Level 34 Vendor reset
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| Category | Slot | Name/Talent | Main Stat | Attribute 1 | Attribute 2 | Attribute 3 | Attribute 4 | Location | Vendor | |||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Name | Value | Value | Name | Value | Name | Value | Name | Value | Name | |||||
| Gear | Backpack | Inventive Increase Skill Power by 15% while at full health | Electronics | 1200 Max value: 1,272%0D%0AOptimizations required: 6 | 13,204 Max value: 13,339 | Skill Power | 48% Max value: 56% | Ammo Capacity | DZ02 Safe Room | Dark Zone Gear | ||||
| Gear | Backpack | Inventive Increase Skill Power by 15% while at full health | Electronics | 1126 Max value: 1,272%0D%0AOptimizations required: 13 | 11,778 Max value: 13,339 | Skill Power | 17% Max value: 17% | Disrupt Resistance | Southpaw | Gear | ||||
| Gear | Backpack | Relentless 5% of the damage dealt by skills is returned to as healing | Electronics | 1216 Max value: 1,272%0D%0AOptimizations required: 5 | 11,429 Max value: 13,339 | Skill Power | 14% Max value: 17% | Bleed Resistance | Madison's Stand | Gear | ||||
| Gear | Chest | Reckless Increase damage by 8% and increase incoming damage by 10% | Stamina | 1117 Max value: 1,272%0D%0AOptimizations required: 13 | 14,252 Max value: 16,674 | Health | 9% Max value: 9% | Skill Haste | 54% Max value: 56% | Ammo Capacity | The Terminal | Special Equipment | ||
| Gear Mod | Electronics | Electronics Mod | Electronics Mod | 204 Max value: 214 | 3% Max Value: 4% | Damage to Elites | The Ward | Gear | ||||||
| Gear Mod | Stamina | Stamina Mod | Stamina Mod | 265 Max value: 267 | 1% Max Value: 1% | Critical Hit Chance | The Terminal | Special Equipment | ||||||
| Gear Mod | Performance | Performance Mod | 5% Max Value: 5% | Ballistic Shield Damage Resilience | DZ West 31st | Dark Zone | ||||||||
| Gear Mod | Performance | Performance Mod | 2% Max Value: 2% | Pulse Critical Hit Chance | Base of Operations | Gear | ||||||||
| Weapon | AR | Lightweight M4 | Determined Requirements:%0D%0AFA: 3832 ST: 0 EL: 4790%0D%0A%0D%0AKilling a target reduces all skill cooldowns by 7.5%. | Brutal Requirements:%0D%0AFA: 4790 ST: 0 EL: 0%0D%0A%0D%0AHeadshot damage is increased by 12% when using this weapon. | Competent Weapon damage is increased by 10% for 15 seconds after using a skill. | Camp Clinton | Special Equipment | |||||||
| Weapon | MMR | Historian | Deadly Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0ACritical hit damage is increased by 15%. | Predatory Requirements:%0D%0AFA: 2874 ST: 4790 EL: 2874%0D%0A%0D%0AKilling a target regenerates 35% health over 20 seconds. | History Repeats Each bullet embeds itself in the target and detonates 1 second later for 700% of your Firearms total. | The Terminal | Special Equipment | |||||||
| Weapon | Shotgun | Cassidy | Meticulous Requirements:%0D%0AFA: 2874 ST: 3832 EL: 2874%0D%0A%0D%0AKilling a target has a 25% chance to instantly refill the magazine. | Responsive Requirements:%0D%0AFA: 4790 ST: 2874 EL: 0%0D%0A%0D%0ADamage is increased by 10% when closer than 10 meters to the target. | Boomstick Double trigger fires off both barrels in short succession. | Camp Clinton | Special Equipment | |||||||
| Weapon Mod | Magazine | Extended Magazine | 120% Max Value: 121% | Magazine Size | 3% Max Value: 3% | Critical Hit Chance | 4.9% Max Value: 5.6% | Rate of Fire | Base of Operations | Advanced Weaponry | ||||
| Weapon Mod | Magazine | Extended Magazine | 119.5% Max Value: 121% | Magazine Size | 3% Max Value: 3% | Critical Hit Chance | 5.3% Max Value: 5.6% | Rate of Fire | DZ 5th Ave | Dark Zone | ||||
| Weapon Mod | Magazine | Extended Magazine | 119.5% Max Value: 121% | Magazine Size | 5% Max Value: 5% | Reload Speed | 4% Max Value: 4% | Critical Hit Damage | DZ East 46th | Dark Zone | ||||
| Weapon Mod | Muzzle | Large Suppressor - FDE | 18% Max Value: 19% | Critical Hit Damage | 3% Max Value: 3% | Critical Hit Chance | 6% Max Value: 6% | Headshot Damage | 45% Max Value: 50% | Reduced Threat | Base of Operations | Advanced Weaponry | ||
| Weapon Mod | Sight | ACOG Scope (4x) - Bronze | 17% Max Value: 17% | Accuracy | 4% Max Value: 4% | Critical Hit Damage | 6% Max Value: 6% | Headshot Damage | The Terminal | Special Equipment | ||||
| Weapon Mod | Underbarrel | Handstop - Coyote | 30.5% Max Value: 31% | Reload Speed | 2.5% Max Value: 3% | Stability | 4% Max Value: 4% | Critical Hit Damage | DZ East 61st | Dark Zone Weapon Mod | ||||
| Weapon Mod | Underbarrel | Small Grip | 19% Max Value: 19% | Critical Hit Damage | 2.5% Max Value: 3% | Stability | 2% Max Value: 2.5% | Accuracy | DZ East 53rd | Dark Zone | ||||
| Slot | Talent | Main Stat | Attribute 1 | Attribute 2 | Attribute 3 | Attribute 4 | Location | Vendor | |||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Name | Value | Value | Name | Value | Name | Value | Name | Value | Name | ||||
| Backpack | Inventive Increase Skill Power by 15% while at full health | Stamina | 1180 Max value: 1,272%0D%0AOptimizations required: 8 | 14% Max value: 17.5% | Stability | 14% Max value: 17% | Bleed Resistance | Camp Clinton | Special Equipment | ||||
| Backpack | Inventive Increase Skill Power by 15% while at full health | Electronics | 1126 Max value: 1,272%0D%0AOptimizations required: 13 | 11,778 Max value: 13,339 | Skill Power | 17% Max value: 17% | Disrupt Resistance | Southpaw | Gear | ||||
| Backpack | Inventive Increase Skill Power by 15% while at full health | Electronics | 1200 Max value: 1,272%0D%0AOptimizations required: 6 | 13,204 Max value: 13,339 | Skill Power | 48% Max value: 56% | Ammo Capacity | DZ02 Safe Room | Dark Zone Gear | ||||
| Backpack | Relentless 5% of the damage dealt by skills is returned to as healing | Electronics | 1216 Max value: 1,272%0D%0AOptimizations required: 5 | 11,429 Max value: 13,339 | Skill Power | 14% Max value: 17% | Bleed Resistance | Madison's Stand | Gear | ||||
| Backpack | Relentless 5% of the damage dealt by skills is returned to as healing | Electronics | 1200 Max value: 1,272%0D%0AOptimizations required: 6 | 11,673 Max value: 13,339 | Skill Power | 14% Max value: 17% | Burn Resistance | DZ West 31st | Dark Zone | ||||
| Backpack | Specialized Adds 200% of Firearms and Stamina to Skill Power | Firearms | 1143 Max value: 1,272%0D%0AOptimizations required: 11 | 14.5% Max value: 17.5% | Stability | 16% Max value: 17% | Disrupt Resistance | DZ East 46th | Dark Zone | ||||
| Backpack | Specialized Adds 200% of Firearms and Stamina to Skill Power | Firearms | 1130 Max value: 1,272%0D%0AOptimizations required: 12 | 16.5% Max value: 17.5% | Stability | 15% Max value: 17% | Bleed Resistance | DZ08 Safe Room | Dark Zone Gear | ||||
| Backpack | Specialized Adds 200% of Firearms and Stamina to Skill Power | Stamina | 1222 Max value: 1,272%0D%0AOptimizations required: 5 | 11,604 Max value: 13,339 | Skill Power | 15% Max value: 17% | Bleed Resistance | The Terminal | Special Equipment | ||||
| Backpack | Technical Increase Skill Power by 15% while the signature skill is active | Firearms | 1168 Max value: 1,272%0D%0AOptimizations required: 9 | 8% Max value: 9% | Critical Hit Damage | 50% Max value: 56% | Ammo Capacity | Dante's Run | Gear | ||||
| Backpack | Technical Increase Skill Power by 15% while the signature skill is active | Firearms | 1178 Max value: 1,272%0D%0AOptimizations required: 8 | 12,544 Max value: 13,339 | Health | 14% Max value: 17% | Burn Resistance | DZ East 58th | Dark Zone Gear | ||||
| Chest | Rapid Decrease cooldown for healing skills by 15% | Firearms | 1174 Max value: 1,272%0D%0AOptimizations required: 9 | 10.5% Max value: 11% | Exotic Damage Resilience | 8% Max value: 9% | Skill Haste | 23% Max value: 28% | Increased Kill XP | Camp Clinton | Special Equipment | ||
| Chest | Reckless Increase damage by 8% and increase incoming damage by 10% | Stamina | 1117 Max value: 1,272%0D%0AOptimizations required: 13 | 14,252 Max value: 16,674 | Health | 9% Max value: 9% | Skill Haste | 54% Max value: 56% | Ammo Capacity | The Terminal | Special Equipment | ||
| Chest | Robust Increase armor while in cover by 10% | Firearms | 1243 Max value: 1,272%0D%0AOptimizations required: 3 | 4% Max value: 4% | All Resistances | 14,292 Max value: 16,674 | Health | 25% Max value: 28% | Increased Kill XP | Base of Operations | Dark Zone | ||
| Chest | Vigorous Grants Overheal to all healing skills | Firearms | 1160 Max value: 1,272%0D%0AOptimizations required: 10 | 5% Max value: 6% | Enemy Armor Damage | 10.5% Max value: 11% | Exotic Damage Resilience | 23% Max value: 28% | Increased Kill XP | DZ02 Safe Room | Dark Zone Gear | ||
