Level 34 Vendor reset

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CategorySlotName/TalentMain StatAttribute 1Attribute 2Attribute 3Attribute 4LocationVendor
NameValueValueNameValueNameValueNameValueName
GearBackpack
Inventive
Increase Skill Power by 15% while at full health
Electronics
1200
Max value: 1,272%0D%0AOptimizations required: 6
13,204
Max value: 13,339
Skill Power
48%
Max value: 56%
Ammo CapacityDZ02 Safe RoomDark Zone Gear
GearBackpack
Inventive
Increase Skill Power by 15% while at full health
Electronics
1126
Max value: 1,272%0D%0AOptimizations required: 13
11,778
Max value: 13,339
Skill Power
17%
Max value: 17%
Disrupt ResistanceSouthpawGear
GearBackpack
Relentless
5% of the damage dealt by skills is returned to as healing
Electronics
1216
Max value: 1,272%0D%0AOptimizations required: 5
11,429
Max value: 13,339
Skill Power
14%
Max value: 17%
Bleed ResistanceMadison's StandGear
GearChest
Reckless
Increase damage by 8% and increase incoming damage by 10%
Stamina
1117
Max value: 1,272%0D%0AOptimizations required: 13
14,252
Max value: 16,674
Health
9%
Max value: 9%
Skill Haste
54%
Max value: 56%
Ammo CapacityThe TerminalSpecial Equipment
Gear ModElectronicsElectronics ModElectronics Mod
204
Max value: 214
3%
Max Value: 4%
Damage to ElitesThe WardGear
Gear ModStaminaStamina ModStamina Mod
265
Max value: 267
1%
Max Value: 1%
Critical Hit ChanceThe TerminalSpecial Equipment
Gear ModPerformancePerformance Mod
5%
Max Value: 5%
Ballistic Shield Damage ResilienceDZ West 31stDark Zone
Gear ModPerformancePerformance Mod
2%
Max Value: 2%
Pulse Critical Hit ChanceBase of OperationsGear
WeaponARLightweight M4
Determined
Requirements:%0D%0AFA: 3832 ST: 0 EL: 4790%0D%0A%0D%0AKilling a target reduces all skill cooldowns by 7.5%.
Brutal
Requirements:%0D%0AFA: 4790 ST: 0 EL: 0%0D%0A%0D%0AHeadshot damage is increased by 12% when using this weapon.
Competent
Weapon damage is increased by 10% for 15 seconds after using a skill.
Camp ClintonSpecial Equipment
WeaponMMRHistorian
Deadly
Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0ACritical hit damage is increased by 15%.
Predatory
Requirements:%0D%0AFA: 2874 ST: 4790 EL: 2874%0D%0A%0D%0AKilling a target regenerates 35% health over 20 seconds.
History Repeats
Each bullet embeds itself in the target and detonates 1 second later for 700% of your Firearms total.
The TerminalSpecial Equipment
WeaponShotgunCassidy
Meticulous
Requirements:%0D%0AFA: 2874 ST: 3832 EL: 2874%0D%0A%0D%0AKilling a target has a 25% chance to instantly refill the magazine.
Responsive
Requirements:%0D%0AFA: 4790 ST: 2874 EL: 0%0D%0A%0D%0ADamage is increased by 10% when closer than 10 meters to the target.
Boomstick
Double trigger fires off both barrels in short succession.
Camp ClintonSpecial Equipment
Weapon ModMagazineExtended Magazine
120%
Max Value: 121%
Magazine Size
3%
Max Value: 3%
Critical Hit Chance
4.9%
Max Value: 5.6%
Rate of FireBase of OperationsAdvanced Weaponry
Weapon ModMagazineExtended Magazine
119.5%
Max Value: 121%
Magazine Size
3%
Max Value: 3%
Critical Hit Chance
5.3%
Max Value: 5.6%
Rate of FireDZ 5th AveDark Zone
Weapon ModMagazineExtended Magazine
119.5%
Max Value: 121%
Magazine Size
5%
Max Value: 5%
Reload Speed
4%
Max Value: 4%
Critical Hit DamageDZ East 46thDark Zone
Weapon ModMuzzleLarge Suppressor - FDE
18%
Max Value: 19%
Critical Hit Damage
3%
Max Value: 3%
Critical Hit Chance
6%
Max Value: 6%
Headshot Damage
45%
Max Value: 50%
Reduced ThreatBase of OperationsAdvanced Weaponry
Weapon ModSightACOG Scope (4x) - Bronze
17%
Max Value: 17%
Accuracy
4%
Max Value: 4%
Critical Hit Damage
6%
Max Value: 6%
Headshot DamageThe TerminalSpecial Equipment
Weapon ModUnderbarrelHandstop - Coyote
30.5%
Max Value: 31%
Reload Speed
2.5%
Max Value: 3%
Stability
4%
Max Value: 4%
Critical Hit DamageDZ East 61stDark Zone Weapon Mod
Weapon ModUnderbarrelSmall Grip
19%
Max Value: 19%
Critical Hit Damage
2.5%
Max Value: 3%
Stability
2%
Max Value: 2.5%
AccuracyDZ East 53rdDark Zone
SlotTalentMain StatAttribute 1Attribute 2Attribute 3Attribute 4LocationVendor
NameValueValueNameValueNameValueNameValueName
Backpack
Inventive
Increase Skill Power by 15% while at full health
Stamina
1180
Max value: 1,272%0D%0AOptimizations required: 8
14%
Max value: 17.5%
Stability
14%
Max value: 17%
Bleed ResistanceCamp ClintonSpecial Equipment
Backpack
Inventive
Increase Skill Power by 15% while at full health
Electronics
1126
Max value: 1,272%0D%0AOptimizations required: 13
11,778
Max value: 13,339
Skill Power
17%
Max value: 17%
Disrupt ResistanceSouthpawGear
Backpack
Inventive
Increase Skill Power by 15% while at full health
Electronics
1200
Max value: 1,272%0D%0AOptimizations required: 6
13,204
Max value: 13,339
Skill Power
48%
Max value: 56%
Ammo CapacityDZ02 Safe RoomDark Zone Gear
Backpack
Relentless
5% of the damage dealt by skills is returned to as healing
Electronics
1216
Max value: 1,272%0D%0AOptimizations required: 5
11,429
Max value: 13,339
Skill Power
14%
Max value: 17%
Bleed ResistanceMadison's StandGear
Backpack
Relentless
5% of the damage dealt by skills is returned to as healing
Electronics
1200
Max value: 1,272%0D%0AOptimizations required: 6
11,673
Max value: 13,339
Skill Power
14%
Max value: 17%
Burn ResistanceDZ West 31stDark Zone
Backpack
Specialized
Adds 200% of Firearms and Stamina to Skill Power
Firearms
1143
Max value: 1,272%0D%0AOptimizations required: 11
14.5%
Max value: 17.5%
Stability
16%
Max value: 17%
Disrupt ResistanceDZ East 46thDark Zone
Backpack
Specialized
Adds 200% of Firearms and Stamina to Skill Power
Firearms
1130
Max value: 1,272%0D%0AOptimizations required: 12
16.5%
Max value: 17.5%
Stability
15%
Max value: 17%
Bleed ResistanceDZ08 Safe RoomDark Zone Gear
Backpack
Specialized
Adds 200% of Firearms and Stamina to Skill Power
Stamina
1222
Max value: 1,272%0D%0AOptimizations required: 5
11,604
Max value: 13,339
Skill Power
15%
Max value: 17%
Bleed ResistanceThe TerminalSpecial Equipment
Backpack
Technical
Increase Skill Power by 15% while the signature skill is active
Firearms
1168
Max value: 1,272%0D%0AOptimizations required: 9
8%
Max value: 9%
Critical Hit Damage
50%
Max value: 56%
Ammo CapacityDante's RunGear
Backpack
Technical
Increase Skill Power by 15% while the signature skill is active
Firearms
1178
Max value: 1,272%0D%0AOptimizations required: 8
12,544
Max value: 13,339
Health
14%
Max value: 17%
Burn ResistanceDZ East 58thDark Zone Gear
Chest
Rapid
Decrease cooldown for healing skills by 15%
Firearms
1174
Max value: 1,272%0D%0AOptimizations required: 9
10.5%
Max value: 11%
Exotic Damage Resilience
8%
Max value: 9%
Skill Haste
23%
Max value: 28%
Increased Kill XPCamp ClintonSpecial Equipment
Chest
Reckless
Increase damage by 8% and increase incoming damage by 10%
Stamina
1117
Max value: 1,272%0D%0AOptimizations required: 13
14,252
Max value: 16,674
Health
9%
Max value: 9%
Skill Haste
54%
Max value: 56%
Ammo CapacityThe TerminalSpecial Equipment
Chest
Robust
Increase armor while in cover by 10%
Firearms
1243
Max value: 1,272%0D%0AOptimizations required: 3
4%
Max value: 4%
All Resistances
14,292
Max value: 16,674
Health
25%
Max value: 28%
Increased Kill XPBase of OperationsDark Zone
Chest
Vigorous
Grants Overheal to all healing skills
Firearms
1160
Max value: 1,272%0D%0AOptimizations required: 10
5%
Max value: 6%
Enemy Armor Damage
10.5%
Max value: 11%
Exotic Damage Resilience
23%
Max value: 28%
Increased Kill XPDZ02 Safe RoomDark Zone Gear
Chest
Vigorous
Grants Overheal to all healing skills
Firearms
1190
Max value: 1,272%0D%0AOptimizations required: 7
15,108
Max value: 16,674
Health
4%
Max value: 5%
Health on Kill
26%
Max value: 28%
Increased Kill XPThe CavernGear
Chest
Vigorous
Grants Overheal to all healing skills
Stamina
1207
Max value: 1,272%0D%0AOptimizations required: 6
9%
Max value: 9%
Skill Haste
4%
Max value: 5%
Health on Kill
54%
Max value: 56%
Ammo CapacityDZ East 58thDark Zone Gear
Chest
Vigorous
Grants Overheal to all healing skills
Electronics
1117
Max value: 1,272%0D%0AOptimizations required: 13
5%
Max value: 5%
Health on Kill
9%
Max value: 11%
Exotic Damage Resilience
24%
Max value: 28%
Increased Kill XPDZ08 Safe RoomDark Zone Gear
Gloves
Astute
The first 3 bullets of your magazine have a 5% higher chance to do a Critical hit.
