReloading is 25% faster.
Ferocious
Requirements:%0D%0AFA: 3832 ST: 3832 EL: 3832%0D%0A%0D%0ADamage against Elite and Named enemies is increased by 10%.
Focused
When no skills are on cooldown, your weapon damage is increased by 10%.
The TerminalSpecial Equipment
LMGBlack Market M60 E6
Sustained
Requirements:%0D%0AFA: 2874 ST: 3832 EL: 0%0D%0A%0D%0AKilling a target increases your health by 6%
Competent
Requirements:%0D%0AFA: 2874 ST: 0 EL: 3832%0D%0A%0D%0AWeapon damage is increased by 10% for 15 seconds after using a skill.
Meticulous
Killing a target has a 25% chance to instantly refill the magazine.
DZ Park AveDark Zone Weapon
LMGBlack Market RPK-74 E
Self-preserved
Requirements:%0D%0AFA: 2874 ST: 3832 EL: 0%0D%0A%0D%0ACritical hits with this weapon heal the user for 3% of the damage dealt.
Capable
Requirements:%0D%0AFA: 4790 ST: 0 EL: 0%0D%0A%0D%0AUsing a skill improves the handling of your weapon for 15 seconds.
Talented
Killing a target with this weapon increases Skill Power by 15% for 20 seconds. The effect does not stack. Killing a new target refreshes the timer.
DZ03 Safe RoomDark Zone Weapon
LMGClassic M60
Deadly
Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0ACritical hit damage is increased by 15%.
Competent
Requirements:%0D%0AFA: 2874 ST: 0 EL: 3832%0D%0A%0D%0AWeapon damage is increased by 10% for 15 seconds after using a skill.
Dominant
Every kill performed while your Signature Skill is active reduces the cooldown of your other skills by 10%.
The CryptWeapon
LMGM249 B
Sustained
Requirements:%0D%0AFA: 2874 ST: 3832 EL: 0%0D%0A%0D%0AKilling a target increases your health by 6%
Vicious
Requirements:%0D%0AFA: 3832 ST: 4790 EL: 0%0D%0A%0D%0ACritical hit chance is increased by 10% while having more than two segments of health.
Deadly
Critical hit damage is increased by 15%.
DZ West 46thDark Zone
LMGMilitary L86 LSW
Brutal
Requirements:%0D%0AFA: 4790 ST: 0 EL: 0%0D%0A%0D%0AHeadshot damage is increased by 12% when using this weapon.
Determined
Requirements:%0D%0AFA: 3832 ST: 0 EL: 4790%0D%0A%0D%0AKilling a target reduces all skill cooldowns by 7.5%.
Self-preserved
Critical hits with this weapon heal the user for 3% of the damage dealt.
Camp ClintonSpecial Equipment
LMGMilitary M60 E4
Swift
Requirements:%0D%0AFA: 3832 ST: 3832 EL: 0%0D%0A%0D%0AReloading is 25% faster.
Commanding
Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0AEvery kill performed while the signature is active extends its duration by 20%.
Talented
Killing a target with this weapon increases Skill Power by 15% for 20 seconds. The effect does not stack. Killing a new target refreshes the timer.
DZ 5th AveDark Zone
LMGMilitary RPK-74 M
Predatory
Requirements:%0D%0AFA: 2874 ST: 4790 EL: 2874%0D%0A%0D%0AKilling a target regenerates 35% health over 20 seconds.
Capable
Requirements:%0D%0AFA: 4790 ST: 0 EL: 0%0D%0A%0D%0AUsing a skill improves the handling of your weapon for 15 seconds.
Accurate
Accuracy is increased by 25%.
Base of OperationsAdvanced Weaponry
LMGMilitary RPK-74 M
Unforgiving
Requirements:%0D%0AFA: 3832 ST: 4790 EL: 0%0D%0A%0D%0AMissing health segments increase your damage: 1 missing segment +10%; 2 missing segments +25%.
Determined
Requirements:%0D%0AFA: 3832 ST: 0 EL: 4790%0D%0A%0D%0AKilling a target reduces all skill cooldowns by 7.5%.