| Chest | Vigorous Grants Overheal to all healing skills | Firearms | 1190 Max value: 1,272%0D%0AOptimizations required: 7 | 15,108 Max value: 16,674 | Health | 4% Max value: 5% | Health on Kill | 26% Max value: 28% | Increased Kill XP | The Cavern | Gear | ||
| Chest | Vigorous Grants Overheal to all healing skills | Stamina | 1207 Max value: 1,272%0D%0AOptimizations required: 6 | 9% Max value: 9% | Skill Haste | 4% Max value: 5% | Health on Kill | 54% Max value: 56% | Ammo Capacity | DZ East 58th | Dark Zone Gear | ||
| Chest | Vigorous Grants Overheal to all healing skills | Electronics | 1117 Max value: 1,272%0D%0AOptimizations required: 13 | 5% Max value: 5% | Health on Kill | 9% Max value: 11% | Exotic Damage Resilience | 24% Max value: 28% | Increased Kill XP | DZ08 Safe Room | Dark Zone Gear | ||
| Gloves | Astute The first 3 bullets of your magazine have a 5% higher chance to do a Critical hit. | Stamina | 1236 Max value: 1,272%0D%0AOptimizations required: 3 | 5.5% Max value: 6% | Critical Hit Chance | 11% Max value: 12% | Marksman Rifle Damage | 15% Max value: 17% | Critical Hit Damage | Autumn's Hope | Gear | ||
| Gloves | Cunning After reloading, the next shot with this weapon has a 10% higher critical hit chance | Firearms | 1151 Max value: 1,272%0D%0AOptimizations required: 11 | 12% Max value: 12% | LMG Damage | 12% Max value: 12% | Pistol Damage | 7.5% Max value: 8% | Enemy Armor Damage | Camp Clinton | Special Equipment | ||
| Gloves | Cunning After reloading, the next shot with this weapon has a 10% higher critical hit chance | Stamina | 1140 Max value: 1,272%0D%0AOptimizations required: 11 | 7.5% Max value: 8% | Enemy Armor Damage | 12% Max value: 12% | Shotgun Damage | 9% Max value: 9% | Skill Haste | DZ West 39th | Dark Zone | ||
| Gloves | Cunning After reloading, the next shot with this weapon has a 10% higher critical hit chance | Stamina | 1227 Max value: 1,272%0D%0AOptimizations required: 4 | 12% Max value: 12% | LMG Damage | 17% Max value: 17% | Critical Hit Damage | 12% Max value: 12% | Pistol Damage | Base of Operations | Gear | ||
| Gloves | Decisive Headshots with the sidearm deal 35% more damage | Stamina | 1230 Max value: 1,272%0D%0AOptimizations required: 4 | 12% Max value: 12% | Assault Rifle Damage | 4% Max value: 5% | Health on Kill | 7% Max value: 8% | Enemy Armor Damage | DZ08 Safe Room | Dark Zone Gear | ||
| Gloves | Decisive Headshots with the sidearm deal 35% more damage | Stamina | 1201 Max value: 1,272%0D%0AOptimizations required: 6 | 11% Max value: 12% | LMG Damage | 12% Max value: 12% | Pistol Damage | 8% Max value: 9% | Skill Haste | DZ East 58th | Dark Zone Gear | ||
| Gloves | Savage Critical hit chance is increased by 7% against targets out of cover | Firearms | 1155 Max value: 1,272%0D%0AOptimizations required: 10 | 10% Max value: 12% | Shotgun Damage | 7% Max value: 9% | Skill Haste | 12% Max value: 12% | Pistol Damage | The Terminal | Special Equipment | ||
| Gloves | Savage Critical hit chance is increased by 7% against targets out of cover | Electronics | 1200 Max value: 1,272%0D%0AOptimizations required: 6 | 5.5% Max value: 6% | Critical Hit Chance | 12% Max value: 12% | Assault Rifle Damage | 12% Max value: 12% | Pistol Damage | DZ02 Safe Room | Dark Zone Gear | ||
| Gloves | Savage Critical hit chance is increased by 7% against targets out of cover | Electronics | 1233 Max value: 1,272%0D%0AOptimizations required: 4 | 11% Max value: 12% | Marksman Rifle Damage | 7.5% Max value: 8% | Enemy Armor Damage | 12% Max value: 12% | Pistol Damage | The Ward | Gear | ||
| Holster | Recovered Damage taken during cover-to-cover is regenerated over 5 seconds when reaching the destination | ALL | 1122|1243|1146 Max value: 1,272%0D%0AOptimizations required: 13 | 4% Max value: 4% | Critical Hit Chance | The Terminal | Special Equipment | ||||||
| Holster | Recovered Damage taken during cover-to-cover is regenerated over 5 seconds when reaching the destination | ALL | 1192|1251|1226 Max value: 1,272%0D%0AOptimizations required: 7 | 7,722 Max value: 8,337 | Health | The Firewall | Gear | ||||||
| Holster | Steadfast Health regeneration kicks in twice as fast while in cover | ALL | 1232|1157|1118 Max value: 1,272%0D%0AOptimizations required: 13 | 7,218 Max value: 8,337 | Health | DZ West 34th | Dark Zone | ||||||
| Holster | Steadfast Health regeneration kicks in twice as fast while in cover | ALL | 1190|1227|1123 Max value: 1,272%0D%0AOptimizations required: 13 | 8,166 Max value: 8,337 | Health | Camp Clinton | Special Equipment | ||||||
| Holster | Steadfast Health regeneration kicks in twice as fast while in cover | ALL | 1208|1179|1264 Max value: 1,272%0D%0AOptimizations required: 8 | 20% Max value: 22% | Reload Speed | DZ08 Safe Room | Dark Zone Gear | ||||||
| Holster | Sturdy Increase Armor by 15% when staying more than 4 seconds in the same cover | ALL | 1239|1170|1121 Max value: 1,272%0D%0AOptimizations required: 13 | 18.5% Max value: 22% | Reload Speed | DZ 5th Ave | Dark Zone | ||||||
| Holster | Sturdy Increase Armor by 15% when staying more than 4 seconds in the same cover | ALL | 1134|1202|1227 Max value: 1,272%0D%0AOptimizations required: 12 | 6% Max value: 7% | Skill Haste | DZ02 Safe Room | Dark Zone Gear | ||||||
| Holster | Sturdy Increase Armor by 15% when staying more than 4 seconds in the same cover | ALL | 1155|1208|1139 Max value: 1,272%0D%0AOptimizations required: 12 | 6% Max value: 7% | Skill Haste | DZ East 58th | Dark Zone Gear | ||||||
| Knee Pads | Accomplished Rewards from Accolades are tripled. | Firearms | 1173 Max value: 1,272%0D%0AOptimizations required: 9 | 3% Max value: 3% | All Resistances | 51% Max value: 56% | Increased Kill XP | 32% Max value: 33% | Burn Resistance | 29% Max value: 33% | Bleed Resistance | DZ West 53rd | Dark Zone |
| Knee Pads | Accomplished Rewards from Accolades are tripled. | Stamina | 1140 Max value: 1,272%0D%0AOptimizations required: 11 | 7.5% Max value: 8% | Exotic Damage Resilience | 53% Max value: 56% | Increased Kill XP | 29% Max value: 33% | Blind/Deaf Resistance | 31% Max value: 33% | Bleed Resistance | The Terminal | Special Equipment |
| Knee Pads | Accomplished Rewards from Accolades are tripled. | Stamina | 1265 Max value: 1,272%0D%0AOptimizations required: 1 | 13,332 Max value: 13,339 | Skill Power | 27% Max value: 33% | Disrupt Resistance | 33% Max value: 33% | Blind/Deaf Resistance | 28% Max value: 33% | Shock Resistance | DZ02 Safe Room | Dark Zone Gear |
| Knee Pads | Accomplished Rewards from Accolades are tripled. | Electronics | 1268 Max value: 1,272%0D%0AOptimizations required: 1 | 3% Max value: 3% | All Resistances | 30% Max value: 33% | Bleed Resistance | 32% Max value: 33% | Blind/Deaf Resistance | 29% Max value: 33% | Burn Resistance | DZ East 58th | Dark Zone Gear |
| Knee Pads | Accomplished Rewards from Accolades are tripled. | Electronics | 1163 Max value: 1,272%0D%0AOptimizations required: 10 | 15,420 Max value: 16,674 | Health | 30% Max value: 33% | Blind/Deaf Resistance | 14% Max value: 16% | Damage to Elites | 30% Max value: 33% | Shock Resistance | DZ East 34th | Dark Zone |
| Knee Pads | Prosperous Headshot kills grant Credits | Firearms | 1195 Max value: 1,272%0D%0AOptimizations required: 7 | 12,957 Max value: 13,339 | Skill Power | 16% Max value: 16% | Damage to Elites | 30% Max value: 33% | Disorient Resistance | 29% Max value: 33% | Shock Resistance | DZ West 46th | Dark Zone |
| Knee Pads | Prosperous Headshot kills grant Credits | Stamina | 1259 Max value: 1,272%0D%0AOptimizations required: 2 | 7.5% Max value: 8% | Exotic Damage Resilience | 31% Max value: 33% | Disrupt Resistance | 32% Max value: 33% | Burn Resistance | 12% Max value: 16% | Damage to Elites | DZ08 Safe Room | Dark Zone Gear |
| Knee Pads | Prosperous Headshot kills grant Credits | Electronics | 1253 Max value: 1,272%0D%0AOptimizations required: 2 | 4% Max value: 4% | Enemy Armor Damage | 29% Max value: 33% | Disrupt Resistance | 31% Max value: 33% | Bleed Resistance | 12% Max value: 16% | Damage to Elites | DZ East 31st | Dark Zone |
| Knee Pads | Prosperous Headshot kills grant Credits | Electronics | 1260 Max value: 1,272%0D%0AOptimizations required: 1 | 8% Max value: 8% | Exotic Damage Resilience | 15% Max value: 16% | Damage to Elites | 28% Max value: 33% | Disorient Resistance | 27% Max value: 33% | Burn Resistance | Camp Clinton | Special Equipment |