Stamina
1236
Max value: 1,272%0D%0AOptimizations required: 3
5.5%
Max value: 6%
Critical Hit Chance
11%
Max value: 12%
Marksman Rifle Damage
15%
Max value: 17%
Critical Hit DamageAutumn's HopeGear
Gloves
Cunning
After reloading, the next shot with this weapon has a 10% higher critical hit chance
Firearms
1151
Max value: 1,272%0D%0AOptimizations required: 11
12%
Max value: 12%
LMG Damage
12%
Max value: 12%
Pistol Damage
7.5%
Max value: 8%
Enemy Armor DamageCamp ClintonSpecial Equipment
Gloves
Cunning
After reloading, the next shot with this weapon has a 10% higher critical hit chance
Stamina
1140
Max value: 1,272%0D%0AOptimizations required: 11
7.5%
Max value: 8%
Enemy Armor Damage
12%
Max value: 12%
Shotgun Damage
9%
Max value: 9%
Skill HasteDZ West 39thDark Zone
Gloves
Cunning
After reloading, the next shot with this weapon has a 10% higher critical hit chance
Stamina
1227
Max value: 1,272%0D%0AOptimizations required: 4
12%
Max value: 12%
LMG Damage
17%
Max value: 17%
Critical Hit Damage
12%
Max value: 12%
Pistol DamageBase of OperationsGear
Gloves
Decisive
Headshots with the sidearm deal 35% more damage
Stamina
1230
Max value: 1,272%0D%0AOptimizations required: 4
12%
Max value: 12%
Assault Rifle Damage
4%
Max value: 5%
Health on Kill
7%
Max value: 8%
Enemy Armor DamageDZ08 Safe RoomDark Zone Gear
Gloves
Decisive
Headshots with the sidearm deal 35% more damage
Stamina
1201
Max value: 1,272%0D%0AOptimizations required: 6
11%
Max value: 12%
LMG Damage
12%
Max value: 12%
Pistol Damage
8%
Max value: 9%
Skill HasteDZ East 58thDark Zone Gear
Gloves
Savage
Critical hit chance is increased by 7% against targets out of cover
Firearms
1155
Max value: 1,272%0D%0AOptimizations required: 10
10%
Max value: 12%
Shotgun Damage
7%
Max value: 9%
Skill Haste
12%
Max value: 12%
Pistol DamageThe TerminalSpecial Equipment
Gloves
Savage
Critical hit chance is increased by 7% against targets out of cover
Electronics
1200
Max value: 1,272%0D%0AOptimizations required: 6
5.5%
Max value: 6%
Critical Hit Chance
12%
Max value: 12%
Assault Rifle Damage
12%
Max value: 12%
Pistol DamageDZ02 Safe RoomDark Zone Gear
Gloves
Savage
Critical hit chance is increased by 7% against targets out of cover
Electronics
1233
Max value: 1,272%0D%0AOptimizations required: 4
11%
Max value: 12%
Marksman Rifle Damage
7.5%
Max value: 8%
Enemy Armor Damage
12%
Max value: 12%
Pistol DamageThe WardGear
Holster
Recovered
Damage taken during cover-to-cover is regenerated over 5 seconds when reaching the destination
ALL
1122|1243|1146
Max value: 1,272%0D%0AOptimizations required: 13
4%
Max value: 4%
Critical Hit ChanceThe TerminalSpecial Equipment
Holster
Recovered
Damage taken during cover-to-cover is regenerated over 5 seconds when reaching the destination
ALL
1192|1251|1226
Max value: 1,272%0D%0AOptimizations required: 7
7,722
Max value: 8,337
HealthThe FirewallGear
Holster
Steadfast
Health regeneration kicks in twice as fast while in cover
ALL
1232|1157|1118
Max value: 1,272%0D%0AOptimizations required: 13
7,218
Max value: 8,337
HealthDZ West 34thDark Zone
Holster
Steadfast
Health regeneration kicks in twice as fast while in cover
ALL
1190|1227|1123
Max value: 1,272%0D%0AOptimizations required: 13
8,166
Max value: 8,337
HealthCamp ClintonSpecial Equipment
Holster
Steadfast
Health regeneration kicks in twice as fast while in cover
ALL
1208|1179|1264
Max value: 1,272%0D%0AOptimizations required: 8
20%
Max value: 22%
Reload SpeedDZ08 Safe RoomDark Zone Gear
Holster
Sturdy
Increase Armor by 15% when staying more than 4 seconds in the same cover
ALL
1239|1170|1121
Max value: 1,272%0D%0AOptimizations required: 13
18.5%
Max value: 22%
Reload SpeedDZ 5th AveDark Zone
Holster
Sturdy
Increase Armor by 15% when staying more than 4 seconds in the same cover
ALL
1134|1202|1227
Max value: 1,272%0D%0AOptimizations required: 12
6%
Max value: 7%
Skill HasteDZ02 Safe RoomDark Zone Gear
Holster
Sturdy
Increase Armor by 15% when staying more than 4 seconds in the same cover
ALL
1155|1208|1139
Max value: 1,272%0D%0AOptimizations required: 12
6%
Max value: 7%
Skill HasteDZ East 58thDark Zone Gear
Knee Pads
Accomplished
Rewards from Accolades are tripled.
Firearms
1173
Max value: 1,272%0D%0AOptimizations required: 9
3%
Max value: 3%
All Resistances
51%
Max value: 56%
Increased Kill XP
32%
Max value: 33%
Burn Resistance
29%
Max value: 33%
Bleed ResistanceDZ West 53rdDark Zone
Knee Pads
Accomplished
Rewards from Accolades are tripled.
Stamina
1140
Max value: 1,272%0D%0AOptimizations required: 11
7.5%
Max value: 8%
Exotic Damage Resilience
53%
Max value: 56%
Increased Kill XP
29%
Max value: 33%
Blind/Deaf Resistance
31%
Max value: 33%
Bleed ResistanceThe TerminalSpecial Equipment
Knee Pads
Accomplished
Rewards from Accolades are tripled.
Stamina
1265
Max value: 1,272%0D%0AOptimizations required: 1
13,332
Max value: 13,339
Skill Power
27%
Max value: 33%
Disrupt Resistance
33%
Max value: 33%
Blind/Deaf Resistance
28%
Max value: 33%
Shock ResistanceDZ02 Safe RoomDark Zone Gear
Knee Pads
Accomplished
Rewards from Accolades are tripled.
Electronics
1268
Max value: 1,272%0D%0AOptimizations required: 1
3%
Max value: 3%
All Resistances
30%
Max value: 33%
Bleed Resistance
32%
Max value: 33%
Blind/Deaf Resistance
29%
Max value: 33%
Burn ResistanceDZ East 58thDark Zone Gear
Knee Pads
Accomplished
Rewards from Accolades are tripled.
Electronics
1163
Max value: 1,272%0D%0AOptimizations required: 10
15,420
Max value: 16,674
Health
30%
Max value: 33%
Blind/Deaf Resistance
14%
Max value: 16%
Damage to Elites
30%
Max value: 33%
Shock ResistanceDZ East 34thDark Zone
Knee Pads
Prosperous
Headshot kills grant Credits
Firearms
1195
Max value: 1,272%0D%0AOptimizations required: 7
12,957
Max value: 13,339
Skill Power
16%
Max value: 16%
Damage to Elites
30%
Max value: 33%
Disorient Resistance
29%
Max value: 33%
Shock ResistanceDZ West 46thDark Zone
Knee Pads
Prosperous
Headshot kills grant Credits
Stamina
1259
Max value: 1,272%0D%0AOptimizations required: 2
7.5%
Max value: 8%
Exotic Damage Resilience
31%
Max value: 33%
Disrupt Resistance
32%
Max value: 33%
Burn Resistance
12%
Max value: 16%
Damage to ElitesDZ08 Safe RoomDark Zone Gear
Knee Pads
Prosperous
Headshot kills grant Credits
Electronics
1253
Max value: 1,272%0D%0AOptimizations required: 2
4%
Max value: 4%
Enemy Armor Damage
29%
Max value: 33%
Disrupt Resistance
31%
Max value: 33%
Bleed Resistance
12%
Max value: 16%
Damage to ElitesDZ East 31stDark Zone
Knee Pads
Prosperous
Headshot kills grant Credits
Electronics
1260
Max value: 1,272%0D%0AOptimizations required: 1
8%
Max value: 8%
Exotic Damage Resilience
15%
Max value: 16%
Damage to Elites
28%
Max value: 33%
Disorient Resistance
27%
Max value: 33%
Burn ResistanceCamp ClintonSpecial Equipment
Mask
Enduring
While in the last health segment, health continuously regenerates to fill up the segment
Firearms
1117
Max value: 1,272%0D%0AOptimizations required: 13
4%
Max value: 4%
All Resistances
15%
Max value: 17%
Disorient Resistance DZ East 42ndDark Zone
Mask
Enduring
While in the last health segment, health continuously regenerates to fill up the segment
Firearms
1231
Max value: 1,272%0D%0AOptimizations required: 4
9,852
Max value: 10,030
Skill Power
15%
Max value: 17%
Disorient Resistance DZ East 58thDark Zone Gear
Mask
Enduring
While in the last health segment, health continuously regenerates to fill up the segment
Stamina
1248
Max value: 1,272%0D%0AOptimizations required: 2
7%
Max value: 8%
Enemy Armor Damage
14%
Max value: 17%
Burn ResistanceThe TerminalSpecial Equipment
Mask
Refreshed
All healing is improved by 30% when in the last health segment
Electronics
1123
Max value: 1,272%0D%0AOptimizations required: 13
3.5%
Max value: 4%
Critical Hit Chance
15%
Max value: 17%
Burn ResistanceDZ West 42ndDark Zone
Mask
Refreshed
All healing is improved by 30% when in the last health segment
Electronics
1129
Max value: 1,272%0D%0AOptimizations required: 12
10%
Max value: 11%
Exotic Damage Resilience
14%
Max value: 14%
Increased Kill XPCamp HudsonGear
Mask
Rehabilitated
Heals 2% every second during Status Effects
Firearms
1205
Max value: 1,272%0D%0AOptimizations required: 6
3.5%
Max value: 4%
Critical Hit Chance
9%
Max value: 12%
Damage to ElitesDZ East 53rdDark Zone
Mask
Rehabilitated
Heals 2% every second during Status Effects
Stamina
1202
Max value: 1,272%0D%0AOptimizations required: 6
10%
Max value: 11%
Exotic Damage Resilience
16%
Max value: 17%
Burn ResistanceDZ08 Safe RoomDark Zone Gear
Mask
Rejuvenated
Consuming a medkit increases all resistances by 40% for 10 seconds
Electronics
1148
Max value: 1,272%0D%0AOptimizations required: 11
4%
Max value: 4%
Critical Hit Chance
15%
Max value: 17%
Burn ResistanceDZ02 Safe RoomDark Zone Gear
Mask
Tenacious
Increase damage by 10% for 10 seconds when using a Medkit.