Self-preserved
Critical hits with this weapon heal the user for 3% of the damage dealt.
Kerman StationWeapon
LMGTactical M249 Para
Accurate
Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0AAccuracy is increased by 25%.
Unforgiving
Requirements:%0D%0AFA: 3832 ST: 4790 EL: 0%0D%0A%0D%0AMissing health segments increase your damage: 1 missing segment +10%; 2 missing segments +25%.
Determined
Killing a target reduces all skill cooldowns by 7.5%.
The TerminalSpecial Equipment
MMRClassic M1A
Swift
Requirements:%0D%0AFA: 3832 ST: 3832 EL: 0%0D%0A%0D%0AReloading is 25% faster.
Determined
Requirements:%0D%0AFA: 3832 ST: 0 EL: 4790%0D%0A%0D%0AKilling a target reduces all skill cooldowns by 7.5%.
Proficient
The first bullet shot when out of combat has a 50% bonus chance to result in a critical hit.
DZ East 53rdDark Zone
MMRClassic M1A
Trained
Requirements:%0D%0AFA: 0 ST: 2874 EL: 3832%0D%0A%0D%0ACritical hits increase your Signature Skill resources by 0.10%
Proficient
Requirements:%0D%0AFA: 4790 ST: 0 EL: 0%0D%0A%0D%0AThe first bullet shot when out of combat has a 50% bonus chance to result in a critical hit.
Unforgiving
Missing health segments increase your damage: 1 missing segment +10%; 2 missing segments +25%.
Camp HudsonWeapon
MMRClassic M44 Carbine
Talented
Requirements:%0D%0AFA: 2874 ST: 0 EL: 4790%0D%0A%0D%0AKilling a target with this weapon increases Skill Power by 15% for 20 seconds. The effect does not stack. Killing a new target refreshes the timer.
Disciplined
Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0AKilling a target will make your next shot with the weapon be an automatic critical hit.
Vicious
Critical hit chance is increased by 10% while having more than two segments of health.
DZ East 40thDark Zone
MMRCovert SRS
Adept
Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0AUsing a skill increases your critical hit chance by 7.5% for 15 seconds.
Harmful
Requirements:%0D%0AFA: 2874 ST: 0 EL: 0%0D%0A%0D%0AEach hit has a 15% chance to apply the Bleed Status Effect to the target.
Determined
Killing a target reduces all skill cooldowns by 7.5%.
DZ West 53rdDark Zone
MMRCustom M44
Fierce
Requirements:%0D%0AFA: 4790 ST: 0 EL: 3832%0D%0A%0D%0ACritical hit chance is increased by 5% when using this weapon.
Unforgiving
Requirements:%0D%0AFA: 3832 ST: 4790 EL: 0%0D%0A%0D%0AMissing health segments increase your damage: 1 missing segment +10%; 2 missing segments +25%.
Deadly
Critical hit damage is increased by 15%.
DZ03 Safe RoomDark Zone Weapon
MMRM700 Carbon
Deadly
Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0ACritical hit damage is increased by 15%.
Prepared
Requirements:%0D%0AFA: 4790 ST: 0 EL: 0%0D%0A%0D%0ADamage is increased by 15% when more than 30 meters from the target.
Elevated
Increase your damage by 10% when elevated more than 1.2 meters above your target
Base of OperationsAdvanced Weaponry
MMRM700 Carbon
Determined
Requirements:%0D%0AFA: 3832 ST: 0 EL: 4790%0D%0A%0D%0AKilling a target reduces all skill cooldowns by 7.5%.
Accurate
Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0AAccuracy is increased by 25%.
Elevated
Increase your damage by 10% when elevated more than 1.2 meters above your target
DZ East 46thDark Zone
MMRMilitary SCAR-H
Disciplined
Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0AKilling a target will make your next shot with the weapon be an automatic critical hit.
Brutal
Requirements:%0D%0AFA: 4790 ST: 0 EL: 0%0D%0A%0D%0AHeadshot damage is increased by 12% when using this weapon.
Accurate
Accuracy is increased by 25%.