| Mask | Enduring While in the last health segment, health continuously regenerates to fill up the segment | Firearms | 1117 Max value: 1,272%0D%0AOptimizations required: 13 | 4% Max value: 4% | All Resistances | 15% Max value: 17% | Disorient Resistance | DZ East 42nd | Dark Zone | ||||
| Mask | Enduring While in the last health segment, health continuously regenerates to fill up the segment | Firearms | 1231 Max value: 1,272%0D%0AOptimizations required: 4 | 9,852 Max value: 10,030 | Skill Power | 15% Max value: 17% | Disorient Resistance | DZ East 58th | Dark Zone Gear | ||||
| Mask | Enduring While in the last health segment, health continuously regenerates to fill up the segment | Stamina | 1248 Max value: 1,272%0D%0AOptimizations required: 2 | 7% Max value: 8% | Enemy Armor Damage | 14% Max value: 17% | Burn Resistance | The Terminal | Special Equipment | ||||
| Mask | Refreshed All healing is improved by 30% when in the last health segment | Electronics | 1123 Max value: 1,272%0D%0AOptimizations required: 13 | 3.5% Max value: 4% | Critical Hit Chance | 15% Max value: 17% | Burn Resistance | DZ West 42nd | Dark Zone | ||||
| Mask | Refreshed All healing is improved by 30% when in the last health segment | Electronics | 1129 Max value: 1,272%0D%0AOptimizations required: 12 | 10% Max value: 11% | Exotic Damage Resilience | 14% Max value: 14% | Increased Kill XP | Camp Hudson | Gear | ||||
| Mask | Rehabilitated Heals 2% every second during Status Effects | Firearms | 1205 Max value: 1,272%0D%0AOptimizations required: 6 | 3.5% Max value: 4% | Critical Hit Chance | 9% Max value: 12% | Damage to Elites | DZ East 53rd | Dark Zone | ||||
| Mask | Rehabilitated Heals 2% every second during Status Effects | Stamina | 1202 Max value: 1,272%0D%0AOptimizations required: 6 | 10% Max value: 11% | Exotic Damage Resilience | 16% Max value: 17% | Burn Resistance | DZ08 Safe Room | Dark Zone Gear | ||||
| Mask | Rejuvenated Consuming a medkit increases all resistances by 40% for 10 seconds | Electronics | 1148 Max value: 1,272%0D%0AOptimizations required: 11 | 4% Max value: 4% | Critical Hit Chance | 15% Max value: 17% | Burn Resistance | DZ02 Safe Room | Dark Zone Gear | ||||
| Mask | Tenacious Increase damage by 10% for 10 seconds when using a Medkit. | Firearms | 1261 Max value: 1,272%0D%0AOptimizations required: 1 | 5% Max value: 5% | Health on Kill | 17% Max value: 17% | Disorient Resistance | Camp Clinton | Special Equipment | ||||
| Mask | Tenacious Increase damage by 10% for 10 seconds when using a Medkit. | Electronics | 1205 Max value: 1,272%0D%0AOptimizations required: 6 | 9,436 Max value: 10,030 | Skill Power | 16% Max value: 17% | Burn Resistance | DZ East 40th | Dark Zone | ||||
| Backpack | AlphaBridge | Electronics | 1129 Max value: 1,272%0D%0AOptimizations required: 12 | 8% Max value: 9% | Critical Hit Damage | 51% Max value: 56% | Ammo Capacity | The Terminal | Special Equipment | ||||
| Backpack | Final Measure | Electronics | 1163 Max value: 1,272%0D%0AOptimizations required: 10 | 7% Max value: 9% | Critical Hit Damage | 50% Max value: 56% | Ammo Capacity | DZ09 Safe Room | Dark Zone Special | ||||
| Backpack | FireCrest | Firearms | 1221 Max value: 1,272%0D%0AOptimizations required: 5 | 8% Max value: 9% | Critical Hit Damage | 15% Max value: 17% | Disrupt Resistance | Camp Clinton | Special Equipment | ||||
| Backpack | Lone Star | Electronics | 1149 Max value: 1,272%0D%0AOptimizations required: 11 | 13,094 Max value: 13,339 | Health | 17% Max value: 17% | Disrupt Resistance | DZ08 Safe Room | Dark Zone Special | ||||
| Backpack | Lone Star | Electronics | 1120 Max value: 1,272%0D%0AOptimizations required: 13 | 12,187 Max value: 13,339 | Skill Power | 16% Max value: 17% | Disrupt Resistance | The Terminal | Special Equipment | ||||
| Backpack | Nomad | Electronics | 1245 Max value: 1,272%0D%0AOptimizations required: 3 | 8% Max value: 9% | Critical Hit Damage | 15% Max value: 17% | Burn Resistance | Camp Clinton | Special Equipment | ||||
| Backpack | Nomad | Electronics | 1233 Max value: 1,272%0D%0AOptimizations required: 4 | 13,111 Max value: 13,339 | Skill Power | 16% Max value: 17% | Burn Resistance | The Terminal | Special Equipment | ||||
| Backpack | Nomad | Electronics | 1138 Max value: 1,272%0D%0AOptimizations required: 12 | 12,424 Max value: 13,339 | Skill Power | 14% Max value: 17% | Disrupt Resistance | DZ06 Safe Room | Dark Zone Special | ||||
| Backpack | Predator's Mark | Electronics | 1118 Max value: 1,272%0D%0AOptimizations required: 13 | 14.5% Max value: 17.5% | Stability | 56% Max value: 56% | Ammo Capacity | The Terminal | Special Equipment | ||||
| Backpack | Tactician | Electronics | 1166 Max value: 1,272%0D%0AOptimizations required: 9 | 15.5% Max value: 17.5% | Stability | 47% Max value: 56% | Ammo Capacity | Camp Clinton | Special Equipment | ||||
| Chest | FireCrest | Stamina | 1264 Max value: 1,272%0D%0AOptimizations required: 1 | 5.5% Max value: 6% | Enemy Armor Damage | 4% Max value: 5% | Health on Kill | 25% Max value: 28% | Increased Kill XP | DZ09 Safe Room | Dark Zone Special | ||
| Chest | FireCrest | Stamina | 1147 Max value: 1,272%0D%0AOptimizations required: 11 | 10% Max value: 11% | Exotic Damage Resilience | 4% Max value: 4% | All Resistances | 51% Max value: 56% | Ammo Capacity | The Terminal | Special Equipment | ||
| Chest | FireCrest | Stamina | 1205 Max value: 1,272%0D%0AOptimizations required: 6 | 10% Max value: 11% | Exotic Damage Resilience | 9% Max value: 9% | Skill Haste | 51% Max value: 56% | Ammo Capacity | DZ06 Safe Room | Dark Zone Special | ||
| Chest | Lone Star | Stamina | 1134 Max value: 1,272%0D%0AOptimizations required: 12 | 16,424 Max value: 16,674 | Health | 5% Max value: 5% | Health on Kill | 54% Max value: 56% | Ammo Capacity | DZ08 Safe Room | Dark Zone Special | ||
| Chest | Reclaimer | Stamina | 1240 Max value: 1,272%0D%0AOptimizations required: 3 | 14,187 Max value: 16,674 | Health | 5.5% Max value: 6% | Enemy Armor Damage | 47% Max value: 56% | Ammo Capacity | The Terminal | Special Equipment | ||
| Chest | Sentry | Firearms | 1208 Max value: 1,272%0D%0AOptimizations required: 6 | 6% Max value: 6% | Enemy Armor Damage | 8% Max value: 9% | Skill Haste | 50% Max value: 56% | Ammo Capacity | Camp Clinton | Special Equipment | ||
| Chest | Striker | Stamina | 1212 Max value: 1,272%0D%0AOptimizations required: 5 | 5.5% Max value: 6% | Enemy Armor Damage | 4% Max value: 5% | Health on Kill | 25% Max value: 28% | Increased Kill XP | The Terminal | Special Equipment | ||
| Chest | Striker | Stamina | 1198 Max value: 1,272%0D%0AOptimizations required: 7 | 5% Max value: 5% | Health on Kill | 8% Max value: 9% | Skill Haste | 26% Max value: 28% | Increased Kill XP | Camp Clinton | Special Equipment | ||
| Gloves | AlphaBridge | Firearms | 1149 Max value: 1,272%0D%0AOptimizations required: 11 | 12% Max value: 12% | LMG Damage | 5.5% Max value: 6% | Critical Hit Chance | 12% Max value: 12% | Pistol Damage | DZ08 Safe Room | Dark Zone Special | ||
| Gloves | AlphaBridge | Stamina | 1238 Max value: 1,272%0D%0AOptimizations required: 3 | 10% Max value: 12% | Pistol Damage | 14% Max value: 17% | Critical Hit Damage | 10% Max value: 12% | SMG Damage | Camp Clinton | Special Equipment | ||
| Gloves | Banshee's Shadow | Stamina | 1227 Max value: 1,272%0D%0AOptimizations required: 4 | 12% Max value: 12% | SMG Damage | 8% Max value: 9% | Skill Haste | 5% Max value: 5% | Health on Kill | Camp Clinton | Special Equipment | ||
| Gloves | DeadEYE | Electronics | 1153 Max value: 1,272%0D%0AOptimizations required: 10 | 5.5% Max value: 6% | Critical Hit Chance | 10% Max value: 12% | Marksman Rifle Damage | 4% Max value: 5% | Health on Kill | Camp Clinton | Special Equipment | ||
| Gloves | FireCrest | Firearms | 1123 Max value: 1,272%0D%0AOptimizations required: 13 | 6.5% Max value: 8% | Enemy Armor Damage | 17% Max value: 17% | Critical Hit Damage | 11% Max value: 12% | SMG Damage | DZ09 Safe Room | Dark Zone Special | ||
| Gloves | FireCrest | Firearms | 1119 Max value: 1,272%0D%0AOptimizations required: 13 | 8% Max value: 9% | Skill Haste | 15% Max value: 17% | Critical Hit Damage | 10% Max value: 12% | SMG Damage | DZ06 Safe Room | Dark Zone Special | ||
| Gloves | Hunter's Faith | Firearms | 1140 Max value: 1,272%0D%0AOptimizations required: 11 | 11% Max value: 12% | SMG Damage | 12% Max value: 12% | Pistol Damage | 14% Max value: 17% | Critical Hit Damage | Camp Clinton | Special Equipment | ||
| Gloves | Predator's Mark | Firearms | 1205 Max value: 1,272%0D%0AOptimizations required: 6 | 12% Max value: 12% | Shotgun Damage | 4% Max value: 5% | Health on Kill | 16% Max value: 17% | Critical Hit Damage | Camp Clinton | Special Equipment | ||