Firearms
1261
Max value: 1,272%0D%0AOptimizations required: 1
5%
Max value: 5%
Health on Kill
17%
Max value: 17%
Disorient Resistance Camp ClintonSpecial Equipment
Mask
Tenacious
Increase damage by 10% for 10 seconds when using a Medkit.
Electronics
1205
Max value: 1,272%0D%0AOptimizations required: 6
9,436
Max value: 10,030
Skill Power
16%
Max value: 17%
Burn ResistanceDZ East 40thDark Zone
BackpackAlphaBridgeElectronics
1129
Max value: 1,272%0D%0AOptimizations required: 12
8%
Max value: 9%
Critical Hit Damage
51%
Max value: 56%
Ammo CapacityThe TerminalSpecial Equipment
BackpackFinal MeasureElectronics
1163
Max value: 1,272%0D%0AOptimizations required: 10
7%
Max value: 9%
Critical Hit Damage
50%
Max value: 56%
Ammo CapacityDZ09 Safe RoomDark Zone Special
BackpackFireCrestFirearms
1221
Max value: 1,272%0D%0AOptimizations required: 5
8%
Max value: 9%
Critical Hit Damage
15%
Max value: 17%
Disrupt ResistanceCamp ClintonSpecial Equipment
BackpackLone StarElectronics
1149
Max value: 1,272%0D%0AOptimizations required: 11
13,094
Max value: 13,339
Health
17%
Max value: 17%
Disrupt ResistanceDZ08 Safe RoomDark Zone Special
BackpackLone StarElectronics
1120
Max value: 1,272%0D%0AOptimizations required: 13
12,187
Max value: 13,339
Skill Power
16%
Max value: 17%
Disrupt ResistanceThe TerminalSpecial Equipment
BackpackNomadElectronics
1245
Max value: 1,272%0D%0AOptimizations required: 3
8%
Max value: 9%
Critical Hit Damage
15%
Max value: 17%
Burn ResistanceCamp ClintonSpecial Equipment
BackpackNomadElectronics
1233
Max value: 1,272%0D%0AOptimizations required: 4
13,111
Max value: 13,339
Skill Power
16%
Max value: 17%
Burn ResistanceThe TerminalSpecial Equipment
BackpackNomadElectronics
1138
Max value: 1,272%0D%0AOptimizations required: 12
12,424
Max value: 13,339
Skill Power
14%
Max value: 17%
Disrupt ResistanceDZ06 Safe RoomDark Zone Special
BackpackPredator's MarkElectronics
1118
Max value: 1,272%0D%0AOptimizations required: 13
14.5%
Max value: 17.5%
Stability
56%
Max value: 56%
Ammo CapacityThe TerminalSpecial Equipment
BackpackTacticianElectronics
1166
Max value: 1,272%0D%0AOptimizations required: 9
15.5%
Max value: 17.5%
Stability
47%
Max value: 56%
Ammo CapacityCamp ClintonSpecial Equipment
ChestFireCrestStamina
1264
Max value: 1,272%0D%0AOptimizations required: 1
5.5%
Max value: 6%
Enemy Armor Damage
4%
Max value: 5%
Health on Kill
25%
Max value: 28%
Increased Kill XPDZ09 Safe RoomDark Zone Special
ChestFireCrestStamina
1147
Max value: 1,272%0D%0AOptimizations required: 11
10%
Max value: 11%
Exotic Damage Resilience
4%
Max value: 4%
All Resistances
51%
Max value: 56%
Ammo CapacityThe TerminalSpecial Equipment
ChestFireCrestStamina
1205
Max value: 1,272%0D%0AOptimizations required: 6
10%
Max value: 11%
Exotic Damage Resilience
9%
Max value: 9%
Skill Haste
51%
Max value: 56%
Ammo CapacityDZ06 Safe RoomDark Zone Special
ChestLone StarStamina
1134
Max value: 1,272%0D%0AOptimizations required: 12
16,424
Max value: 16,674
Health
5%
Max value: 5%
Health on Kill
54%
Max value: 56%
Ammo CapacityDZ08 Safe RoomDark Zone Special
ChestReclaimerStamina
1240
Max value: 1,272%0D%0AOptimizations required: 3
14,187
Max value: 16,674
Health
5.5%
Max value: 6%
Enemy Armor Damage
47%
Max value: 56%
Ammo CapacityThe TerminalSpecial Equipment
ChestSentryFirearms
1208
Max value: 1,272%0D%0AOptimizations required: 6
6%
Max value: 6%
Enemy Armor Damage
8%
Max value: 9%
Skill Haste
50%
Max value: 56%
Ammo CapacityCamp ClintonSpecial Equipment
ChestStrikerStamina
1212
Max value: 1,272%0D%0AOptimizations required: 5
5.5%
Max value: 6%
Enemy Armor Damage
4%
Max value: 5%
Health on Kill
25%
Max value: 28%
Increased Kill XPThe TerminalSpecial Equipment
ChestStrikerStamina
1198
Max value: 1,272%0D%0AOptimizations required: 7
5%
Max value: 5%
Health on Kill
8%
Max value: 9%
Skill Haste
26%
Max value: 28%
Increased Kill XPCamp ClintonSpecial Equipment
GlovesAlphaBridgeFirearms
1149
Max value: 1,272%0D%0AOptimizations required: 11
12%
Max value: 12%
LMG Damage
5.5%
Max value: 6%
Critical Hit Chance
12%
Max value: 12%
Pistol DamageDZ08 Safe RoomDark Zone Special
GlovesAlphaBridgeStamina
1238
Max value: 1,272%0D%0AOptimizations required: 3
10%
Max value: 12%
Pistol Damage
14%
Max value: 17%
Critical Hit Damage
10%
Max value: 12%
SMG DamageCamp ClintonSpecial Equipment
GlovesBanshee's ShadowStamina
1227
Max value: 1,272%0D%0AOptimizations required: 4
12%
Max value: 12%
SMG Damage
8%
Max value: 9%
Skill Haste
5%
Max value: 5%
Health on KillCamp ClintonSpecial Equipment
GlovesDeadEYEElectronics
1153
Max value: 1,272%0D%0AOptimizations required: 10
5.5%
Max value: 6%
Critical Hit Chance
10%
Max value: 12%
Marksman Rifle Damage
4%
Max value: 5%
Health on KillCamp ClintonSpecial Equipment
GlovesFireCrestFirearms
1123
Max value: 1,272%0D%0AOptimizations required: 13
6.5%
Max value: 8%
Enemy Armor Damage
17%
Max value: 17%
Critical Hit Damage
11%
Max value: 12%
SMG DamageDZ09 Safe RoomDark Zone Special
GlovesFireCrestFirearms
1119
Max value: 1,272%0D%0AOptimizations required: 13
8%
Max value: 9%
Skill Haste
15%
Max value: 17%
Critical Hit Damage
10%
Max value: 12%
SMG DamageDZ06 Safe RoomDark Zone Special
GlovesHunter's FaithFirearms
1140
Max value: 1,272%0D%0AOptimizations required: 11
11%
Max value: 12%
SMG Damage
12%
Max value: 12%
Pistol Damage
14%
Max value: 17%
Critical Hit DamageCamp ClintonSpecial Equipment
GlovesPredator's MarkFirearms
1205
Max value: 1,272%0D%0AOptimizations required: 6
12%
Max value: 12%
Shotgun Damage
4%
Max value: 5%
Health on Kill
16%
Max value: 17%
Critical Hit DamageCamp ClintonSpecial Equipment
HolsterBanshee's ShadowALL
1143|1189|1168
Max value: 1,272%0D%0AOptimizations required: 11
7%
Max value: 7%
Skill HasteDZ09 Safe RoomDark Zone Special
HolsterD3-FNCALL
1181|1225|1225
Max value: 1,272%0D%0AOptimizations required: 8
20.5%
Max value: 22%
Reload SpeedThe TerminalSpecial Equipment
HolsterD3-FNCALL
1190|1264|1183
Max value: 1,272%0D%0AOptimizations required: 8
19.5%
Max value: 22%
Reload SpeedCamp ClintonSpecial Equipment
HolsterDeadEYEALL
1164|1117|1239
Max value: 1,272%0D%0AOptimizations required: 13
20%
Max value: 22%
Reload SpeedThe TerminalSpecial Equipment
HolsterFinal MeasureALL
1138|1121|1251
Max value: 1,272%0D%0AOptimizations required: 13
4%
Max value: 4%
Critical Hit ChanceCamp ClintonSpecial Equipment
HolsterFinal MeasureALL
1148|1219|1172
Max value: 1,272%0D%0AOptimizations required: 11
20.5%
Max value: 22%
Reload SpeedThe TerminalSpecial Equipment
HolsterLone StarALL
1196|1245|1212
Max value: 1,272%0D%0AOptimizations required: 7