DZ Park AveDark Zone Weapon
MMRParatrooper SVD
Predatory
Requirements:%0D%0AFA: 2874 ST: 4790 EL: 2874%0D%0A%0D%0AKilling a target regenerates 35% health over 20 seconds.
Intense
Requirements:%0D%0AFA: 2874 ST: 0 EL: 4790%0D%0A%0D%0AThe first bullet of a magazine has a 25% chance to apply the On Fire Status Effect to the target.
Disciplined
Killing a target will make your next shot with the weapon be an automatic critical hit.
Camp ClintonSpecial Equipment
MMRPolice Mk17
Deadly
Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0ACritical hit damage is increased by 15%.
Sustained
Requirements:%0D%0AFA: 2874 ST: 3832 EL: 0%0D%0A%0D%0AKilling a target increases your health by 6%
Prepared
Damage is increased by 15% when more than 30 meters from the target.
The TerminalSpecial Equipment
MMRPolice Mk17
Ferocious
Requirements:%0D%0AFA: 3832 ST: 3832 EL: 3832%0D%0A%0D%0ADamage against Elite and Named enemies is increased by 10%.
Meticulous
Requirements:%0D%0AFA: 2874 ST: 3832 EL: 2874%0D%0A%0D%0AKilling a target has a 25% chance to instantly refill the magazine.
Trained
Critical hits increase your Signature Skill resources by 0.10%
DZ West 39thDark Zone
MMRSRS A1
Meticulous
Requirements:%0D%0AFA: 2874 ST: 3832 EL: 2874%0D%0A%0D%0AKilling a target has a 25% chance to instantly refill the magazine.
Harmful
Requirements:%0D%0AFA: 2874 ST: 0 EL: 0%0D%0A%0D%0AEach hit has a 15% chance to apply the Bleed Status Effect to the target.
Adept
Using a skill increases your critical hit chance by 7.5% for 15 seconds.
The Last CallWeapon
PistolCustom PF45
Expert
Requirements:%0D%0AFA: 0 ST: 0 EL: 0%0D%0A%0D%0AThe weapon deals 100% more damage when the target is below 30% health.
Adept
Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0AUsing a skill increases your critical hit chance by 7.5% for 15 seconds.
Camp ClintonSpecial Equipment
PistolM1911
Expert
Requirements:%0D%0AFA: 0 ST: 0 EL: 0%0D%0A%0D%0AThe weapon deals 100% more damage when the target is below 30% health.
Sustained
Requirements:%0D%0AFA: 2874 ST: 3832 EL: 0%0D%0A%0D%0AKilling a target increases your health by 6%
DZ East 42ndDark Zone
PistolPx4 Storm Type F
Expert
Requirements:%0D%0AFA: 0 ST: 0 EL: 0%0D%0A%0D%0AThe weapon deals 100% more damage when the target is below 30% health.
Destructive
Requirements:%0D%0AFA: 3832 ST: 3832 EL: 0%0D%0A%0D%0AArmor destruction value is increased 15% when using this weapon.
Base of OperationsAdvanced Weaponry
PistolPx4 Storm Type T
Expert
Requirements:%0D%0AFA: 0 ST: 0 EL: 0%0D%0A%0D%0AThe weapon deals 100% more damage when the target is below 30% health.
Competent
Requirements:%0D%0AFA: 2874 ST: 0 EL: 3832%0D%0A%0D%0AWeapon damage is increased by 10% for 15 seconds after using a skill.
DZ Park AveDark Zone Weapon
PistolRhino
Expert
Requirements:%0D%0AFA: 0 ST: 0 EL: 0%0D%0A%0D%0AThe weapon deals 100% more damage when the target is below 30% health.
Coolheaded
Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0APerforming a headshot reduces all skill cooldowns by 5%.
DZ03 Safe RoomDark Zone Weapon
PistolRhino Special
Expert
Requirements:%0D%0AFA: 0 ST: 0 EL: 0%0D%0A%0D%0AThe weapon deals 100% more damage when the target is below 30% health.
Accurate
Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0AAccuracy is increased by 25%.