| Holster | Banshee's Shadow | ALL | 1143|1189|1168 Max value: 1,272%0D%0AOptimizations required: 11 | 7% Max value: 7% | Skill Haste | DZ09 Safe Room | Dark Zone Special | ||||||
| Holster | D3-FNC | ALL | 1181|1225|1225 Max value: 1,272%0D%0AOptimizations required: 8 | 20.5% Max value: 22% | Reload Speed | The Terminal | Special Equipment | ||||||
| Holster | D3-FNC | ALL | 1190|1264|1183 Max value: 1,272%0D%0AOptimizations required: 8 | 19.5% Max value: 22% | Reload Speed | Camp Clinton | Special Equipment | ||||||
| Holster | DeadEYE | ALL | 1164|1117|1239 Max value: 1,272%0D%0AOptimizations required: 13 | 20% Max value: 22% | Reload Speed | The Terminal | Special Equipment | ||||||
| Holster | Final Measure | ALL | 1138|1121|1251 Max value: 1,272%0D%0AOptimizations required: 13 | 4% Max value: 4% | Critical Hit Chance | Camp Clinton | Special Equipment | ||||||
| Holster | Final Measure | ALL | 1148|1219|1172 Max value: 1,272%0D%0AOptimizations required: 11 | 20.5% Max value: 22% | Reload Speed | The Terminal | Special Equipment | ||||||
| Holster | Lone Star | ALL | 1196|1245|1212 Max value: 1,272%0D%0AOptimizations required: 7 | 21% Max value: 22% | Reload Speed | Camp Clinton | Special Equipment | ||||||
| Holster | Sentry | ALL | 1224|1188|1166 Max value: 1,272%0D%0AOptimizations required: 9 | 21% Max value: 22% | Reload Speed | The Terminal | Special Equipment | ||||||
| Holster | Striker | ALL | 1132|1165|1145 Max value: 1,272%0D%0AOptimizations required: 12 | 8,030 Max value: 8,337 | Health | DZ06 Safe Room | Dark Zone Special | ||||||
| Holster | Striker | ALL | 1244|1182|1176 Max value: 1,272%0D%0AOptimizations required: 8 | 20.5% Max value: 22% | Reload Speed | DZ08 Safe Room | Dark Zone Special | ||||||
| Holster | Tactician | ALL | 1116|1197|1147 Max value: 1,272%0D%0AOptimizations required: 13 | 4% Max value: 4% | Critical Hit Chance | The Terminal | Special Equipment | ||||||
| Knee Pads | AlphaBridge | Stamina | 1221 Max value: 1,272%0D%0AOptimizations required: 5 | 8% Max value: 8% | Exotic Damage Resilience | 31% Max value: 33% | Blind/Deaf Resistance | 31% Max value: 33% | Burn Resistance | 31% Max value: 33% | Disrupt Resistance | DZ08 Safe Room | Dark Zone Special |
| Knee Pads | Banshee's Shadow | Firearms | 1219 Max value: 1,272%0D%0AOptimizations required: 5 | 9% Max value: 9% | Critical Hit Damage | 31% Max value: 33% | Blind/Deaf Resistance | 27% Max value: 33% | Disorient Resistance | 13% Max value: 16% | Damage to Elites | The Terminal | Special Equipment |
| Knee Pads | Banshee's Shadow | Electronics | 1227 Max value: 1,272%0D%0AOptimizations required: 4 | 3.5% Max value: 4% | Enemy Armor Damage | 31% Max value: 33% | Disrupt Resistance | 14% Max value: 16% | Damage to Elites | 29% Max value: 33% | Burn Resistance | DZ09 Safe Room | Dark Zone Special |
| Knee Pads | FireCrest | Stamina | 1132 Max value: 1,272%0D%0AOptimizations required: 12 | 7% Max value: 8% | Exotic Damage Resilience | 52% Max value: 56% | Increased Kill XP | 28% Max value: 33% | Shock Resistance | 13% Max value: 16% | Damage to Elites | DZ06 Safe Room | Dark Zone Special |
| Mask | DeadEYE | Firearms | 1241 Max value: 1,272%0D%0AOptimizations required: 3 | 7% Max value: 8% | Enemy Armor Damage | 11% Max value: 12% | Damage to Elites | DZ06 Safe Room | Dark Zone Special | ||||
| Mask | DeadEYE | Firearms | 1158 Max value: 1,272%0D%0AOptimizations required: 10 | 8% Max value: 8% | Enemy Armor Damage | 16% Max value: 17% | Disorient Resistance | DZ08 Safe Room | Dark Zone Special | ||||
| Mask | Hunter's Faith | Electronics | 1196 Max value: 1,272%0D%0AOptimizations required: 7 | 4% Max value: 4% | All Resistances | 16% Max value: 17% | Burn Resistance | The Terminal | Special Equipment | ||||
| Mask | Reclaimer | Stamina | 1230 Max value: 1,272%0D%0AOptimizations required: 4 | 9.5% Max value: 11% | Exotic Damage Resilience | 14% Max value: 17% | Burn Resistance | Camp Clinton | Special Equipment | ||||
| Mask | Sentry | Firearms | 1174 Max value: 1,272%0D%0AOptimizations required: 9 | 4% Max value: 4% | All Resistances | 14% Max value: 17% | Burn Resistance | DZ09 Safe Room | Dark Zone Special | ||||
| Slot | Main Stat | Attribute | Location | Vendor | ||
|---|---|---|---|---|---|---|
| Name | Value | Value | Name | |||
| Gear | Electronics Mod | 194 Max value: 214 | 3% Max Value: 4% | Bleed Resistance | The Cavern | Gear |
| Gear | Electronics Mod | 193 Max value: 214 | 4% Max Value: 4% | Blind/Deaf Resitance | Camp Hudson | Gear |
| Gear | Electronics Mod | 212 Max value: 214 | 4% Max Value: 4% | Burn Resistance | Autumn's Hope | Gear |
| Gear | Electronics Mod | 230 Max value: 267 | 1% Max Value: 1% | Critical Hit Chance | DZ East 64th | Dark Zone Gear Mod |
| Gear | Electronics Mod | 204 Max value: 214 | 3% Max Value: 4% | Damage to Elites | The Ward | Gear |
| Gear | Electronics Mod | 187 Max value: 214 | 3% Max Value: 4% | Damage to Elites | Southpaw | Gear |
| Gear | Electronics Mod | 231 Max value: 267 | 2.5% Max Value: 2.5% | Exotic Damage Resilience | DZ East 42nd | Dark Zone |
| Gear | Electronics Mod | 245 Max value: 267 | 3% Max Value: 3% | Skill Haste | DZ East 40th | Dark Zone |
| Gear | Firearms Mod | 213 Max value: 214 | 4% Max Value: 4% | Burn Resistance | The Firewall | Gear |
| Gear | Firearms Mod | 191 Max value: 214 | 5% Max Value: 6% | Increased Kill XP | Base of Operations | Gear |
| Gear | Firearms Mod | 198 Max value: 214 | 4% Max Value: 4% | Shock Resistance | Madison's Stand | Gear |
| Gear | Firearms Mod | 254 Max value: 267 | 4% Max Value: 4% | Signature Resource Gain | DZ East 46th | Dark Zone |
| Gear | Firearms Mod | 263 Max value: 267 | 3% Max Value: 4% | Signature Resource Gain | The Ward | Gear |
| Gear | Firearms Mod | 240 Max value: 267 | 3% Max Value: 4% | Signature Resource Gain | Camp Clinton | Special Equipment |
| Gear | Stamina Mod | 265 Max value: 267 | 1% Max Value: 1% | Critical Hit Chance | The Terminal | Special Equipment |
| Gear | Stamina Mod | 260 Max value: 267 | 1% Max Value: 1% | Critical Hit Chance | Madison's Stand | Gear |
| Gear | Stamina Mod | 249 Max value: 267 | 2.5% Max Value: 2.5% | Exotic Damage Resilience | DZ04 Safe Room | Dark Zone Gear Mod |
| Gear | Stamina Mod | 266 Max value: 267 | 2% Max Value: 2.5% | Exotic Damage Resilience | The Cavern | Gear |
| Gear | Stamina Mod | 250 Max value: 267 | 3,321 Max Value: 3,335 | Health | Southpaw | Gear |
| Gear | Stamina Mod | 201 Max value: 214 | 3% Max Value: 4% | Shock Resistance | Dante's Run | Gear |
| Gear | Stamina Mod | 232 Max value: 267 | 3% Max Value: 3% | Skill Haste | DZ East 34th | Dark Zone |
| Gear | Stamina Mod | 245 Max value: 267 | 3,238 Max Value: 3,335 | Skill Power | DZ West 46th | Dark Zone |
| Gear | Stamina Mod | 234 Max value: 267 | 3,040 Max Value: 3,335 | Skill Power | DZ East 53rd | Dark Zone |
| Performance | Performance Mod | 5% Max Value: 5% | Ballistic Shield Damage Resilience | DZ West 31st | Dark Zone | |
| Performance | Performance Mod | 7% Max Value: 7.5% | Ballistic Shield Health | DZ West 53rd | Dark Zone | |
| Performance | Performance Mod | 6% Max Value: 7.5% | Ballistic Shield Health | Camp Clinton | Special Equipment | |
| Performance | Performance Mod | 5.5% Max Value: 6% | First Aid Ally Heal | DZ 5th Ave | Dark Zone | |
| Performance | Performance Mod | 2% Max Value: 2% | Pulse Critical Hit Chance | Base of Operations | Gear | |
| Performance | Performance Mod | 2% Max Value: 2% | Pulse Critical Hit Chance | DZ West 34th | Dark Zone | |
| Performance | Performance Mod | 1.5% Max Value: 2% | Pulse Critical Hit Damage | DZ West 42nd | Dark Zone | |
| Performance | Performance Mod | 5.5% Max Value: 5% | Pulse Duration | Autumn's Hope | Gear | |
| Performance | Performance Mod | 4.5% Max Value: 5% | Pulse Duration | The Firewall | Gear | |
| Performance | Performance Mod | 3.5% Max Value: 4% | Seeker Mine Damage | DZ West 39th | Dark Zone | |
| Performance | Performance Mod | 3.5% Max Value: 4% | Seeker Mine Damage | DZ04 Safe Room | Dark Zone Gear Mod | |
| Performance | Performance Mod | 4.5% Max Value: 5% | Smart Cover Duration | DZ East 64th | Dark Zone Gear Mod | |
| Performance | Performance Mod | 3.5% Max Value: 4% | Sticky Bomb Damage | DZ East 31st | Dark Zone | |
| Performance | Performance Mod | 5.5% Max Value: 6% | Sticky Bomb Explosion Radius | Base of Operations | Dark Zone | |
| Performance | Performance Mod | 4.5% Max Value: 5% | Support Station Healing Speed | The Terminal | Special Equipment | |