21%
Max value: 22%
Reload SpeedCamp ClintonSpecial Equipment
HolsterSentryALL
1224|1188|1166
Max value: 1,272%0D%0AOptimizations required: 9
21%
Max value: 22%
Reload SpeedThe TerminalSpecial Equipment
HolsterStrikerALL
1132|1165|1145
Max value: 1,272%0D%0AOptimizations required: 12
8,030
Max value: 8,337
HealthDZ06 Safe RoomDark Zone Special
HolsterStrikerALL
1244|1182|1176
Max value: 1,272%0D%0AOptimizations required: 8
20.5%
Max value: 22%
Reload SpeedDZ08 Safe RoomDark Zone Special
HolsterTacticianALL
1116|1197|1147
Max value: 1,272%0D%0AOptimizations required: 13
4%
Max value: 4%
Critical Hit ChanceThe TerminalSpecial Equipment
Knee PadsAlphaBridgeStamina
1221
Max value: 1,272%0D%0AOptimizations required: 5
8%
Max value: 8%
Exotic Damage Resilience
31%
Max value: 33%
Blind/Deaf Resistance
31%
Max value: 33%
Burn Resistance
31%
Max value: 33%
Disrupt ResistanceDZ08 Safe RoomDark Zone Special
Knee PadsBanshee's ShadowFirearms
1219
Max value: 1,272%0D%0AOptimizations required: 5
9%
Max value: 9%
Critical Hit Damage
31%
Max value: 33%
Blind/Deaf Resistance
27%
Max value: 33%
Disorient Resistance
13%
Max value: 16%
Damage to ElitesThe TerminalSpecial Equipment
Knee PadsBanshee's ShadowElectronics
1227
Max value: 1,272%0D%0AOptimizations required: 4
3.5%
Max value: 4%
Enemy Armor Damage
31%
Max value: 33%
Disrupt Resistance
14%
Max value: 16%
Damage to Elites
29%
Max value: 33%
Burn ResistanceDZ09 Safe RoomDark Zone Special
Knee PadsFireCrestStamina
1132
Max value: 1,272%0D%0AOptimizations required: 12
7%
Max value: 8%
Exotic Damage Resilience
52%
Max value: 56%
Increased Kill XP
28%
Max value: 33%
Shock Resistance
13%
Max value: 16%
Damage to ElitesDZ06 Safe RoomDark Zone Special
MaskDeadEYEFirearms
1241
Max value: 1,272%0D%0AOptimizations required: 3
7%
Max value: 8%
Enemy Armor Damage
11%
Max value: 12%
Damage to ElitesDZ06 Safe RoomDark Zone Special
MaskDeadEYEFirearms
1158
Max value: 1,272%0D%0AOptimizations required: 10
8%
Max value: 8%
Enemy Armor Damage
16%
Max value: 17%
Disorient Resistance DZ08 Safe RoomDark Zone Special
MaskHunter's FaithElectronics
1196
Max value: 1,272%0D%0AOptimizations required: 7
4%
Max value: 4%
All Resistances
16%
Max value: 17%
Burn ResistanceThe TerminalSpecial Equipment
MaskReclaimerStamina
1230
Max value: 1,272%0D%0AOptimizations required: 4
9.5%
Max value: 11%
Exotic Damage Resilience
14%
Max value: 17%
Burn ResistanceCamp ClintonSpecial Equipment
MaskSentryFirearms
1174
Max value: 1,272%0D%0AOptimizations required: 9
4%
Max value: 4%
All Resistances
14%
Max value: 17%
Burn ResistanceDZ09 Safe RoomDark Zone Special
SlotMain StatAttributeLocationVendor
NameValueValueName
GearElectronics Mod
194
Max value: 214
3%
Max Value: 4%
Bleed ResistanceThe CavernGear
GearElectronics Mod
193
Max value: 214
4%
Max Value: 4%
Blind/Deaf ResitanceCamp HudsonGear
GearElectronics Mod
212
Max value: 214
4%
Max Value: 4%
Burn ResistanceAutumn's HopeGear
GearElectronics Mod
230
Max value: 267
1%
Max Value: 1%
Critical Hit ChanceDZ East 64thDark Zone Gear Mod
GearElectronics Mod
204
Max value: 214
3%
Max Value: 4%
Damage to ElitesThe WardGear
GearElectronics Mod
187
Max value: 214
3%
Max Value: 4%
Damage to ElitesSouthpawGear
GearElectronics Mod
231
Max value: 267
2.5%
Max Value: 2.5%
Exotic Damage ResilienceDZ East 42ndDark Zone
GearElectronics Mod
245
Max value: 267
3%
Max Value: 3%
Skill HasteDZ East 40thDark Zone
GearFirearms Mod
213
Max value: 214
4%
Max Value: 4%
Burn ResistanceThe FirewallGear
GearFirearms Mod
191
Max value: 214
5%
Max Value: 6%
Increased Kill XPBase of OperationsGear
GearFirearms Mod
198
Max value: 214
4%
Max Value: 4%
Shock ResistanceMadison's StandGear
GearFirearms Mod
254
Max value: 267
4%
Max Value: 4%
Signature Resource GainDZ East 46thDark Zone
GearFirearms Mod
263
Max value: 267
3%
Max Value: 4%
Signature Resource GainThe WardGear
GearFirearms Mod
240
Max value: 267
3%
Max Value: 4%
Signature Resource GainCamp ClintonSpecial Equipment
GearStamina Mod
265
Max value: 267
1%
Max Value: 1%
Critical Hit ChanceThe TerminalSpecial Equipment
GearStamina Mod
260
Max value: 267
1%
Max Value: 1%
Critical Hit ChanceMadison's StandGear
GearStamina Mod
249
Max value: 267
2.5%
Max Value: 2.5%
Exotic Damage ResilienceDZ04 Safe RoomDark Zone Gear Mod
GearStamina Mod
266
Max value: 267
2%
Max Value: 2.5%
Exotic Damage ResilienceThe CavernGear
GearStamina Mod
250
Max value: 267
3,321
Max Value: 3,335
HealthSouthpawGear
GearStamina Mod
201
Max value: 214
3%
Max Value: 4%
Shock ResistanceDante's RunGear
GearStamina Mod
232
Max value: 267
3%
Max Value: 3%
Skill HasteDZ East 34thDark Zone
GearStamina Mod
245
Max value: 267
3,238
Max Value: 3,335
Skill PowerDZ West 46thDark Zone
GearStamina Mod
234
Max value: 267
3,040
Max Value: 3,335
Skill PowerDZ East 53rdDark Zone
PerformancePerformance Mod
5%
Max Value: 5%
Ballistic Shield Damage ResilienceDZ West 31stDark Zone
PerformancePerformance Mod
7%
Max Value: 7.5%
Ballistic Shield HealthDZ West 53rdDark Zone
PerformancePerformance Mod
6%
Max Value: 7.5%
Ballistic Shield HealthCamp ClintonSpecial Equipment
PerformancePerformance Mod
5.5%
Max Value: 6%
First Aid Ally HealDZ 5th AveDark Zone
PerformancePerformance Mod
2%
Max Value: 2%
Pulse Critical Hit ChanceBase of OperationsGear
PerformancePerformance Mod
2%
Max Value: 2%
Pulse Critical Hit ChanceDZ West 34thDark Zone
PerformancePerformance Mod
1.5%
Max Value: 2%
Pulse Critical Hit DamageDZ West 42ndDark Zone
PerformancePerformance Mod
5.5%
Max Value: 5%
Pulse DurationAutumn's HopeGear
PerformancePerformance Mod
4.5%
Max Value: 5%
Pulse DurationThe FirewallGear
PerformancePerformance Mod
3.5%
Max Value: 4%
Seeker Mine DamageDZ West 39thDark Zone
PerformancePerformance Mod
3.5%
Max Value: 4%
Seeker Mine DamageDZ04 Safe RoomDark Zone Gear Mod
PerformancePerformance Mod
4.5%
Max Value: 5%
Smart Cover DurationDZ East 64thDark Zone Gear Mod
PerformancePerformance Mod
3.5%
Max Value: 4%
Sticky Bomb DamageDZ East 31stDark Zone
PerformancePerformance Mod
5.5%
Max Value: 6%
Sticky Bomb Explosion RadiusBase of OperationsDark Zone
PerformancePerformance Mod
4.5%
Max Value: 5%
Support Station Healing SpeedThe TerminalSpecial Equipment
PerformancePerformance Mod
4.5%
Max Value: 5%
Support Station Healing SpeedCamp HudsonGear
PerformancePerformance Mod
7%
Max Value: 7.5%
Turret HealthDante's RunGear
TypeNameTalent 1Talent 2Talent 3LocationVendor
ARLiberator
Commanding
Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0AEvery kill performed while the signature is active extends its duration by 20%.