The TerminalSpecial Equipment
PistolX-45
Expert
Requirements:%0D%0AFA: 0 ST: 0 EL: 0%0D%0A%0D%0AThe weapon deals 100% more damage when the target is below 30% health.
Destructive
Requirements:%0D%0AFA: 3832 ST: 3832 EL: 0%0D%0A%0D%0AArmor destruction value is increased 15% when using this weapon.
Base of OperationsDark Zone
ShotgunBlack Market SASG-12 S
Predatory
Requirements:%0D%0AFA: 2874 ST: 4790 EL: 2874%0D%0A%0D%0AKilling a target regenerates 35% health over 20 seconds.
Competent
Requirements:%0D%0AFA: 2874 ST: 0 EL: 3832%0D%0A%0D%0AWeapon damage is increased by 10% for 15 seconds after using a skill.
Brutal
Headshot damage is increased by 12% when using this weapon.
DZ West 31stDark Zone
ShotgunCustom M870 MCS
Unforgiving
Requirements:%0D%0AFA: 3832 ST: 4790 EL: 0%0D%0A%0D%0AMissing health segments increase your damage: 1 missing segment +10%; 2 missing segments +25%.
Trained
Requirements:%0D%0AFA: 0 ST: 2874 EL: 3832%0D%0A%0D%0ACritical hits increase your Signature Skill resources by 0.10%
Brutal
Headshot damage is increased by 12% when using this weapon.
Base of OperationsWeapon
ShotgunDouble Barrel Sawed Off
Trained
Requirements:%0D%0AFA: 0 ST: 2874 EL: 3832%0D%0A%0D%0ACritical hits increase your Signature Skill resources by 0.10%
Talented
Requirements:%0D%0AFA: 2874 ST: 0 EL: 4790%0D%0A%0D%0AKilling a target with this weapon increases Skill Power by 15% for 20 seconds. The effect does not stack. Killing a new target refreshes the timer.
Brutal
Headshot damage is increased by 12% when using this weapon.
Camp ClintonSpecial Equipment
ShotgunDouble Barrel Shotgun
Fierce
Requirements:%0D%0AFA: 4790 ST: 0 EL: 3832%0D%0A%0D%0ACritical hit chance is increased by 5% when using this weapon.
Talented
Requirements:%0D%0AFA: 2874 ST: 0 EL: 4790%0D%0A%0D%0AKilling a target with this weapon increases Skill Power by 15% for 20 seconds. The effect does not stack. Killing a new target refreshes the timer.
Dominant
Every kill performed while your Signature Skill is active reduces the cooldown of your other skills by 10%.
DZ Park AveDark Zone Weapon
ShotgunMilitary M870
Sustained
Requirements:%0D%0AFA: 2874 ST: 3832 EL: 0%0D%0A%0D%0AKilling a target increases your health by 6%
Accurate
Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0AAccuracy is increased by 25%.
Ferocious
Damage against Elite and Named enemies is increased by 10%.
The TerminalSpecial Equipment
ShotgunMilitary M870
Trained
Requirements:%0D%0AFA: 0 ST: 2874 EL: 3832%0D%0A%0D%0ACritical hits increase your Signature Skill resources by 0.10%
Dominant
Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0AEvery kill performed while your Signature Skill is active reduces the cooldown of your other skills by 10%.
Commanding
Every kill performed while the signature is active extends its duration by 20%.
DZ West 42ndDark Zone
ShotgunTactical SASG-12 K
Destructive
Requirements:%0D%0AFA: 3832 ST: 3832 EL: 0%0D%0A%0D%0AArmor destruction value is increased 15% when using this weapon.
Determined
Requirements:%0D%0AFA: 3832 ST: 0 EL: 4790%0D%0A%0D%0AKilling a target reduces all skill cooldowns by 7.5%.
Unforgiving
Missing health segments increase your damage: 1 missing segment +10%; 2 missing segments +25%.
DZ03 Safe RoomDark Zone Weapon
ShotgunTactical Super 90 SBS
Dominant
Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0AEvery kill performed while your Signature Skill is active reduces the cooldown of your other skills by 10%.