| Performance | Performance Mod | 4.5% Max Value: 5% | Support Station Healing Speed | Camp Hudson | Gear | |
| Performance | Performance Mod | 7% Max Value: 7.5% | Turret Health | Dante's Run | Gear | |
| Type | Name | Talent 1 | Talent 2 | Talent 3 | Location | Vendor |
|---|---|---|---|---|---|---|
| AR | Liberator | Commanding Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0AEvery kill performed while the signature is active extends its duration by 20%. | Sustained Requirements:%0D%0AFA: 2874 ST: 3832 EL: 0%0D%0A%0D%0AKilling a target increases your health by 6% | Deadly Critical hit damage is increased by 15%. | Camp Clinton | Special Equipment |
| AR | Liberator | Talented Requirements:%0D%0AFA: 2874 ST: 0 EL: 4790%0D%0A%0D%0AKilling a target with this weapon increases Skill Power by 15% for 20 seconds. The effect does not stack. Killing a new target refreshes the timer. | Deadly Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0ACritical hit damage is increased by 15%. | Focused When no skills are on cooldown, your weapon damage is increased by 10%. | The Terminal | Special Equipment |
| LMG | Pakhan | Deadly Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0ACritical hit damage is increased by 15%. | Prepared Requirements:%0D%0AFA: 4790 ST: 0 EL: 0%0D%0A%0D%0ADamage is increased by 15% when more than 30 meters from the target. | Pakhan Each kill makes the next reload have 20% extra bullets compared to its base. | Camp Clinton | Special Equipment |
| LMG | Pakhan | Talented Requirements:%0D%0AFA: 2874 ST: 0 EL: 4790%0D%0A%0D%0AKilling a target with this weapon increases Skill Power by 15% for 20 seconds. The effect does not stack. Killing a new target refreshes the timer. | Competent Requirements:%0D%0AFA: 2874 ST: 0 EL: 3832%0D%0A%0D%0AWeapon damage is increased by 10% for 15 seconds after using a skill. | Pakhan Each kill makes the next reload have 20% extra bullets compared to its base. | The Terminal | Special Equipment |
| MMR | Historian | Deadly Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0ACritical hit damage is increased by 15%. | Predatory Requirements:%0D%0AFA: 2874 ST: 4790 EL: 2874%0D%0A%0D%0AKilling a target regenerates 35% health over 20 seconds. | History Repeats Each bullet embeds itself in the target and detonates 1 second later for 700% of your Firearms total. | The Terminal | Special Equipment |
| MMR | Historian | Intense Requirements:%0D%0AFA: 2874 ST: 0 EL: 4790%0D%0A%0D%0AThe first bullet of a magazine has a 25% chance to apply the On Fire Status Effect to the target. | Fierce Requirements:%0D%0AFA: 4790 ST: 0 EL: 3832%0D%0A%0D%0ACritical hit chance is increased by 5% when using this weapon. | History Repeats Each bullet embeds itself in the target and detonates 1 second later for 700% of your Firearms total. | Camp Clinton | Special Equipment |
| Pistol | Centurion | Expert Requirements:%0D%0AFA: 0 ST: 0 EL: 0%0D%0A%0D%0AThe weapon deals 100% more damage when the target is below 30% health. | Commanding Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0AEvery kill performed while the signature is active extends its duration by 20%. | The Terminal | Special Equipment | |
| Pistol | Centurion | Expert Requirements:%0D%0AFA: 0 ST: 0 EL: 0%0D%0A%0D%0AThe weapon deals 100% more damage when the target is below 30% health. | Ferocious Requirements:%0D%0AFA: 3832 ST: 3832 EL: 3832%0D%0A%0D%0ADamage against Elite and Named enemies is increased by 10%. | Camp Clinton | Special Equipment | |
| Shotgun | Cassidy | Brutal Requirements:%0D%0AFA: 4790 ST: 0 EL: 0%0D%0A%0D%0AHeadshot damage is increased by 12% when using this weapon. | Accurate Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0AAccuracy is increased by 25%. | Boomstick Double trigger fires off both barrels in short succession. | The Terminal | Special Equipment |
| Shotgun | Cassidy | Meticulous Requirements:%0D%0AFA: 2874 ST: 3832 EL: 2874%0D%0A%0D%0AKilling a target has a 25% chance to instantly refill the magazine. | Responsive Requirements:%0D%0AFA: 4790 ST: 2874 EL: 0%0D%0A%0D%0ADamage is increased by 10% when closer than 10 meters to the target. | Boomstick Double trigger fires off both barrels in short succession. | Camp Clinton | Special Equipment |
| AR | Lightweight M4 | Destructive Requirements:%0D%0AFA: 3832 ST: 3832 EL: 0%0D%0A%0D%0AArmor destruction value is increased 15% when using this weapon. | Self-preserved Requirements:%0D%0AFA: 2874 ST: 3832 EL: 0%0D%0A%0D%0ACritical hits with this weapon heal the user for 3% of the damage dealt. | Dominant Every kill performed while your Signature Skill is active reduces the cooldown of your other skills by 10%. | Base of Operations | Dark Zone |
| AR | Lightweight M4 | Determined Requirements:%0D%0AFA: 3832 ST: 0 EL: 4790%0D%0A%0D%0AKilling a target reduces all skill cooldowns by 7.5%. | Brutal Requirements:%0D%0AFA: 4790 ST: 0 EL: 0%0D%0A%0D%0AHeadshot damage is increased by 12% when using this weapon. | Competent Weapon damage is increased by 10% for 15 seconds after using a skill. | Camp Clinton | Special Equipment |
| AR | Lightweight M4 | Sustained Requirements:%0D%0AFA: 2874 ST: 3832 EL: 0%0D%0A%0D%0AKilling a target increases your health by 6% | Unforgiving Requirements:%0D%0AFA: 3832 ST: 4790 EL: 0%0D%0A%0D%0AMissing health segments increase your damage: 1 missing segment +10%; 2 missing segments +25%. | Capable Using a skill improves the handling of your weapon for 15 seconds. | Base of Operations | Advanced Weaponry |
| AR | Lightweight M4 | Swift Requirements:%0D%0AFA: 3832 ST: 3832 EL: 0%0D%0A%0D%0AReloading is 25% faster. | Dominant Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0AEvery kill performed while your Signature Skill is active reduces the cooldown of your other skills by 10%. | Competent Weapon damage is increased by 10% for 15 seconds after using a skill. | DZ03 Safe Room | Dark Zone Weapon |
| AR | LVOA-C | Self-preserved Requirements:%0D%0AFA: 2874 ST: 3832 EL: 0%0D%0A%0D%0ACritical hits with this weapon heal the user for 3% of the damage dealt. | Intense Requirements:%0D%0AFA: 2874 ST: 0 EL: 4790%0D%0A%0D%0AThe first bullet of a magazine has a 25% chance to apply the On Fire Status Effect to the target. | Unforgiving Missing health segments increase your damage: 1 missing segment +10%; 2 missing segments +25%. | DZ East 34th | Dark Zone |
| AR | Military P416 | Dominant Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0AEvery kill performed while your Signature Skill is active reduces the cooldown of your other skills by 10%. | Accurate Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0AAccuracy is increased by 25%. | Vicious Critical hit chance is increased by 10% while having more than two segments of health. | DZ 5th Ave | Dark Zone |
| AR | Military P416 | Ferocious Requirements:%0D%0AFA: 3832 ST: 3832 EL: 3832%0D%0A%0D%0ADamage against Elite and Named enemies is increased by 10%. | Focused Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0AWhen no skills are on cooldown, your weapon damage is increased by 10%. | Talented Killing a target with this weapon increases Skill Power by 15% for 20 seconds. The effect does not stack. Killing a new target refreshes the timer. | The Terminal | Special Equipment |
| AR | SCAR-L | Vicious Requirements:%0D%0AFA: 3832 ST: 4790 EL: 0%0D%0A%0D%0ACritical hit chance is increased by 10% while having more than two segments of health. | Competent Requirements:%0D%0AFA: 2874 ST: 0 EL: 3832%0D%0A%0D%0AWeapon damage is increased by 10% for 15 seconds after using a skill. | Commanding Every kill performed while the signature is active extends its duration by 20%. | DZ Park Ave | Dark Zone Weapon |
| AR | Tactical ACR | Capable Requirements:%0D%0AFA: 4790 ST: 0 EL: 0%0D%0A%0D%0AUsing a skill improves the handling of your weapon for 15 seconds. | Destructive Requirements:%0D%0AFA: 3832 ST: 3832 EL: 0%0D%0A%0D%0AArmor destruction value is increased 15% when using this weapon. | Deadly Critical hit damage is increased by 15%. | Camp Hudson | Weapon |
| LMG | Classic M60 | Sustained Requirements:%0D%0AFA: 2874 ST: 3832 EL: 0%0D%0A%0D%0AKilling a target increases your health by 6% | Talented Requirements:%0D%0AFA: 2874 ST: 0 EL: 4790%0D%0A%0D%0AKilling a target with this weapon increases Skill Power by 15% for 20 seconds. The effect does not stack. Killing a new target refreshes the timer. | Self-preserved Critical hits with this weapon heal the user for 3% of the damage dealt. | DZ West 46th | Dark Zone |