Sustained
Requirements:%0D%0AFA: 2874 ST: 3832 EL: 0%0D%0A%0D%0AKilling a target increases your health by 6%
Deadly
Critical hit damage is increased by 15%.
Camp ClintonSpecial Equipment
ARLiberator
Talented
Requirements:%0D%0AFA: 2874 ST: 0 EL: 4790%0D%0A%0D%0AKilling a target with this weapon increases Skill Power by 15% for 20 seconds. The effect does not stack. Killing a new target refreshes the timer.
Deadly
Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0ACritical hit damage is increased by 15%.
Focused
When no skills are on cooldown, your weapon damage is increased by 10%.
The TerminalSpecial Equipment
LMGPakhan
Deadly
Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0ACritical hit damage is increased by 15%.
Prepared
Requirements:%0D%0AFA: 4790 ST: 0 EL: 0%0D%0A%0D%0ADamage is increased by 15% when more than 30 meters from the target.
Pakhan
Each kill makes the next reload have 20% extra bullets compared to its base.
Camp ClintonSpecial Equipment
LMGPakhan
Talented
Requirements:%0D%0AFA: 2874 ST: 0 EL: 4790%0D%0A%0D%0AKilling a target with this weapon increases Skill Power by 15% for 20 seconds. The effect does not stack. Killing a new target refreshes the timer.
Competent
Requirements:%0D%0AFA: 2874 ST: 0 EL: 3832%0D%0A%0D%0AWeapon damage is increased by 10% for 15 seconds after using a skill.
Pakhan
Each kill makes the next reload have 20% extra bullets compared to its base.
The TerminalSpecial Equipment
MMRHistorian
Deadly
Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0ACritical hit damage is increased by 15%.
Predatory
Requirements:%0D%0AFA: 2874 ST: 4790 EL: 2874%0D%0A%0D%0AKilling a target regenerates 35% health over 20 seconds.
History Repeats
Each bullet embeds itself in the target and detonates 1 second later for 700% of your Firearms total.
The TerminalSpecial Equipment
MMRHistorian
Intense
Requirements:%0D%0AFA: 2874 ST: 0 EL: 4790%0D%0A%0D%0AThe first bullet of a magazine has a 25% chance to apply the On Fire Status Effect to the target.
Fierce
Requirements:%0D%0AFA: 4790 ST: 0 EL: 3832%0D%0A%0D%0ACritical hit chance is increased by 5% when using this weapon.
History Repeats
Each bullet embeds itself in the target and detonates 1 second later for 700% of your Firearms total.
Camp ClintonSpecial Equipment
PistolCenturion
Expert
Requirements:%0D%0AFA: 0 ST: 0 EL: 0%0D%0A%0D%0AThe weapon deals 100% more damage when the target is below 30% health.
Commanding
Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0AEvery kill performed while the signature is active extends its duration by 20%.
The TerminalSpecial Equipment
PistolCenturion
Expert
Requirements:%0D%0AFA: 0 ST: 0 EL: 0%0D%0A%0D%0AThe weapon deals 100% more damage when the target is below 30% health.
Ferocious
Requirements:%0D%0AFA: 3832 ST: 3832 EL: 3832%0D%0A%0D%0ADamage against Elite and Named enemies is increased by 10%.
Camp ClintonSpecial Equipment
ShotgunCassidy
Brutal
Requirements:%0D%0AFA: 4790 ST: 0 EL: 0%0D%0A%0D%0AHeadshot damage is increased by 12% when using this weapon.
Accurate
Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0AAccuracy is increased by 25%.
Boomstick
Double trigger fires off both barrels in short succession.
The TerminalSpecial Equipment
ShotgunCassidy
Meticulous
Requirements:%0D%0AFA: 2874 ST: 3832 EL: 2874%0D%0A%0D%0AKilling a target has a 25% chance to instantly refill the magazine.
Responsive
Requirements:%0D%0AFA: 4790 ST: 2874 EL: 0%0D%0A%0D%0ADamage is increased by 10% when closer than 10 meters to the target.
Boomstick
Double trigger fires off both barrels in short succession.
Camp ClintonSpecial Equipment
ARLightweight M4
Destructive
Requirements:%0D%0AFA: 3832 ST: 3832 EL: 0%0D%0A%0D%0AArmor destruction value is increased 15% when using this weapon.
Self-preserved
Requirements:%0D%0AFA: 2874 ST: 3832 EL: 0%0D%0A%0D%0ACritical hits with this weapon heal the user for 3% of the damage dealt.
Dominant
Every kill performed while your Signature Skill is active reduces the cooldown of your other skills by 10%.
Base of OperationsDark Zone
ARLightweight M4
Determined
Requirements:%0D%0AFA: 3832 ST: 0 EL: 4790%0D%0A%0D%0AKilling a target reduces all skill cooldowns by 7.5%.
Brutal
Requirements:%0D%0AFA: 4790 ST: 0 EL: 0%0D%0A%0D%0AHeadshot damage is increased by 12% when using this weapon.
Competent
Weapon damage is increased by 10% for 15 seconds after using a skill.
Camp ClintonSpecial Equipment
ARLightweight M4
Sustained
Requirements:%0D%0AFA: 2874 ST: 3832 EL: 0%0D%0A%0D%0AKilling a target increases your health by 6%
Unforgiving
Requirements:%0D%0AFA: 3832 ST: 4790 EL: 0%0D%0A%0D%0AMissing health segments increase your damage: 1 missing segment +10%; 2 missing segments +25%.
Capable
Using a skill improves the handling of your weapon for 15 seconds.
Base of OperationsAdvanced Weaponry
ARLightweight M4
Swift
Requirements:%0D%0AFA: 3832 ST: 3832 EL: 0%0D%0A%0D%0AReloading is 25% faster.
Dominant
Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0AEvery kill performed while your Signature Skill is active reduces the cooldown of your other skills by 10%.
Competent
Weapon damage is increased by 10% for 15 seconds after using a skill.
DZ03 Safe RoomDark Zone Weapon
ARLVOA-C
Self-preserved
Requirements:%0D%0AFA: 2874 ST: 3832 EL: 0%0D%0A%0D%0ACritical hits with this weapon heal the user for 3% of the damage dealt.
Intense
Requirements:%0D%0AFA: 2874 ST: 0 EL: 4790%0D%0A%0D%0AThe first bullet of a magazine has a 25% chance to apply the On Fire Status Effect to the target.
Unforgiving
Missing health segments increase your damage: 1 missing segment +10%; 2 missing segments +25%.
DZ East 34thDark Zone
ARMilitary P416
Dominant
Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0AEvery kill performed while your Signature Skill is active reduces the cooldown of your other skills by 10%.
Accurate
Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0AAccuracy is increased by 25%.
Vicious
Critical hit chance is increased by 10% while having more than two segments of health.
DZ 5th AveDark Zone
ARMilitary P416
Ferocious
Requirements:%0D%0AFA: 3832 ST: 3832 EL: 3832%0D%0A%0D%0ADamage against Elite and Named enemies is increased by 10%.
Focused
Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0AWhen no skills are on cooldown, your weapon damage is increased by 10%.
Talented
Killing a target with this weapon increases Skill Power by 15% for 20 seconds. The effect does not stack. Killing a new target refreshes the timer.
The TerminalSpecial Equipment
ARSCAR-L
Vicious
Requirements:%0D%0AFA: 3832 ST: 4790 EL: 0%0D%0A%0D%0ACritical hit chance is increased by 10% while having more than two segments of health.
Competent
Requirements:%0D%0AFA: 2874 ST: 0 EL: 3832%0D%0A%0D%0AWeapon damage is increased by 10% for 15 seconds after using a skill.
Commanding
Every kill performed while the signature is active extends its duration by 20%.
DZ Park AveDark Zone Weapon
ARTactical ACR
Capable
Requirements:%0D%0AFA: 4790 ST: 0 EL: 0%0D%0A%0D%0AUsing a skill improves the handling of your weapon for 15 seconds.
Destructive
Requirements:%0D%0AFA: 3832 ST: 3832 EL: 0%0D%0A%0D%0AArmor destruction value is increased 15% when using this weapon.
Deadly
Critical hit damage is increased by 15%.
Camp HudsonWeapon
LMGClassic M60
Sustained
Requirements:%0D%0AFA: 2874 ST: 3832 EL: 0%0D%0A%0D%0AKilling a target increases your health by 6%
Talented
Requirements:%0D%0AFA: 2874 ST: 0 EL: 4790%0D%0A%0D%0AKilling a target with this weapon increases Skill Power by 15% for 20 seconds. The effect does not stack. Killing a new target refreshes the timer.
Self-preserved
Critical hits with this weapon heal the user for 3% of the damage dealt.
DZ West 46thDark Zone
LMGClassic RPK-74
Competent
Requirements:%0D%0AFA: 2874 ST: 0 EL: 3832%0D%0A%0D%0AWeapon damage is increased by 10% for 15 seconds after using a skill.
Prepared
Requirements:%0D%0AFA: 4790 ST: 0 EL: 0%0D%0A%0D%0ADamage is increased by 15% when more than 30 meters from the target.
Self-preserved
Critical hits with this weapon heal the user for 3% of the damage dealt.
Base of OperationsAdvanced Weaponry
LMGCustom L86 A2
Unforgiving
Requirements:%0D%0AFA: 3832 ST: 4790 EL: 0%0D%0A%0D%0AMissing health segments increase your damage: 1 missing segment +10%; 2 missing segments +25%.