Adept
Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0AUsing a skill increases your critical hit chance by 7.5% for 15 seconds.
Commanding
Every kill performed while the signature is active extends its duration by 20%.
Base of OperationsAdvanced Weaponry
SMGBurst Fire MP-5 A4
Adept
Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0AUsing a skill increases your critical hit chance by 7.5% for 15 seconds.
Sustained
Requirements:%0D%0AFA: 2874 ST: 3832 EL: 0%0D%0A%0D%0AKilling a target increases your health by 6%
Swift
Reloading is 25% faster.
DZ03 Safe RoomDark Zone Weapon
SMGConverted USC
Predatory
Requirements:%0D%0AFA: 2874 ST: 4790 EL: 2874%0D%0A%0D%0AKilling a target regenerates 35% health over 20 seconds.
Skilled
Requirements:%0D%0AFA: 3832 ST: 0 EL: 4790%0D%0A%0D%0AHeadshot kills with this weapon increase Signature Skill resources by 5%.
Ambusher
Increase your damage by 10% against targets in cover
DZ West 34thDark Zone
SMGFirst Wave Vector 45 ACP
Vicious
Requirements:%0D%0AFA: 3832 ST: 4790 EL: 0%0D%0A%0D%0ACritical hit chance is increased by 10% while having more than two segments of health.
Responsive
Requirements:%0D%0AFA: 4790 ST: 2874 EL: 0%0D%0A%0D%0ADamage is increased by 10% when closer than 10 meters to the target.
Talented
Killing a target with this weapon increases Skill Power by 15% for 20 seconds. The effect does not stack. Killing a new target refreshes the timer.
Base of OperationsAdvanced Weaponry
SMGMP7
Vicious
Requirements:%0D%0AFA: 3832 ST: 4790 EL: 0%0D%0A%0D%0ACritical hit chance is increased by 10% while having more than two segments of health.
Brutal
Requirements:%0D%0AFA: 4790 ST: 0 EL: 0%0D%0A%0D%0AHeadshot damage is increased by 12% when using this weapon.
Deadly
Critical hit damage is increased by 15%.
The GrindhouseWeapon
SMGNavy MP5 N
Ferocious
Requirements:%0D%0AFA: 3832 ST: 3832 EL: 3832%0D%0A%0D%0ADamage against Elite and Named enemies is increased by 10%.
Skilled
Requirements:%0D%0AFA: 3832 ST: 0 EL: 4790%0D%0A%0D%0AHeadshot kills with this weapon increase Signature Skill resources by 5%.
Self-preserved
Critical hits with this weapon heal the user for 3% of the damage dealt.
The TerminalSpecial Equipment
SMGPolice T821
Fierce
Requirements:%0D%0AFA: 4790 ST: 0 EL: 3832%0D%0A%0D%0ACritical hit chance is increased by 5% when using this weapon.
Competent
Requirements:%0D%0AFA: 2874 ST: 0 EL: 3832%0D%0A%0D%0AWeapon damage is increased by 10% for 15 seconds after using a skill.
Determined
Killing a target reduces all skill cooldowns by 7.5%.
Wolves DenWeapon
SMGPolice UMP-45
Talented
Requirements:%0D%0AFA: 2874 ST: 0 EL: 4790%0D%0A%0D%0AKilling a target with this weapon increases Skill Power by 15% for 20 seconds. The effect does not stack. Killing a new target refreshes the timer.
Fierce
Requirements:%0D%0AFA: 4790 ST: 0 EL: 3832%0D%0A%0D%0ACritical hit chance is increased by 5% when using this weapon.
Ambusher
Increase your damage by 10% against targets in cover
DZ East 31stDark Zone
SMGTactical AUG A3P
Competent
Requirements:%0D%0AFA: 2874 ST: 0 EL: 3832%0D%0A%0D%0AWeapon damage is increased by 10% for 15 seconds after using a skill.
Brutal
Requirements:%0D%0AFA: 4790 ST: 0 EL: 0%0D%0A%0D%0AHeadshot damage is increased by 12% when using this weapon.