| LMG | Classic RPK-74 | Competent Requirements:%0D%0AFA: 2874 ST: 0 EL: 3832%0D%0A%0D%0AWeapon damage is increased by 10% for 15 seconds after using a skill. | Prepared Requirements:%0D%0AFA: 4790 ST: 0 EL: 0%0D%0A%0D%0ADamage is increased by 15% when more than 30 meters from the target. | Self-preserved Critical hits with this weapon heal the user for 3% of the damage dealt. | Base of Operations | Advanced Weaponry |
| LMG | Custom L86 A2 | Unforgiving Requirements:%0D%0AFA: 3832 ST: 4790 EL: 0%0D%0A%0D%0AMissing health segments increase your damage: 1 missing segment +10%; 2 missing segments +25%. | Brutal Requirements:%0D%0AFA: 4790 ST: 0 EL: 0%0D%0A%0D%0AHeadshot damage is increased by 12% when using this weapon. | Fierce Critical hit chance is increased by 5% when using this weapon. | DZ03 Safe Room | Dark Zone Weapon |
| LMG | Military L86 LSW | Sustained Requirements:%0D%0AFA: 2874 ST: 3832 EL: 0%0D%0A%0D%0AKilling a target increases your health by 6% | Accurate Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0AAccuracy is increased by 25%. | Dominant Every kill performed while your Signature Skill is active reduces the cooldown of your other skills by 10%. | Camp Clinton | Special Equipment |
| LMG | Military M60 E4 | Swift Requirements:%0D%0AFA: 3832 ST: 3832 EL: 0%0D%0A%0D%0AReloading is 25% faster. | Sustained Requirements:%0D%0AFA: 2874 ST: 3832 EL: 0%0D%0A%0D%0AKilling a target increases your health by 6% | Unforgiving Missing health segments increase your damage: 1 missing segment +10%; 2 missing segments +25%. | Wolves Den | Weapon |
| LMG | Military MK46 | Commanding Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0AEvery kill performed while the signature is active extends its duration by 20%. | Destructive Requirements:%0D%0AFA: 3832 ST: 3832 EL: 0%0D%0A%0D%0AArmor destruction value is increased 15% when using this weapon. | Capable Using a skill improves the handling of your weapon for 15 seconds. | DZ West 53rd | Dark Zone |
| LMG | Military MK46 | Vicious Requirements:%0D%0AFA: 3832 ST: 4790 EL: 0%0D%0A%0D%0ACritical hit chance is increased by 10% while having more than two segments of health. | Unforgiving Requirements:%0D%0AFA: 3832 ST: 4790 EL: 0%0D%0A%0D%0AMissing health segments increase your damage: 1 missing segment +10%; 2 missing segments +25%. | Sustained Killing a target increases your health by 6% | The Terminal | Special Equipment |
| LMG | Military RPK-74 M | Unforgiving Requirements:%0D%0AFA: 3832 ST: 4790 EL: 0%0D%0A%0D%0AMissing health segments increase your damage: 1 missing segment +10%; 2 missing segments +25%. | Sustained Requirements:%0D%0AFA: 2874 ST: 3832 EL: 0%0D%0A%0D%0AKilling a target increases your health by 6% | Meticulous Killing a target has a 25% chance to instantly refill the magazine. | DZ Park Ave | Dark Zone Weapon |
| MMR | Classic M1A | Accurate Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0AAccuracy is increased by 25%. | Adept Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0AUsing a skill increases your critical hit chance by 7.5% for 15 seconds. | Meticulous Killing a target has a 25% chance to instantly refill the magazine. | DZ West 42nd | Dark Zone |
| MMR | Classic M1A | Commanding Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0AEvery kill performed while the signature is active extends its duration by 20%. | Disciplined Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0AKilling a target will make your next shot with the weapon be an automatic critical hit. | Unforgiving Missing health segments increase your damage: 1 missing segment +10%; 2 missing segments +25%. | Camp Clinton | Special Equipment |
| MMR | Covert SRS | Dominant Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0AEvery kill performed while your Signature Skill is active reduces the cooldown of your other skills by 10%. | Deadly Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0ACritical hit damage is increased by 15%. | Proficient The first bullet shot when out of combat has a 50% bonus chance to result in a critical hit. | The Grindhouse | Weapon |
| MMR | First Wave M1A | Harmful Requirements:%0D%0AFA: 2874 ST: 0 EL: 0%0D%0A%0D%0AEach hit has a 15% chance to apply the Bleed Status Effect to the target. | Fierce Requirements:%0D%0AFA: 4790 ST: 0 EL: 3832%0D%0A%0D%0ACritical hit chance is increased by 5% when using this weapon. | Dominant Every kill performed while your Signature Skill is active reduces the cooldown of your other skills by 10%. | Base of Operations | Advanced Weaponry |
| MMR | Hunting M44 | Prepared Requirements:%0D%0AFA: 4790 ST: 0 EL: 0%0D%0A%0D%0ADamage is increased by 15% when more than 30 meters from the target. | Determined Requirements:%0D%0AFA: 3832 ST: 0 EL: 4790%0D%0A%0D%0AKilling a target reduces all skill cooldowns by 7.5%. | Brutal Headshot damage is increased by 12% when using this weapon. | DZ03 Safe Room | Dark Zone Weapon |
| MMR | Hunting M44 | Proficient Requirements:%0D%0AFA: 4790 ST: 0 EL: 0%0D%0A%0D%0AThe first bullet shot when out of combat has a 50% bonus chance to result in a critical hit. | Disciplined Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0AKilling a target will make your next shot with the weapon be an automatic critical hit. | Balanced The weapon reaches max accuracy faster when shouldering. | The Terminal | Special Equipment |
| MMR | M700 Carbon | Trained Requirements:%0D%0AFA: 0 ST: 2874 EL: 3832%0D%0A%0D%0ACritical hits increase your Signature Skill resources by 0.10% | Vicious Requirements:%0D%0AFA: 3832 ST: 4790 EL: 0%0D%0A%0D%0ACritical hit chance is increased by 10% while having more than two segments of health. | Elevated Increase your damage by 10% when elevated more than 1.2 meters above your target | DZ East 42nd | Dark Zone |
| MMR | M700 Tactical | Unforgiving Requirements:%0D%0AFA: 3832 ST: 4790 EL: 0%0D%0A%0D%0AMissing health segments increase your damage: 1 missing segment +10%; 2 missing segments +25%. | Predatory Requirements:%0D%0AFA: 2874 ST: 4790 EL: 2874%0D%0A%0D%0AKilling a target regenerates 35% health over 20 seconds. | Elevated Increase your damage by 10% when elevated more than 1.2 meters above your target | DZ Park Ave | Dark Zone Weapon |
| MMR | Military SCAR-H | Dominant Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0AEvery kill performed while your Signature Skill is active reduces the cooldown of your other skills by 10%. | Adept Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0AUsing a skill increases your critical hit chance by 7.5% for 15 seconds. | Balanced The weapon reaches max accuracy faster when shouldering. | The Crypt | Weapon |
| MMR | Paratrooper SVD | Prepared Requirements:%0D%0AFA: 4790 ST: 0 EL: 0%0D%0A%0D%0ADamage is increased by 15% when more than 30 meters from the target. | Toxic Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0AHeadshots with this weapon have a 15% chance to apply the Blind Status Effect. | Disciplined Killing a target will make your next shot with the weapon be an automatic critical hit. | DZ West 39th | Dark Zone |
| MMR | Paratrooper SVD | Prepared Requirements:%0D%0AFA: 4790 ST: 0 EL: 0%0D%0A%0D%0ADamage is increased by 15% when more than 30 meters from the target. | Unforgiving Requirements:%0D%0AFA: 3832 ST: 4790 EL: 0%0D%0A%0D%0AMissing health segments increase your damage: 1 missing segment +10%; 2 missing segments +25%. | Disciplined Killing a target will make your next shot with the weapon be an automatic critical hit. | The Meat Locker | Weapon |
| MMR | Police Mk17 | Unforgiving Requirements:%0D%0AFA: 3832 ST: 4790 EL: 0%0D%0A%0D%0AMissing health segments increase your damage: 1 missing segment +10%; 2 missing segments +25%. | Talented Requirements:%0D%0AFA: 2874 ST: 0 EL: 4790%0D%0A%0D%0AKilling a target with this weapon increases Skill Power by 15% for 20 seconds. The effect does not stack. Killing a new target refreshes the timer. | Ferocious Damage against Elite and Named enemies is increased by 10%. | DZ East 53rd | Dark Zone |
| MMR | SRS A1 | Intense Requirements:%0D%0AFA: 2874 ST: 0 EL: 4790%0D%0A%0D%0AThe first bullet of a magazine has a 25% chance to apply the On Fire Status Effect to the target. | Balanced Requirements:%0D%0AFA: 3832 ST: 2874 EL: 0%0D%0A%0D%0AThe weapon reaches max accuracy faster when shouldering. | Harmful Each hit has a 15% chance to apply the Bleed Status Effect to the target. | The Last Call | Weapon |
| Pistol | 93R | Expert Requirements:%0D%0AFA: 0 ST: 0 EL: 0%0D%0A%0D%0AThe weapon deals 100% more damage when the target is below 30% health. | Coolheaded Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0APerforming a headshot reduces all skill cooldowns by 5%. | DZ East 31st | Dark Zone | |