Brutal
Requirements:%0D%0AFA: 4790 ST: 0 EL: 0%0D%0A%0D%0AHeadshot damage is increased by 12% when using this weapon.
Fierce
Critical hit chance is increased by 5% when using this weapon.
DZ03 Safe RoomDark Zone Weapon
LMGMilitary L86 LSW
Sustained
Requirements:%0D%0AFA: 2874 ST: 3832 EL: 0%0D%0A%0D%0AKilling a target increases your health by 6%
Accurate
Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0AAccuracy is increased by 25%.
Dominant
Every kill performed while your Signature Skill is active reduces the cooldown of your other skills by 10%.
Camp ClintonSpecial Equipment
LMGMilitary M60 E4
Swift
Requirements:%0D%0AFA: 3832 ST: 3832 EL: 0%0D%0A%0D%0AReloading is 25% faster.
Sustained
Requirements:%0D%0AFA: 2874 ST: 3832 EL: 0%0D%0A%0D%0AKilling a target increases your health by 6%
Unforgiving
Missing health segments increase your damage: 1 missing segment +10%; 2 missing segments +25%.
Wolves DenWeapon
LMGMilitary MK46
Commanding
Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0AEvery kill performed while the signature is active extends its duration by 20%.
Destructive
Requirements:%0D%0AFA: 3832 ST: 3832 EL: 0%0D%0A%0D%0AArmor destruction value is increased 15% when using this weapon.
Capable
Using a skill improves the handling of your weapon for 15 seconds.
DZ West 53rdDark Zone
LMGMilitary MK46
Vicious
Requirements:%0D%0AFA: 3832 ST: 4790 EL: 0%0D%0A%0D%0ACritical hit chance is increased by 10% while having more than two segments of health.
Unforgiving
Requirements:%0D%0AFA: 3832 ST: 4790 EL: 0%0D%0A%0D%0AMissing health segments increase your damage: 1 missing segment +10%; 2 missing segments +25%.
Sustained
Killing a target increases your health by 6%
The TerminalSpecial Equipment
LMGMilitary RPK-74 M
Unforgiving
Requirements:%0D%0AFA: 3832 ST: 4790 EL: 0%0D%0A%0D%0AMissing health segments increase your damage: 1 missing segment +10%; 2 missing segments +25%.
Sustained
Requirements:%0D%0AFA: 2874 ST: 3832 EL: 0%0D%0A%0D%0AKilling a target increases your health by 6%
Meticulous
Killing a target has a 25% chance to instantly refill the magazine.
DZ Park AveDark Zone Weapon
MMRClassic M1A
Accurate
Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0AAccuracy is increased by 25%.
Adept
Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0AUsing a skill increases your critical hit chance by 7.5% for 15 seconds.
Meticulous
Killing a target has a 25% chance to instantly refill the magazine.
DZ West 42ndDark Zone
MMRClassic M1A
Commanding
Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0AEvery kill performed while the signature is active extends its duration by 20%.
Disciplined
Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0AKilling a target will make your next shot with the weapon be an automatic critical hit.
Unforgiving
Missing health segments increase your damage: 1 missing segment +10%; 2 missing segments +25%.
Camp ClintonSpecial Equipment
MMRCovert SRS
Dominant
Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0AEvery kill performed while your Signature Skill is active reduces the cooldown of your other skills by 10%.
Deadly
Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0ACritical hit damage is increased by 15%.
Proficient
The first bullet shot when out of combat has a 50% bonus chance to result in a critical hit.
The GrindhouseWeapon
MMRFirst Wave M1A
Harmful
Requirements:%0D%0AFA: 2874 ST: 0 EL: 0%0D%0A%0D%0AEach hit has a 15% chance to apply the Bleed Status Effect to the target.
Fierce
Requirements:%0D%0AFA: 4790 ST: 0 EL: 3832%0D%0A%0D%0ACritical hit chance is increased by 5% when using this weapon.
Dominant
Every kill performed while your Signature Skill is active reduces the cooldown of your other skills by 10%.
Base of OperationsAdvanced Weaponry
MMRHunting M44
Prepared
Requirements:%0D%0AFA: 4790 ST: 0 EL: 0%0D%0A%0D%0ADamage is increased by 15% when more than 30 meters from the target.
Determined
Requirements:%0D%0AFA: 3832 ST: 0 EL: 4790%0D%0A%0D%0AKilling a target reduces all skill cooldowns by 7.5%.
Brutal
Headshot damage is increased by 12% when using this weapon.
DZ03 Safe RoomDark Zone Weapon
MMRHunting M44
Proficient
Requirements:%0D%0AFA: 4790 ST: 0 EL: 0%0D%0A%0D%0AThe first bullet shot when out of combat has a 50% bonus chance to result in a critical hit.
Disciplined
Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0AKilling a target will make your next shot with the weapon be an automatic critical hit.
Balanced
The weapon reaches max accuracy faster when shouldering.
The TerminalSpecial Equipment
MMRM700 Carbon
Trained
Requirements:%0D%0AFA: 0 ST: 2874 EL: 3832%0D%0A%0D%0ACritical hits increase your Signature Skill resources by 0.10%
Vicious
Requirements:%0D%0AFA: 3832 ST: 4790 EL: 0%0D%0A%0D%0ACritical hit chance is increased by 10% while having more than two segments of health.
Elevated
Increase your damage by 10% when elevated more than 1.2 meters above your target
DZ East 42ndDark Zone
MMRM700 Tactical
Unforgiving
Requirements:%0D%0AFA: 3832 ST: 4790 EL: 0%0D%0A%0D%0AMissing health segments increase your damage: 1 missing segment +10%; 2 missing segments +25%.
Predatory
Requirements:%0D%0AFA: 2874 ST: 4790 EL: 2874%0D%0A%0D%0AKilling a target regenerates 35% health over 20 seconds.
Elevated
Increase your damage by 10% when elevated more than 1.2 meters above your target
DZ Park AveDark Zone Weapon
MMRMilitary SCAR-H
Dominant
Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0AEvery kill performed while your Signature Skill is active reduces the cooldown of your other skills by 10%.
Adept
Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0AUsing a skill increases your critical hit chance by 7.5% for 15 seconds.
Balanced
The weapon reaches max accuracy faster when shouldering.
The CryptWeapon
MMRParatrooper SVD
Prepared
Requirements:%0D%0AFA: 4790 ST: 0 EL: 0%0D%0A%0D%0ADamage is increased by 15% when more than 30 meters from the target.
Toxic
Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0AHeadshots with this weapon have a 15% chance to apply the Blind Status Effect.
Disciplined
Killing a target will make your next shot with the weapon be an automatic critical hit.
DZ West 39thDark Zone
MMRParatrooper SVD
Prepared
Requirements:%0D%0AFA: 4790 ST: 0 EL: 0%0D%0A%0D%0ADamage is increased by 15% when more than 30 meters from the target.
Unforgiving
Requirements:%0D%0AFA: 3832 ST: 4790 EL: 0%0D%0A%0D%0AMissing health segments increase your damage: 1 missing segment +10%; 2 missing segments +25%.
Disciplined
Killing a target will make your next shot with the weapon be an automatic critical hit.
The Meat LockerWeapon
MMRPolice Mk17
Unforgiving
Requirements:%0D%0AFA: 3832 ST: 4790 EL: 0%0D%0A%0D%0AMissing health segments increase your damage: 1 missing segment +10%; 2 missing segments +25%.
Talented
Requirements:%0D%0AFA: 2874 ST: 0 EL: 4790%0D%0A%0D%0AKilling a target with this weapon increases Skill Power by 15% for 20 seconds. The effect does not stack. Killing a new target refreshes the timer.
Ferocious
Damage against Elite and Named enemies is increased by 10%.
DZ East 53rdDark Zone
MMRSRS A1
Intense
Requirements:%0D%0AFA: 2874 ST: 0 EL: 4790%0D%0A%0D%0AThe first bullet of a magazine has a 25% chance to apply the On Fire Status Effect to the target.
Balanced
Requirements:%0D%0AFA: 3832 ST: 2874 EL: 0%0D%0A%0D%0AThe weapon reaches max accuracy faster when shouldering.
Harmful
Each hit has a 15% chance to apply the Bleed Status Effect to the target.
The Last CallWeapon
Pistol93R
Expert
Requirements:%0D%0AFA: 0 ST: 0 EL: 0%0D%0A%0D%0AThe weapon deals 100% more damage when the target is below 30% health.
Coolheaded
Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0APerforming a headshot reduces all skill cooldowns by 5%.
DZ East 31stDark Zone
Pistol93R
Expert
Requirements:%0D%0AFA: 0 ST: 0 EL: 0%0D%0A%0D%0AThe weapon deals 100% more damage when the target is below 30% health.
Talented
Requirements:%0D%0AFA: 2874 ST: 0 EL: 4790%0D%0A%0D%0AKilling a target with this weapon increases Skill Power by 15% for 20 seconds. The effect does not stack. Killing a new target refreshes the timer.
DZ Park AveDark Zone Weapon
PistolMilitary M9
Expert
Requirements:%0D%0AFA: 0 ST: 0 EL: 0%0D%0A%0D%0AThe weapon deals 100% more damage when the target is below 30% health.
Determined
Requirements:%0D%0AFA: 3832 ST: 0 EL: 4790%0D%0A%0D%0AKilling a target reduces all skill cooldowns by 7.5%.
The TerminalSpecial Equipment
PistolOfficer's M9 A1
Expert
Requirements:%0D%0AFA: 0 ST: 0 EL: 0%0D%0A%0D%0AThe weapon deals 100% more damage when the target is below 30% health.