Meticulous
Killing a target has a 25% chance to instantly refill the magazine.
DZ Park AveDark Zone Weapon
SMGVector 45 ACP
Talented
Requirements:%0D%0AFA: 2874 ST: 0 EL: 4790%0D%0A%0D%0AKilling a target with this weapon increases Skill Power by 15% for 20 seconds. The effect does not stack. Killing a new target refreshes the timer.
Self-preserved
Requirements:%0D%0AFA: 2874 ST: 3832 EL: 0%0D%0A%0D%0ACritical hits with this weapon heal the user for 3% of the damage dealt.
Competent
Weapon damage is increased by 10% for 15 seconds after using a skill.
Camp ClintonSpecial Equipment
SlotTalentAttribute 1Attribute 2Attribute 3Attribute 4LocationVendor
ValueNameValueNameValueNameValueName
MagazineExtended Magazine
117.5%
Max Value: 121%
Magazine Size
4%
Max Value: 4%
Critical Hit Damage
3%
Max Value: 3%
Critical Hit ChanceDZ East 61stDark Zone Weapon Mod
MagazineExtended Magazine
109.5%
Max Value: 121%
Magazine Size
4.5%
Max Value: 5%
Reload Speed
4%
Max Value: 4%
Critical Hit DamageDZ West 53rdDark Zone
MagazineHeavy Magazine Spring
4%
Max Value: 4%
Critical Hit Damage
5%
Max Value: 5%
Reload Speed
9.7%
Max Value: 11.3%
Rate of FireBase of OperationsDark Zone
MagazineHeavy Magazine Spring
11.5%
Max Value: 12%
Magazine Size
3%
Max Value: 3%
Critical Hit Chance
10.7%
Max Value: 11.3%
Rate of FireCamp ClintonSpecial Equipment
MagazineHeavy Magazine Spring
4.5%
Max Value: 5%
Reload Speed
3%
Max Value: 3%
Critical Hit Chance
10.6%
Max Value: 11.3%
Rate of FireDZ05 Safe RoomDark Zone Weapon Mod
MagazineHigh Velocity Magazine
7%
Max Value: 8%
Critical Hit Chance
11.5%
Max Value: 12%
Magazine Size
4%
Max Value: 4%
Critical Hit DamageThe GrindhouseWeapon
MagazineHigh Velocity Magazine
6.5%
Max Value: 8%
Critical Hit Chance
4%
Max Value: 4%
Critical Hit Damage
4.7%
Max Value: 5.6%
Rate of FireDZ West 31stDark Zone
MagazineHigh Velocity Magazine
6.5%
Max Value: 8%
Critical Hit Chance
12%
Max Value: 12%
Magazine Size
4%
Max Value: 4%
Critical Hit DamageBase of OperationsAdvanced Weaponry
MagazineQuick Release Magazine
30.5%
Max Value: 31%
Reload Speed
11.5%
Max Value: 12%
Magazine Size
4.6%
Max Value: 5.6%
Rate of FireDZ09 Safe RoomDark Zone Weapon Mod
MagazineQuick Release Magazine
29.5%
Max Value: 31%
Reload Speed
3%
Max Value: 3%
Critical Hit Chance
5.1%
Max Value: 5.6%
Rate of FireThe TerminalSpecial Equipment
MuzzleCompensator
13%
Max Value: 14%
Stability
5.5%
Max Value: 6%
Headshot Damage
4.5%
Max Value: 5%
Optimal RangeThe TerminalSpecial Equipment
MuzzleCompensator
12%
Max Value: 14%
Stability
2%
Max Value: 2.5%
Accuracy
4.5%
Max Value: 5%
Optimal RangeDZ West 46thDark Zone
MuzzleFlash Hider
15.5%
Max Value: 17%
Accuracy
4%
Max Value: 4%
Critical Hit Damage
4.5%