| Pistol | 93R | Expert Requirements:%0D%0AFA: 0 ST: 0 EL: 0%0D%0A%0D%0AThe weapon deals 100% more damage when the target is below 30% health. | Talented Requirements:%0D%0AFA: 2874 ST: 0 EL: 4790%0D%0A%0D%0AKilling a target with this weapon increases Skill Power by 15% for 20 seconds. The effect does not stack. Killing a new target refreshes the timer. | DZ Park Ave | Dark Zone Weapon | |
| Pistol | Military M9 | Expert Requirements:%0D%0AFA: 0 ST: 0 EL: 0%0D%0A%0D%0AThe weapon deals 100% more damage when the target is below 30% health. | Determined Requirements:%0D%0AFA: 3832 ST: 0 EL: 4790%0D%0A%0D%0AKilling a target reduces all skill cooldowns by 7.5%. | The Terminal | Special Equipment | |
| Pistol | Officer's M9 A1 | Expert Requirements:%0D%0AFA: 0 ST: 0 EL: 0%0D%0A%0D%0AThe weapon deals 100% more damage when the target is below 30% health. | Meticulous Requirements:%0D%0AFA: 2874 ST: 3832 EL: 2874%0D%0A%0D%0AKilling a target has a 25% chance to instantly refill the magazine. | Base of Operations | Advanced Weaponry | |
| Pistol | Snubnosed Rhino | Expert Requirements:%0D%0AFA: 0 ST: 0 EL: 0%0D%0A%0D%0AThe weapon deals 100% more damage when the target is below 30% health. | Meticulous Requirements:%0D%0AFA: 2874 ST: 3832 EL: 2874%0D%0A%0D%0AKilling a target has a 25% chance to instantly refill the magazine. | Camp Clinton | Special Equipment | |
| Pistol | Tactical M1911 | Expert Requirements:%0D%0AFA: 0 ST: 0 EL: 0%0D%0A%0D%0AThe weapon deals 100% more damage when the target is below 30% health. | Intense Requirements:%0D%0AFA: 2874 ST: 0 EL: 4790%0D%0A%0D%0AThe first bullet of a magazine has a 25% chance to apply the On Fire Status Effect to the target. | DZ03 Safe Room | Dark Zone Weapon | |
| Shotgun | Black Market SASG-12 S | Self-preserved Requirements:%0D%0AFA: 2874 ST: 3832 EL: 0%0D%0A%0D%0ACritical hits with this weapon heal the user for 3% of the damage dealt. | Dominant Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0AEvery kill performed while your Signature Skill is active reduces the cooldown of your other skills by 10%. | Swift Reloading is 25% faster. | DZ East 40th | Dark Zone |
| Shotgun | Black Market SASG-12 S | Sustained Requirements:%0D%0AFA: 2874 ST: 3832 EL: 0%0D%0A%0D%0AKilling a target increases your health by 6% | Adept Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0AUsing a skill increases your critical hit chance by 7.5% for 15 seconds. | Self-preserved Critical hits with this weapon heal the user for 3% of the damage dealt. | DZ Park Ave | Dark Zone Weapon |
| Shotgun | Custom M870 MCS | Talented Requirements:%0D%0AFA: 2874 ST: 0 EL: 4790%0D%0A%0D%0AKilling a target with this weapon increases Skill Power by 15% for 20 seconds. The effect does not stack. Killing a new target refreshes the timer. | Sustained Requirements:%0D%0AFA: 2874 ST: 3832 EL: 0%0D%0A%0D%0AKilling a target increases your health by 6% | Self-preserved Critical hits with this weapon heal the user for 3% of the damage dealt. | DZ West 31st | Dark Zone |
| Shotgun | Double Barrel Shotgun | Capable Requirements:%0D%0AFA: 4790 ST: 0 EL: 0%0D%0A%0D%0AUsing a skill improves the handling of your weapon for 15 seconds. | Unforgiving Requirements:%0D%0AFA: 3832 ST: 4790 EL: 0%0D%0A%0D%0AMissing health segments increase your damage: 1 missing segment +10%; 2 missing segments +25%. | Predatory Killing a target regenerates 35% health over 20 seconds. | Kerman Station | Weapon |
| Shotgun | Marine Super 90 | Ferocious Requirements:%0D%0AFA: 3832 ST: 3832 EL: 3832%0D%0A%0D%0ADamage against Elite and Named enemies is increased by 10%. | Vicious Requirements:%0D%0AFA: 3832 ST: 4790 EL: 0%0D%0A%0D%0ACritical hit chance is increased by 10% while having more than two segments of health. | Meticulous Killing a target has a 25% chance to instantly refill the magazine. | Base of Operations | Advanced Weaponry |
| Shotgun | SASG-12 | Accurate Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0AAccuracy is increased by 25%. | Dominant Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0AEvery kill performed while your Signature Skill is active reduces the cooldown of your other skills by 10%. | Self-preserved Critical hits with this weapon heal the user for 3% of the damage dealt. | DZ03 Safe Room | Dark Zone Weapon |
| Shotgun | Super 90 | Accurate Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0AAccuracy is increased by 25%. | Fierce Requirements:%0D%0AFA: 4790 ST: 0 EL: 3832%0D%0A%0D%0ACritical hit chance is increased by 5% when using this weapon. | Vicious Critical hit chance is increased by 10% while having more than two segments of health. | Camp Clinton | Special Equipment |
| Shotgun | Super 90 | Ferocious Requirements:%0D%0AFA: 3832 ST: 3832 EL: 3832%0D%0A%0D%0ADamage against Elite and Named enemies is increased by 10%. | Accurate Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0AAccuracy is increased by 25%. | Vicious Critical hit chance is increased by 10% while having more than two segments of health. | DZ West 34th | Dark Zone |
| Shotgun | Tactical SASG-12 K | Fierce Requirements:%0D%0AFA: 4790 ST: 0 EL: 3832%0D%0A%0D%0ACritical hit chance is increased by 5% when using this weapon. | Determined Requirements:%0D%0AFA: 3832 ST: 0 EL: 4790%0D%0A%0D%0AKilling a target reduces all skill cooldowns by 7.5%. | Adept Using a skill increases your critical hit chance by 7.5% for 15 seconds. | DZ East 46th | Dark Zone |
| Shotgun | Tactical Super 90 SBS | Sustained Requirements:%0D%0AFA: 2874 ST: 3832 EL: 0%0D%0A%0D%0AKilling a target increases your health by 6% | Unforgiving Requirements:%0D%0AFA: 3832 ST: 4790 EL: 0%0D%0A%0D%0AMissing health segments increase your damage: 1 missing segment +10%; 2 missing segments +25%. | Swift Reloading is 25% faster. | The Terminal | Special Equipment |
| SMG | Converted SMG-9 | Ferocious Requirements:%0D%0AFA: 3832 ST: 3832 EL: 3832%0D%0A%0D%0ADamage against Elite and Named enemies is increased by 10%. | Unforgiving Requirements:%0D%0AFA: 3832 ST: 4790 EL: 0%0D%0A%0D%0AMissing health segments increase your damage: 1 missing segment +10%; 2 missing segments +25%. | Fierce Critical hit chance is increased by 5% when using this weapon. | DZ03 Safe Room | Dark Zone Weapon |
| SMG | Enhanced PP-19 | Competent Requirements:%0D%0AFA: 2874 ST: 0 EL: 3832%0D%0A%0D%0AWeapon damage is increased by 10% for 15 seconds after using a skill. | Adept Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0AUsing a skill increases your critical hit chance by 7.5% for 15 seconds. | Hurried Critical hits increase reload speed by 10% to a minimum of 1 second reload time | Camp Clinton | Special Equipment |
| SMG | Enhanced PP-19 | Meticulous Requirements:%0D%0AFA: 2874 ST: 3832 EL: 2874%0D%0A%0D%0AKilling a target has a 25% chance to instantly refill the magazine. | Fierce Requirements:%0D%0AFA: 4790 ST: 0 EL: 3832%0D%0A%0D%0ACritical hit chance is increased by 5% when using this weapon. | Hurried Critical hits increase reload speed by 10% to a minimum of 1 second reload time | Base of Operations | Weapon |
| SMG | MP7 | Responsive Requirements:%0D%0AFA: 4790 ST: 2874 EL: 0%0D%0A%0D%0ADamage is increased by 10% when closer than 10 meters to the target. | Talented Requirements:%0D%0AFA: 2874 ST: 0 EL: 4790%0D%0A%0D%0AKilling a target with this weapon increases Skill Power by 15% for 20 seconds. The effect does not stack. Killing a new target refreshes the timer. | Capable Using a skill improves the handling of your weapon for 15 seconds. | The Terminal | Special Equipment |
| SMG | Police T821 | Skilled Requirements:%0D%0AFA: 3832 ST: 0 EL: 4790%0D%0A%0D%0AHeadshot kills with this weapon increase Signature Skill resources by 5%. | Vicious Requirements:%0D%0AFA: 3832 ST: 4790 EL: 0%0D%0A%0D%0ACritical hit chance is increased by 10% while having more than two segments of health. | Competent Weapon damage is increased by 10% for 15 seconds after using a skill. | DZ Park Ave | Dark Zone Weapon |
| SMG | Tactical UMP-45 | Deadly Requirements:%0D%0AFA: 3832 ST: 0 EL: 0%0D%0A%0D%0ACritical hit damage is increased by 15%. | Dominant Requirements:%0D%0AFA: 3832 ST: 0 EL: 3832%0D%0A%0D%0AEvery kill performed while your Signature Skill is active reduces the cooldown of your other skills by 10%. | Ambusher Increase your damage by 10% against targets in cover | Base of Operations | Advanced Weaponry |
| Slot | Talent | Attribute 1 | Attribute 2 | Attribute 3 | Attribute 4 | Location | Vendor | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Value | Name | Value | Name | Value | Name | Value | Name | ||||