Meticulous
Requirements:%0D%0AFA: 2874 ST: 3832 EL: 2874%0D%0A%0D%0AKilling a target has a 25% chance to instantly refill the magazine.
Base of OperationsAdvanced Weaponry
PistolSnubnosed Rhino
Expert
Requirements:%0D%0AFA: 0 ST: 0 EL: 0%0D%0A%0D%0AThe weapon deals 100% more damage when the target is below 30% health.
Meticulous
Requirements:%0D%0AFA: 2874 ST: 3832 EL: 2874%0D%0A%0D%0AKilling a target has a 25% chance to instantly refill the magazine.
Camp ClintonSpecial Equipment
PistolTactical M1911
Expert
Requirements:%0D%0AFA: 0 ST: 0 EL: 0%0D%0A%0D%0AThe weapon deals 100% more damage when the target is below 30% health.
Intense
Requirements:%0D%0AFA: 2874 ST: 0 EL: 4790%0D%0A%0D%0AThe first bullet of a magazine has a 25% chance to apply the On Fire Status Effect to the target.
DZ03 Safe RoomDark Zone Weapon
ShotgunBlack Market SASG-12 S
Self-preserved
Requirements:%0D%0AFA: 2874 ST: 3832 EL: 0%0D%0A%0D%0ACritical hits with this weapon heal the user for 3% of the damage dealt.
Dominant
Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0AEvery kill performed while your Signature Skill is active reduces the cooldown of your other skills by 10%.
Swift
Reloading is 25% faster.
DZ East 40thDark Zone
ShotgunBlack Market SASG-12 S
Sustained
Requirements:%0D%0AFA: 2874 ST: 3832 EL: 0%0D%0A%0D%0AKilling a target increases your health by 6%
Adept
Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0AUsing a skill increases your critical hit chance by 7.5% for 15 seconds.
Self-preserved
Critical hits with this weapon heal the user for 3% of the damage dealt.
DZ Park AveDark Zone Weapon
ShotgunCustom M870 MCS
Talented
Requirements:%0D%0AFA: 2874 ST: 0 EL: 4790%0D%0A%0D%0AKilling a target with this weapon increases Skill Power by 15% for 20 seconds. The effect does not stack. Killing a new target refreshes the timer.
Sustained
Requirements:%0D%0AFA: 2874 ST: 3832 EL: 0%0D%0A%0D%0AKilling a target increases your health by 6%
Self-preserved
Critical hits with this weapon heal the user for 3% of the damage dealt.
DZ West 31stDark Zone
ShotgunDouble Barrel Shotgun
Capable
Requirements:%0D%0AFA: 4790 ST: 0 EL: 0%0D%0A%0D%0AUsing a skill improves the handling of your weapon for 15 seconds.
Unforgiving
Requirements:%0D%0AFA: 3832 ST: 4790 EL: 0%0D%0A%0D%0AMissing health segments increase your damage: 1 missing segment +10%; 2 missing segments +25%.
Predatory
Killing a target regenerates 35% health over 20 seconds.
Kerman StationWeapon
ShotgunMarine Super 90
Ferocious
Requirements:%0D%0AFA: 3832 ST: 3832 EL: 3832%0D%0A%0D%0ADamage against Elite and Named enemies is increased by 10%.
Vicious
Requirements:%0D%0AFA: 3832 ST: 4790 EL: 0%0D%0A%0D%0ACritical hit chance is increased by 10% while having more than two segments of health.
Meticulous
Killing a target has a 25% chance to instantly refill the magazine.
Base of OperationsAdvanced Weaponry
ShotgunSASG-12
Accurate
Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0AAccuracy is increased by 25%.
Dominant
Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0AEvery kill performed while your Signature Skill is active reduces the cooldown of your other skills by 10%.
Self-preserved
Critical hits with this weapon heal the user for 3% of the damage dealt.
DZ03 Safe RoomDark Zone Weapon
ShotgunSuper 90
Accurate
Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0AAccuracy is increased by 25%.
Fierce
Requirements:%0D%0AFA: 4790 ST: 0 EL: 3832%0D%0A%0D%0ACritical hit chance is increased by 5% when using this weapon.
Vicious
Critical hit chance is increased by 10% while having more than two segments of health.
Camp ClintonSpecial Equipment
ShotgunSuper 90
Ferocious
Requirements:%0D%0AFA: 3832 ST: 3832 EL: 3832%0D%0A%0D%0ADamage against Elite and Named enemies is increased by 10%.
Accurate
Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0AAccuracy is increased by 25%.
Vicious
Critical hit chance is increased by 10% while having more than two segments of health.
DZ West 34thDark Zone
ShotgunTactical SASG-12 K
Fierce
Requirements:%0D%0AFA: 4790 ST: 0 EL: 3832%0D%0A%0D%0ACritical hit chance is increased by 5% when using this weapon.
Determined
Requirements:%0D%0AFA: 3832 ST: 0 EL: 4790%0D%0A%0D%0AKilling a target reduces all skill cooldowns by 7.5%.
Adept
Using a skill increases your critical hit chance by 7.5% for 15 seconds.
DZ East 46thDark Zone
ShotgunTactical Super 90 SBS
Sustained
Requirements:%0D%0AFA: 2874 ST: 3832 EL: 0%0D%0A%0D%0AKilling a target increases your health by 6%
Unforgiving
Requirements:%0D%0AFA: 3832 ST: 4790 EL: 0%0D%0A%0D%0AMissing health segments increase your damage: 1 missing segment +10%; 2 missing segments +25%.
Swift
Reloading is 25% faster.
The TerminalSpecial Equipment
SMGConverted SMG-9
Ferocious
Requirements:%0D%0AFA: 3832 ST: 3832 EL: 3832%0D%0A%0D%0ADamage against Elite and Named enemies is increased by 10%.
Unforgiving
Requirements:%0D%0AFA: 3832 ST: 4790 EL: 0%0D%0A%0D%0AMissing health segments increase your damage: 1 missing segment +10%; 2 missing segments +25%.
Fierce
Critical hit chance is increased by 5% when using this weapon.
DZ03 Safe RoomDark Zone Weapon
SMGEnhanced PP-19
Competent
Requirements:%0D%0AFA: 2874 ST: 0 EL: 3832%0D%0A%0D%0AWeapon damage is increased by 10% for 15 seconds after using a skill.
Adept
Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0AUsing a skill increases your critical hit chance by 7.5% for 15 seconds.
Hurried
Critical hits increase reload speed by 10% to a minimum of 1 second reload time
Camp ClintonSpecial Equipment
SMGEnhanced PP-19
Meticulous
Requirements:%0D%0AFA: 2874 ST: 3832 EL: 2874%0D%0A%0D%0AKilling a target has a 25% chance to instantly refill the magazine.
Fierce
Requirements:%0D%0AFA: 4790 ST: 0 EL: 3832%0D%0A%0D%0ACritical hit chance is increased by 5% when using this weapon.
Hurried
Critical hits increase reload speed by 10% to a minimum of 1 second reload time
Base of OperationsWeapon
SMGMP7
Responsive
Requirements:%0D%0AFA: 4790 ST: 2874 EL: 0%0D%0A%0D%0ADamage is increased by 10% when closer than 10 meters to the target.
Talented
Requirements:%0D%0AFA: 2874 ST: 0 EL: 4790%0D%0A%0D%0AKilling a target with this weapon increases Skill Power by 15% for 20 seconds. The effect does not stack. Killing a new target refreshes the timer.
Capable
Using a skill improves the handling of your weapon for 15 seconds.
The TerminalSpecial Equipment
SMGPolice T821
Skilled
Requirements:%0D%0AFA: 3832 ST: 0 EL: 4790%0D%0A%0D%0AHeadshot kills with this weapon increase Signature Skill resources by 5%.
Vicious
Requirements:%0D%0AFA: 3832 ST: 4790 EL: 0%0D%0A%0D%0ACritical hit chance is increased by 10% while having more than two segments of health.
Competent
Weapon damage is increased by 10% for 15 seconds after using a skill.
DZ Park AveDark Zone Weapon
SMGTactical UMP-45
Deadly
Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0ACritical hit damage is increased by 15%.
Dominant
Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0AEvery kill performed while your Signature Skill is active reduces the cooldown of your other skills by 10%.