Max Value: 5%
Optimal RangeCamp ClintonSpecial Equipment
MuzzleLarge Suppressor - FDE
17%
Max Value: 19%
Critical Hit Damage
5%
Max Value: 5%
Optimal Range
6%
Max Value: 6%
Headshot Damage
48%
Max Value: 50%
Reduced ThreatDZ05 Safe RoomDark Zone Weapon Mod
MuzzleLoud Vent Brake
18%
Max Value: 19%
Critical Hit Damage
2.5%
Max Value: 3%
Stability
5.5%
Max Value: 6%
Headshot Damage
49%
Max Value: 50%
Increased ThreatThe Last CallWeapon
MuzzleOmega Rifle Suppressor
18%
Max Value: 18.5%
Headshot Damage
4.5%
Max Value: 5%
Optimal Range
2%
Max Value: 2.5%
Accuracy
44%
Max Value: 50%
Reduced ThreatDZ West 39thDark Zone
MuzzleOmega Rifle Suppressor
18%
Max Value: 18.5%
Headshot Damage
2.5%
Max Value: 3%
Stability
2.5%
Max Value: 3%
Critical Hit Chance
48%
Max Value: 50%
Reduced ThreatBase of OperationsAdvanced Weaponry
MuzzleOmega Rifle Suppressor
16%
Max Value: 18.5%
Headshot Damage
2%
Max Value: 2.5%
Accuracy
4.5%
Max Value: 5%
Optimal Range
45%
Max Value: 50%
Reduced ThreatDZ East 61stDark Zone Weapon Mod
MuzzleOsprey .45 Suppressor
16.5%
Max Value: 17%
Accuracy
4.5%
Max Value: 5%
Optimal Range
2.5%
Max Value: 3%
Stability
44%
Max Value: 50%
Reduced ThreatCamp HudsonWeapon
MuzzleTi-RANT Suppressor
7.5%
Max Value: 8%
Critical Hit Chance
5.5%
Max Value: 6%
Headshot Damage
4.5%
Max Value: 5%
Optimal Range
48%
Max Value: 50%
Reduced ThreatDZ09 Safe RoomDark Zone Weapon Mod
MuzzleTi-RANT Suppressor
7%
Max Value: 8%
Critical Hit Chance
4%
Max Value: 4%
Critical Hit Damage
6%
Max Value: 6%
Headshot Damage
42%
Max Value: 50%
Reduced ThreatThe Meat LockerWeapon
Sight552 Holosight
7.5%
Max Value: 8%
Critical Hit Chance
4.5%
Max Value: 5%
Optimal Range
4%
Max Value: 4%
Critical Hit DamageBase of OperationsAdvanced Weaponry
Sight552 Holosight - Tan
6.5%
Max Value: 8%
Critical Hit Chance
4%
Max Value: 4%
Critical Hit Damage
2%
Max Value: 2.5%
AccuracyDZ05 Safe RoomDark Zone Weapon Mod
SightACOG Scope (4x) - FDE
14.5%
Max Value: 17%
Accuracy
4%
Max Value: 4%
Critical Hit Damage
5.5%
Max Value: 6%
Headshot DamageDZ East 61stDark Zone Weapon Mod
SightC79 Scope (3.4x)
19%
Max Value: 19%
Critical Hit Damage
2.5%
Max Value: 3%
Critical Hit Chance
5.5%
Max Value: 6%
Headshot DamageKerman StationWeapon
SightCQBSS Scope - FDE
13.5%
Max Value: 14%
Stability
3%
Max Value: 3%
Critical Hit Chance
4%
Max Value: 4%
Critical Hit DamageThe TerminalSpecial Equipment
SightMk4 M5A2 Scope (15x)
24%
Max Value: 25%
Optimal Range
3%
Max Value: 3%
Critical Hit Chance
2.5%
Max Value: 3%
StabilityDZ East 53rdDark Zone
SightPRO Red Dot Sight
17%
Max Value: 19%
Critical Hit Damage
2%
Max Value: 2.5%
Accuracy
2.5%
Max Value: 3%
Critical Hit ChanceCamp ClintonSpecial Equipment
SightPRO Red Dot Sight
16%
Max Value: 19%