| Magazine | Extended Magazine | 120% Max Value: 121% | Magazine Size | 3% Max Value: 3% | Critical Hit Chance | 4.9% Max Value: 5.6% | Rate of Fire | Base of Operations | Advanced Weaponry | ||
| Magazine | Extended Magazine | 119.5% Max Value: 121% | Magazine Size | 3% Max Value: 3% | Critical Hit Chance | 5.3% Max Value: 5.6% | Rate of Fire | DZ 5th Ave | Dark Zone | ||
| Magazine | Extended Magazine | 119.5% Max Value: 121% | Magazine Size | 5% Max Value: 5% | Reload Speed | 4% Max Value: 4% | Critical Hit Damage | DZ East 46th | Dark Zone | ||
| Magazine | Extended Magazine | 113% Max Value: 121% | Magazine Size | 4% Max Value: 4% | Critical Hit Damage | 2.5% Max Value: 3% | Critical Hit Chance | DZ05 Safe Room | Dark Zone Weapon Mod | ||
| Magazine | Heavy Magazine Spring | 4% Max Value: 4% | Critical Hit Damage | 3% Max Value: 3% | Critical Hit Chance | 9.5% Max Value: 11.3% | Rate of Fire | The Terminal | Special Equipment | ||
| Magazine | High Velocity Magazine | 7.5% Max Value: 8% | Critical Hit Chance | 4% Max Value: 8% | Critical Hit Chance | 5.5% Max Value: 5.6% | Rate of Fire | Camp Clinton | Special Equipment | ||
| Magazine | High Velocity Magazine | 7% Max Value: 8% | Critical Hit Chance | 5% Max Value: 5% | Reload Speed | 11.5% Max Value: 12% | Magazine Size | DZ East 61st | Dark Zone Weapon Mod | ||
| Magazine | High Velocity Magazine | 7% Max Value: 8% | Critical Hit Chance | 4.5% Max Value: 5% | Reload Speed | 4% Max Value: 4% | Critical Hit Damage | Base of Operations | Dark Zone | ||
| Magazine | High Velocity Magazine | 6.5% Max Value: 8% | Critical Hit Chance | 11.5% Max Value: 12% | Magazine Size | 4.5% Max Value: 5% | Reload Speed | DZ09 Safe Room | Dark Zone Weapon Mod | ||
| Magazine | Quick Release Magazine | 28.5% Max Value: 31% | Reload Speed | 3% Max Value: 3% | Critical Hit Chance | 11.5% Max Value: 12% | Magazine Size | Base of Operations | Weapon | ||
| Magazine | Quick Release Magazine | 28.5% Max Value: 31% | Reload Speed | 2.5% Max Value: 3% | Critical Hit Chance | 4% Max Value: 4% | Critical Hit Damage | The Crypt | Weapon | ||
| Muzzle | Compensator | 13% Max Value: 14% | Stability | 4% Max Value: 4% | Critical Hit Damage | 2.5% Max Value: 3% | Critical Hit Chance | DZ East 61st | Dark Zone Weapon Mod | ||
| Muzzle | Flash Hider | 16.5% Max Value: 17% | Accuracy | 5.5% Max Value: 6% | Headshot Damage | 4% Max Value: 4% | Critical Hit Damage | DZ West 39th | Dark Zone | ||
| Muzzle | Flash Hider | 16.5% Max Value: 17% | Accuracy | 5.5% Max Value: 6% | Headshot Damage | 2.5% Max Value: 3% | Stability | Camp Clinton | Special Equipment | ||
| Muzzle | Flash Hider | 15% Max Value: 17% | Accuracy | 4% Max Value: 4% | Critical Hit Damage | 4.5% Max Value: 5% | Optimal Range | The Grindhouse | Weapon | ||
| Muzzle | Flash Hider | 14.5% Max Value: 17% | Accuracy | 2.5% Max Value: 3% | Critical Hit Chance | 4% Max Value: 4% | Critical Hit Damage | The Terminal | Special Equipment | ||
| Muzzle | Large Suppressor - FDE | 18% Max Value: 19% | Critical Hit Damage | 3% Max Value: 3% | Critical Hit Chance | 6% Max Value: 6% | Headshot Damage | 45% Max Value: 50% | Reduced Threat | Base of Operations | Advanced Weaponry |
| Muzzle | Muzzle Brake | 13% Max Value: 14% | Stability | 2% Max Value: 2.5% | Accuracy | 4% Max Value: 4% | Critical Hit Damage | DZ West 34th | Dark Zone | ||
| Muzzle | Omega Rifle Suppressor | 17% Max Value: 18.5% | Headshot Damage | 5% Max Value: 5% | Optimal Range | 2% Max Value: 2.5% | Accuracy | 46% Max Value: 50% | Reduced Threat | Camp Hudson | Weapon |
| Muzzle | Omega Rifle Suppressor - Tan | 17% Max Value: 18.5% | Headshot Damage | 5% Max Value: 5% | Optimal Range | 2% Max Value: 2.5% | Accuracy | 44% Max Value: 50% | Reduced Threat | DZ05 Safe Room | Dark Zone Weapon Mod |
| Muzzle | Omega Rifle Suppressor - Tan | 16.5% Max Value: 18.5% | Headshot Damage | 2.5% Max Value: 3% | Critical Hit Chance | 4% Max Value: 4% | Critical Hit Damage | 43% Max Value: 50% | Reduced Threat | DZ09 Safe Room | Dark Zone Weapon Mod |
| Muzzle | Osprey .45 Suppressor - FDE | 15% Max Value: 17% | Accuracy | 6% Max Value: 6% | Headshot Damage | 4% Max Value: 5% | Optimal Range | 42% Max Value: 50% | Reduced Threat | DZ West 42nd | Dark Zone |
| Muzzle | Ti-RANT Suppressor | 7% Max Value: 8% | Critical Hit Chance | 4% Max Value: 4% | Critical Hit Damage | 4.5% Max Value: 5% | Optimal Range | 45% Max Value: 50% | Reduced Threat | DZ West 31st | Dark Zone |
| Sight | 552 Holosight - Tan | 7% Max Value: 8% | Critical Hit Chance | 2.5% Max Value: 3% | Stability | 6% Max Value: 6% | Headshot Damage | DZ05 Safe Room | Dark Zone Weapon Mod | ||
| Sight | ACOG Scope (4x) | 14.5% Max Value: 17% | Accuracy | 2.5% Max Value: 3% | Critical Hit Chance | 2.5% Max Value: 3% | Stability | DZ East 61st | Dark Zone Weapon Mod | ||
| Sight | ACOG Scope (4x) - Bronze | 17% Max Value: 17% | Accuracy | 4% Max Value: 4% | Critical Hit Damage | 6% Max Value: 6% | Headshot Damage | The Terminal | Special Equipment | ||
| Sight | C79 Scope (3.4x) | 16% Max Value: 3% | Critical Hit Chance | 2.5% Max Value: 3% | Stability | 2% Max Value: 2.5% | Accuracy | DZ East 42nd | Dark Zone | ||
| Sight | EXPS3 Holographic Sight | 21.5% Max Value: 25% | Optimal Range | 2.5% Max Value: 3% | Stability | 2.5% Max Value: 3% | Critical Hit Chance | DZ East 34th | Dark Zone | ||
| Sight | EXPS3 Holographic Sight - Tan | 22% Max Value: 25% | Optimal Range | 2.5% Max Value: 3% | Stability | 3% Max Value: 3% | Critical Hit Chance | DZ09 Safe Room | Dark Zone Weapon Mod | ||
| Sight | PRO Red Dot Sight | 17% Max Value: 19% | Critical Hit Damage | 6% Max Value: 6% | Headshot Damage | 2.5% Max Value: 3% | Stability | Camp Clinton | Special Equipment | ||
| Sight | Reflex Sight - Tan | 4.5% Max Value: 5% | Optimal Range | 3% Max Value: 3% | Critical Hit Chance | 2% Max Value: 2.5% | Accuracy | DZ West 46th | Dark Zone | ||
| Sight | Russian Red Dot Sight | 16.5% Max Value: 17% | Accuracy | 2.5% Max Value: 3% | Stability | 5.5% Max Value: 6% | Headshot Damage | Wolves Den | Weapon | ||
| Sight | T2 Micro Red Dot Sight - Tan | 6% Max Value: 6% | Headshot Damage | 4.5% Max Value: 5% | Optimal Range | 2.5% Max Value: 3% | Stability | Base of Operations | Advanced Weaponry | ||
| Sight | T2 Micro Red Dot Sight - Tan | 5.5% Max Value: 6% | Headshot Damage | 2% Max Value: 2.5% | Accuracy | 4.5% Max Value: 5% | Optimal Range | DZ East 31st | Dark Zone | ||
| Underbarrel | Angled Grip | 11.5% Max Value: 3% | Stability | 2% Max Value: 14% | Accuracy | 4.5% Max Value: 5% | Reload Speed | Kerman Station | Weapon | ||
| Underbarrel | Angled Grip - Red | 13% Max Value: 3% | Stability | 4% Max Value: 4% | Critical Hit Damage | 4.5% Max Value: 5% | Optimal Range | Camp Clinton | Special Equipment | ||
| Underbarrel | Handstop | 29% Max Value: 31% | Reload Speed | 2% Max Value: 2.5% | Accuracy | 2.5% Max Value: 3% | Stability | DZ West 53rd | Dark Zone | ||
| Underbarrel | Handstop - Coyote | 30.5% Max Value: 31% | Reload Speed | 2.5% Max Value: 3% | Stability | 4% Max Value: 4% | Critical Hit Damage | DZ East 61st | Dark Zone Weapon Mod | ||
| Underbarrel | Handstop - Wolf Grey | 27.5% Max Value: 31% | Reload Speed | 2.5% Max Value: 3% | Stability | 4% Max Value: 4% | Critical Hit Damage | Base of Operations | Advanced Weaponry | ||
| Underbarrel | PEQ-15 Laser - Green | 16% Max Value: 17% | Accuracy | 2.5% Max Value: 3% | Stability | 4% Max Value: 5% | Reload Speed | The Terminal | Special Equipment | ||
| Underbarrel | Small Grip | 19% Max Value: 19% | Critical Hit Damage | 2.5% Max Value: 3% | Stability | 2% Max Value: 2.5% | Accuracy | DZ East 53rd | Dark Zone | ||
| Underbarrel | Small Grip | 18% Max Value: 19% | Critical Hit Damage | 2% Max Value: 2.5% | Accuracy | 4.5% Max Value: 5% | Optimal Range | DZ East 40th | Dark Zone | ||
| Underbarrel | Small Grip | 16% Max Value: 19% | Critical Hit Damage | 4.5% Max Value: 5% | Optimal Range | 4.5% Max Value: 5% | Reload Speed | The Last Call | Weapon | ||
| Underbarrel | Small Laser Pointer | 14.5% Max Value: 17% | Accuracy | 4.5% Max Value: 5% | Reload Speed | 2.5% Max Value: 3% | Stability | The Meat Locker | Weapon | ||
| Underbarrel | Vertical Grip - FDE | 47% Max Value: 49.5% | Optimal Range | 4.5% Max Value: 5% | Reload Speed | 2.5% Max Value: 3% | Stability | DZ05 Safe Room | Dark Zone Weapon Mod | ||
| Underbarrel | Vertical Grip - OD Green | 48% Max Value: 49.5% | Optimal Range | 2% Max Value: 2.5% | Accuracy | 5% Max Value: 5% | Reload Speed | DZ09 Safe Room | Dark Zone Weapon Mod | ||
at 6/20/2026 0:00:00 UTC