Ambusher
Increase your damage by 10% against targets in cover
Base of OperationsAdvanced Weaponry
SlotTalentAttribute 1Attribute 2Attribute 3Attribute 4LocationVendor
ValueNameValueNameValueNameValueName
MagazineExtended Magazine
120%
Max Value: 121%
Magazine Size
3%
Max Value: 3%
Critical Hit Chance
4.9%
Max Value: 5.6%
Rate of FireBase of OperationsAdvanced Weaponry
MagazineExtended Magazine
119.5%
Max Value: 121%
Magazine Size
3%
Max Value: 3%
Critical Hit Chance
5.3%
Max Value: 5.6%
Rate of FireDZ 5th AveDark Zone
MagazineExtended Magazine
119.5%
Max Value: 121%
Magazine Size
5%
Max Value: 5%
Reload Speed
4%
Max Value: 4%
Critical Hit DamageDZ East 46thDark Zone
MagazineExtended Magazine
113%
Max Value: 121%
Magazine Size
4%
Max Value: 4%
Critical Hit Damage
2.5%
Max Value: 3%
Critical Hit ChanceDZ05 Safe RoomDark Zone Weapon Mod
MagazineHeavy Magazine Spring
4%
Max Value: 4%
Critical Hit Damage
3%
Max Value: 3%
Critical Hit Chance
9.5%
Max Value: 11.3%
Rate of FireThe TerminalSpecial Equipment
MagazineHigh Velocity Magazine
7.5%
Max Value: 8%
Critical Hit Chance
4%
Max Value: 8%
Critical Hit Chance
5.5%
Max Value: 5.6%
Rate of FireCamp ClintonSpecial Equipment
MagazineHigh Velocity Magazine
7%
Max Value: 8%
Critical Hit Chance
5%
Max Value: 5%
Reload Speed
11.5%
Max Value: 12%
Magazine SizeDZ East 61stDark Zone Weapon Mod
MagazineHigh Velocity Magazine
7%
Max Value: 8%
Critical Hit Chance
4.5%
Max Value: 5%
Reload Speed
4%
Max Value: 4%
Critical Hit DamageBase of OperationsDark Zone
MagazineHigh Velocity Magazine
6.5%
Max Value: 8%
Critical Hit Chance
11.5%
Max Value: 12%
Magazine Size
4.5%
Max Value: 5%
Reload SpeedDZ09 Safe RoomDark Zone Weapon Mod
MagazineQuick Release Magazine
28.5%
Max Value: 31%
Reload Speed
3%
Max Value: 3%
Critical Hit Chance
11.5%
Max Value: 12%
Magazine SizeBase of OperationsWeapon
MagazineQuick Release Magazine
28.5%
Max Value: 31%
Reload Speed
2.5%
Max Value: 3%
Critical Hit Chance
4%
Max Value: 4%
Critical Hit DamageThe CryptWeapon
MuzzleCompensator
13%
Max Value: 14%
Stability
4%
Max Value: 4%
Critical Hit Damage
2.5%
Max Value: 3%
Critical Hit ChanceDZ East 61stDark Zone Weapon Mod
MuzzleFlash Hider
16.5%
Max Value: 17%
Accuracy
5.5%
Max Value: 6%
Headshot Damage
4%
Max Value: 4%
Critical Hit DamageDZ West 39thDark Zone
MuzzleFlash Hider
16.5%
Max Value: 17%
Accuracy
5.5%
Max Value: 6%
Headshot Damage
2.5%
Max Value: 3%
StabilityCamp ClintonSpecial Equipment
MuzzleFlash Hider
15%
Max Value: 17%
Accuracy
4%
Max Value: 4%
Critical Hit Damage
4.5%
Max Value: 5%
Optimal RangeThe GrindhouseWeapon
MuzzleFlash Hider
14.5%
Max Value: 17%
Accuracy
2.5%
Max Value: 3%
Critical Hit Chance
4%
Max Value: 4%
Critical Hit DamageThe TerminalSpecial Equipment
MuzzleLarge Suppressor - FDE
18%
Max Value: 19%
Critical Hit Damage
3%
Max Value: 3%
Critical Hit Chance
6%
Max Value: 6%
Headshot Damage
45%
Max Value: 50%
Reduced ThreatBase of OperationsAdvanced Weaponry
MuzzleMuzzle Brake
13%
Max Value: 14%
Stability
2%
Max Value: 2.5%
Accuracy
4%
Max Value: 4%
Critical Hit DamageDZ West 34thDark Zone
MuzzleOmega Rifle Suppressor
17%
Max Value: 18.5%
Headshot Damage
5%
Max Value: 5%
Optimal Range
2%
Max Value: 2.5%
Accuracy
46%
Max Value: 50%
Reduced ThreatCamp HudsonWeapon
MuzzleOmega Rifle Suppressor - Tan
17%
Max Value: 18.5%
Headshot Damage
5%
Max Value: 5%
Optimal Range
2%
Max Value: 2.5%
Accuracy
44%
Max Value: 50%
Reduced ThreatDZ05 Safe RoomDark Zone Weapon Mod
MuzzleOmega Rifle Suppressor - Tan
16.5%
Max Value: 18.5%
Headshot Damage
2.5%
Max Value: 3%
Critical Hit Chance
4%
Max Value: 4%
Critical Hit Damage
43%
Max Value: 50%
Reduced ThreatDZ09 Safe RoomDark Zone Weapon Mod
MuzzleOsprey .45 Suppressor - FDE
15%
Max Value: 17%
Accuracy
6%
Max Value: 6%
Headshot Damage
4%
Max Value: 5%
Optimal Range
42%
Max Value: 50%
Reduced ThreatDZ West 42ndDark Zone
MuzzleTi-RANT Suppressor
7%
Max Value: 8%
Critical Hit Chance
4%
Max Value: 4%
Critical Hit Damage
4.5%
Max Value: 5%
Optimal Range
45%
Max Value: 50%
Reduced ThreatDZ West 31stDark Zone
Sight552 Holosight - Tan
7%
Max Value: 8%
Critical Hit Chance
2.5%
Max Value: 3%
Stability
6%
Max Value: 6%
Headshot DamageDZ05 Safe RoomDark Zone Weapon Mod
SightACOG Scope (4x)
14.5%
Max Value: 17%
Accuracy
2.5%
Max Value: 3%
Critical Hit Chance
2.5%
Max Value: 3%
StabilityDZ East 61stDark Zone Weapon Mod
SightACOG Scope (4x) - Bronze
17%
Max Value: 17%
Accuracy
4%
Max Value: 4%
Critical Hit Damage
6%
Max Value: 6%
Headshot DamageThe TerminalSpecial Equipment
SightC79 Scope (3.4x)
16%
Max Value: 3%
Critical Hit Chance
2.5%
Max Value: 3%
Stability
2%
Max Value: 2.5%
AccuracyDZ East 42ndDark Zone
SightEXPS3 Holographic Sight
21.5%
Max Value: 25%
Optimal Range
2.5%
Max Value: 3%
Stability
2.5%
Max Value: 3%
Critical Hit ChanceDZ East 34thDark Zone
SightEXPS3 Holographic Sight - Tan
22%
Max Value: 25%
Optimal Range
2.5%
Max Value: 3%
Stability
3%
Max Value: 3%
Critical Hit ChanceDZ09 Safe RoomDark Zone Weapon Mod
SightPRO Red Dot Sight
17%
Max Value: 19%
Critical Hit Damage
6%
Max Value: 6%
Headshot Damage
2.5%
Max Value: 3%
StabilityCamp ClintonSpecial Equipment
SightReflex Sight - Tan
4.5%
Max Value: 5%
Optimal Range
3%
Max Value: 3%
Critical Hit Chance
2%
Max Value: 2.5%
AccuracyDZ West 46thDark Zone
SightRussian Red Dot Sight
16.5%
Max Value: 17%
Accuracy
2.5%
Max Value: 3%
Stability
5.5%
Max Value: 6%
Headshot DamageWolves DenWeapon
SightT2 Micro Red Dot Sight - Tan
6%
Max Value: 6%
Headshot Damage
4.5%
Max Value: 5%
Optimal Range
2.5%
Max Value: 3%
StabilityBase of OperationsAdvanced Weaponry
SightT2 Micro Red Dot Sight - Tan
5.5%
Max Value: 6%
Headshot Damage
2%
Max Value: 2.5%
Accuracy
4.5%
Max Value: 5%
Optimal RangeDZ East 31stDark Zone
UnderbarrelAngled Grip
11.5%
Max Value: 3%
Stability
2%
Max Value: 14%
Accuracy
4.5%
Max Value: 5%
Reload SpeedKerman StationWeapon
UnderbarrelAngled Grip - Red
13%
Max Value: 3%
Stability
4%
Max Value: 4%
Critical Hit Damage
4.5%
Max Value: 5%
Optimal RangeCamp ClintonSpecial Equipment
UnderbarrelHandstop
29%
Max Value: 31%
Reload Speed
2%
Max Value: 2.5%
Accuracy
2.5%
Max Value: 3%
StabilityDZ West 53rdDark Zone
UnderbarrelHandstop - Coyote
30.5%
Max Value: 31%
Reload Speed
2.5%
Max Value: 3%
Stability
4%
Max Value: 4%
Critical Hit DamageDZ East 61stDark Zone Weapon Mod
UnderbarrelHandstop - Wolf Grey
27.5%
Max Value: 31%
Reload Speed
2.5%
Max Value: 3%
Stability
4%
Max Value: 4%
Critical Hit DamageBase of OperationsAdvanced Weaponry
UnderbarrelPEQ-15 Laser - Green
16%
Max Value: 17%
Accuracy
2.5%
Max Value: 3%
Stability
4%
Max Value: 5%
Reload SpeedThe TerminalSpecial Equipment
UnderbarrelSmall Grip
19%
Max Value: 19%
Critical Hit Damage
2.5%
Max Value: 3%
Stability
2%
Max Value: 2.5%
AccuracyDZ East 53rdDark Zone
UnderbarrelSmall Grip
18%
Max Value: 19%
Critical Hit Damage
2%
Max Value: 2.5%
Accuracy
4.5%
Max Value: 5%
Optimal RangeDZ East 40thDark Zone
UnderbarrelSmall Grip
16%
Max Value: 19%
Critical Hit Damage
4.5%
Max Value: 5%
Optimal Range
4.5%
Max Value: 5%
Reload SpeedThe Last CallWeapon
UnderbarrelSmall Laser Pointer
14.5%
Max Value: 17%
Accuracy
4.5%
Max Value: 5%
Reload Speed
2.5%
Max Value: 3%
StabilityThe Meat LockerWeapon
UnderbarrelVertical Grip - FDE
47%
Max Value: 49.5%
Optimal Range
4.5%
Max Value: 5%
Reload Speed
2.5%
Max Value: 3%
StabilityDZ05 Safe RoomDark Zone Weapon Mod
UnderbarrelVertical Grip - OD Green
48%
Max Value: 49.5%
Optimal Range
2%
Max Value: 2.5%
Accuracy
5%
Max Value: 5%
Reload SpeedDZ09 Safe RoomDark Zone Weapon Mod
 

 

at 6/20/2026 0:00:00 UTC