Critical Hit Damage
6%
Max Value: 6%
Headshot Damage
2.5%
Max Value: 3%
StabilityDZ East 42ndDark Zone
SightPRO Red Dot Sight - Tan
6%
Max Value: 6%
Headshot Damage
3%
Max Value: 3%
Critical Hit Chance
4.5%
Max Value: 5%
Optimal RangeDZ East 40thDark Zone
SightRussian Red Dot Sight
16.5%
Max Value: 17%
Accuracy
2.5%
Max Value: 3%
Stability
3%
Max Value: 3%
Critical Hit ChanceDZ East 46thDark Zone
SightRussian Red Dot Sight
16.5%
Max Value: 17%
Accuracy
2.5%
Max Value: 3%
Stability
4.5%
Max Value: 5%
Optimal RangeWolves DenWeapon
SightSmall RDS Scope
12.5%
Max Value: 14%
Stability
2%
Max Value: 2.5%
Accuracy
4%
Max Value: 4%
Critical Hit DamageDZ 5th AveDark Zone
SightT2 Micro Red Dot Sight
14.5%
Max Value: 17%
Accuracy
4.5%
Max Value: 5%
Optimal Range
3%
Max Value: 3%
Critical Hit ChanceDZ09 Safe RoomDark Zone Weapon Mod
SightVX-1 Scope (12x)
17.5%
Max Value: 19%
Headshot Damage
2%
Max Value: 2.5%
Accuracy
3%
Max Value: 3%
Critical Hit ChanceDZ West 34thDark Zone
UnderbarrelAngled Grip - Red
13%
Max Value: 3%
Stability
2%
Max Value: 14%
Accuracy
4.5%
Max Value: 5%
Reload SpeedDZ09 Safe RoomDark Zone Weapon Mod
UnderbarrelPEQ-15 Laser - Green
16%
Max Value: 17%
Accuracy
4%
Max Value: 4%
Critical Hit Damage
4.5%
Max Value: 5%
Reload SpeedDZ05 Safe RoomDark Zone Weapon Mod
UnderbarrelPEQ-15 Laser - Green
15.5%
Max Value: 17%
Accuracy
2.5%
Max Value: 3%
Stability
4%
Max Value: 4%
Critical Hit DamageBase of OperationsWeapon
UnderbarrelPEQ-15 Laser - Green
15%
Max Value: 17%
Accuracy
4%
Max Value: 4%
Critical Hit Damage
2.5%
Max Value: 3%
StabilityBase of OperationsAdvanced Weaponry
UnderbarrelPEQ-15 Laser - Orange
17%
Max Value: 17%
Accuracy
5%
Max Value: 5%
Optimal Range
4.5%
Max Value: 5%
Reload SpeedThe CryptWeapon
UnderbarrelPEQ-15 Laser - Red
15.5%
Max Value: 17%
Accuracy
4%
Max Value: 4%
Critical Hit Damage
2.5%
Max Value: 3%
StabilityDZ East 31stDark Zone
UnderbarrelSmall Grip
16%
Max Value: 19%
Critical Hit Damage
2.5%
Max Value: 3%
Stability
4.5%
Max Value: 5%
Optimal RangeCamp ClintonSpecial Equipment
UnderbarrelSmall Laser Pointer
16%
Max Value: 17%
Accuracy
4%
Max Value: 4%
Critical Hit Damage
4.5%
Max Value: 5%
Optimal RangeThe TerminalSpecial Equipment
UnderbarrelVertical Grip
42%
Max Value: 49.5%
Optimal Range
4.5%
Max Value: 5%
Reload Speed
2.5%
Max Value: 3%
StabilityDZ East 61stDark Zone Weapon Mod
UnderbarrelVertical Grip - Foliage Green
43%
Max Value: 49.5%
Optimal Range
2%
Max Value: 2.5%
Accuracy
4%
Max Value: 4%
Critical Hit DamageDZ West 42ndDark Zone
UnderbarrelVertical Grip - Wolf Grey
47%
Max Value: 49.5%
Optimal Range
2.5%
Max Value: 3%
Stability
4%
Max Value: 4%
Critical Hit DamageDZ East 34thDark Zone
 

 

at 11/21/2026 0:00:00 UTC